Re: Motivational Stories for Absolute Beginner at 30++ old
Posted: Mon May 04, 2015 12:22 pm
When I was 30 years old my wife took our oldest son (then 1) out to visit my mother-in-law over the summer break. I suddenly had a lot of free time on my hands like I used to in my college days. I wasn't really looking for a video game. I was not thrilled with the state of card games and miniature games at the time. My interest in Chess had been virtually nil since graduating high school. I'd had a little passing familiarity with Go and Shoji depictions in anime and poked around the Internet a pit after the subject. This lead to two consequences: binge-watching Hikaru no Go on Hulu and visiting the local chapter of the American Go Association out at the university.
I received a few lessons, read some good introductory books, started up accounts on KGS and IGS and became a bit obsessive (like I always do studying a new game) for a few months until life got back to normal. I made a good friend at the AGA Club that was 2 Dan and willing to teach. I took game records from my mistakes and analyzed them. I took my time and I was willing to learn things like a child when necessary. Even with the family commitments and general half-assing that I'd do I managed to put in my time as a Double Digit Kyu in about a year and a half.
Then things go super-busy for a while. Special-needs diagnosis for kids. Foreclosure. Bankruptcy. Etc. It wasn't the best environment to study Go in to get better, but at the same time I think my Go studies alongside my religious life kept me sane. I'm not sure exactly how to describe it. Sometimes when I couldn't find the words to express myself my Go work things out for me. I dunno, it sounds pretty darn hokey in retrospect, but whatever helps you cope at the time, right?
Things have been more laid back over the last two years. I guess I'm a 6k according the AGA right now. I'm a filthy casual right now, but I tend to at least watch a game a day on KGS or IGS on my phone or an iPad just to keep in the swing. I'll sometimes revisit some of my favorite books in those quite moments when the kids are all in bed before I manage to pass out.
In terms of time commitments, Go really didn't demand that I set aside a hard schedule - blocks of hours at a time to study or play. It required me to put in regular effort. Play a few games with records. Find a mistake. Learn from a mistake. Play a teaching game with an open mind. Listen. Learn. I'd say if you can squirrel away enough time to read a newspaper, you can watch a game a day. If you can put aside enough time to play a round of Golf, you've got the time to visit a Dan-level friend, cook steaks on the grill, and play 2-3 teaching games. Put "Fundamental Principles of Go," by Yulin Yang in your bathroom. Read "Lessons in the Fundamentals of Go," by Kageyama Toshiro, the next time you travel on an airplane or a train.
I think my biggest hang-up early was learning shape. I had to learn my way through the core dead and living shapes before I could put an end to the frustrating habit of losing groups I had no business losing. At least the 3-6 stone life and death shapes needed to be beaten into my skull along with the tiger's mouth, bamboo join, monkey jump, and when a one-space jump could actually be cut. I recommend getting Life and Death, Tetsuji, and Attack and Defense by James Davies on an SmartGo Books for iOS. The fact that you can actually play-back the diagrams interactively instead of just seeing a static numbered diagram is a really nice feature of the electronic copies of those books.
Best of luck to you! Enjoy the ride.
Marty Lund
I received a few lessons, read some good introductory books, started up accounts on KGS and IGS and became a bit obsessive (like I always do studying a new game) for a few months until life got back to normal. I made a good friend at the AGA Club that was 2 Dan and willing to teach. I took game records from my mistakes and analyzed them. I took my time and I was willing to learn things like a child when necessary. Even with the family commitments and general half-assing that I'd do I managed to put in my time as a Double Digit Kyu in about a year and a half.
Then things go super-busy for a while. Special-needs diagnosis for kids. Foreclosure. Bankruptcy. Etc. It wasn't the best environment to study Go in to get better, but at the same time I think my Go studies alongside my religious life kept me sane. I'm not sure exactly how to describe it. Sometimes when I couldn't find the words to express myself my Go work things out for me. I dunno, it sounds pretty darn hokey in retrospect, but whatever helps you cope at the time, right?
Things have been more laid back over the last two years. I guess I'm a 6k according the AGA right now. I'm a filthy casual right now, but I tend to at least watch a game a day on KGS or IGS on my phone or an iPad just to keep in the swing. I'll sometimes revisit some of my favorite books in those quite moments when the kids are all in bed before I manage to pass out.
In terms of time commitments, Go really didn't demand that I set aside a hard schedule - blocks of hours at a time to study or play. It required me to put in regular effort. Play a few games with records. Find a mistake. Learn from a mistake. Play a teaching game with an open mind. Listen. Learn. I'd say if you can squirrel away enough time to read a newspaper, you can watch a game a day. If you can put aside enough time to play a round of Golf, you've got the time to visit a Dan-level friend, cook steaks on the grill, and play 2-3 teaching games. Put "Fundamental Principles of Go," by Yulin Yang in your bathroom. Read "Lessons in the Fundamentals of Go," by Kageyama Toshiro, the next time you travel on an airplane or a train.
I think my biggest hang-up early was learning shape. I had to learn my way through the core dead and living shapes before I could put an end to the frustrating habit of losing groups I had no business losing. At least the 3-6 stone life and death shapes needed to be beaten into my skull along with the tiger's mouth, bamboo join, monkey jump, and when a one-space jump could actually be cut. I recommend getting Life and Death, Tetsuji, and Attack and Defense by James Davies on an SmartGo Books for iOS. The fact that you can actually play-back the diagrams interactively instead of just seeing a static numbered diagram is a really nice feature of the electronic copies of those books.
Best of luck to you! Enjoy the ride.
Marty Lund