Marcus wrote:Shenoute wrote:When I've spent 1 hour (or more) on a 19*19 game with a beginner that doesn't see ataris/shichos/eyes/etc I'm not really in the mood for commenting the game.
Why did you spend an hour on the game? (...)
Simply because when a beginner disregards my advice that we may start by playing a few 9*9 atari-go games and then shift to 9*9 go games, I'm pretty sure he'll feel insulted if I suggest we should stop the game in the middle. Usually when a beginner does not want to play on small boards it's because he wants to play "real go". So why should he want to stop the game in the middle ?
I precise that things I wrote here are just my point of view but that this point of view is backed up by years of teaching the game in clubs and events. The "I want to play real go" attitude is something I hear(d) quite a lot and it usually comes with little regard for anything the stronger player could say.
Marcus wrote:Encourage the student to tell you during the game "I don't know what to do here", and then discuss the position. Help them sort out their thinking during the game, and be fluid about backing up or re-arranging the pieces for a better understanding. Ask questions during the game about "why did you decide on this move?" and discuss it. Teaching a beginner should be more than comments at the end of a game. I can't always remember what I was thinking for any given move after 20 more moves, so by the end I'm sure any beginner is going to have trouble remembering any of their thoughts about specific moves.
Well, all the things you mention can be done on smaller boards

And the length of a game on a small board prevents (normally) the beginner to forget what he had in mind. That said, I do sometimes stop the game and make comment during it.
Marcus wrote:Shenoute wrote:They also can not keep track of their progress because it takes a very long time before the handicap stones can be reduced from 9 to 8 and very often most of them lose interest after a few weeks/months.
I am also of the firm belief that handicap stones are pretty much useless for teaching absolute beginners. (...)
Well, for absolute beginners maybe but I'm firmly convinced that they make for easier progress once one is not an absolute beginner anymore.
Trying to sum up in a more organized fashion :
1st stageGoal : learn the rules
Board size : any size will do but as I usually do this through atari-go, a 19*19 board is not really needed as the games are rather short
2nd stage Goal : being able to read a few moves ahead accuretly. It takes some time and a few games played but until this is achieved, there's little benefit in commenting on strategy
Board size : basic reading can be practiced on any board but smaller boards means that interesting situations are more numerous than in the vast, uncharted space offered by a 19*19 (even with handicap stones)
3rd stageGoal : introduce basic strategy (separate white groups/connect yours)
Board size : I clearly prefer smaller boards. Connecting groups together on a 19*19 board is not something that beginners can "see" even with a 9 stone handicap.
But I always try to adapt to what the beginner wants or feels is right for him. What really makes the difference in the end is how much time the beginner pours into the game, regardless of the size of the board.
Edit: reading others' posts made me realize the time span we have in mind might be different. The "stages" I roughly mentioned above can be dealt with in a week or two when the beginner is quite motivated. I am really a strong advocate of moving to 19*19 as soon as possible but don't see the point until basic reading and strategical ideas are known.