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Re: DGS Problems

Posted: Mon Aug 24, 2015 3:51 pm
by jug
longshanks wrote:It was me that posted the Hosts file workaround in the SL Wiki this morning.

Thanks for the informative help ;-)

However, you shouldn't need to do this now JUG has sorted the problem.

Indeed. See post on L19: Dragon downtime on 24-Aug-2015 in a nutshell

If it still doesn't work it means the DNS changes haven't propagated to the DNS server you're using

Yes. In some cases (for some users) they have to wait till the DNS resolver has to update from the original source. Usually it's no longer than a day.

Oh, and JUG: How come DGS goes to sleep for 15 minutes each night at 10:15 uk time ?

Backup is running every day on 22:15 UTC, which locks the database. Usually it takes about 5 mins, though soon I plan to move the backup-time to a later time (early morning).

Cheers,
/JUG (DGS-Admin)

Re: DGS Problems

Posted: Mon Aug 24, 2015 4:04 pm
by jug
DrStraw wrote:I am not worried about timing out because I am not low on time in any of my games, but this could affect some people if clocks are restarted.

I have stopped the clocks on 24-Aug-2015 14:30 UTC. There might be some timeouts, but only those that happed in a 2-hour time-window before the clocks could have been stopped and the server was not reachable and there were some games to timeout (if we are lucky there are none, if not there might be a few).

Restarting the clocks should not make problems as DGS clocks do not use the system time, but use some "pseudo"-clocks that can really be stopped if needed.