uPWarrior wrote:It's funny how Robert just proposed removing all handicap games from the calculation while in a different topic I proposed that only handicap games should be considered so we don't rely on arbitrary win percentages.
Someone with a stronger math background than myself could probably come up with a better answer for what the rating system thinks is ideal, but I would think that the best case would be for all players to have an even distribution of games across the whole range of handicaps the system aims to predict. on KGS that would mean 7.69% giving H6, H5, H4, etc. This would leave approximately 23% of your games as having no handicap (e.g. either even or +- 1 stone). Also you would probably want to fix the cultural affinity for using 0.5 komi and make it reverse komi.