xed_over wrote:... I found that doing problems was a good way for me to pass the time on my bus ride to and from work each day[/b] -- and it helped me improve my game a little.
SpongeBob wrote:And yeah, like xed_over, I do the problems while I commute to and from work. If I would take the car, I am pretty sure I would not find or rather take the time to do problems. So you might think about using public transportation more often.

Unfortunately, I have to take my car to work. Public transportation isn't an option since I don't live within walking distance from any stops. I'm going to have to make time to do problems. Good idea, though.
SpongeBob wrote:I also do not like problems. But I force myself to do them because I know it is the most efficient way to improve reading. 'Tesuji' is a nice problem book. For Life & Death I would rather recommend '1001 Life and Death problems' as the book from the Elementary Go Series gets too difficult after a few chapters. Another problem book I can really recommend is 'Making Good Shape'.
What I do to motivate myself for doing problems is that I remind myself how important reading skill is in Go. It is a nice feeling to be able to read a variation easily in a game. The other thing is that reading ability only improves slowly and so you should try to constantly do something for it.
Nice to know that it's not just me who doesn't like problems. Those two books that you mention are definitely on my list to get. I'm not scared of difficulty right now, though I do reserve the right to change this view in the future

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CarlJung wrote:Tsumego surely is a good way to become stronger. But if you hate every second of it you are just punishing yourself. There are alternatives. Try replaying pro games. You'll get to see really good play and some sequences and shapes will pop up over and over again. That is good go. You will start to get a feel for what good go looks like. If you like it, go for it.
Also, pick up Tesuji. The problems are probably above your level (I found them hard even at 8k) but just looking at the answers opens up a whole new world. It's good go in a condensed form. But note that looking at the answers only applies to tesuji problems and not life and death. Expose yourself to better play and it will rub off.
I have Tesuji. I want to get better so problems above my level are okay for now (and the bonus that it's good Go doesn't hurt either). Replaying pro games is a good idea. Every once in a while, I'll go through some games pretty fast. I'm assuming I actually have to take the time to try and understand the moves.
...or you could just man up and work on your tsumego books

Might just have to do this.

Also, might have to read Kageyama's fundamentals as Loons suggests.
DuskEagle wrote:You may also want to study common corner shapes - some useful ones to study are the L group, the L+1 group, the L+2 group, and the J group. Studying these shapes can really help you develop your intuition in killing and living situations. Plus, if you can eventually remember the status of these shapes just by looking at them, it will help speed up your reading of a lot of corner situations dramatically. You'll also have a huge leg up on all the other 14 kyus, as few others will know anything about these shapes at all

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I think Life and Death covers these, and if not good idea. I know that Life and Death definitely covers the L-group.
On goproblems.com, that might be a possibility.
Now for the question concerning the Japanese books. I don't know any Japanese so how are the solutions presented in Arabic numbers or Japanese numbers? Basically, how easy are they to figure out?
kokomi wrote:Join tchan's tesuji time on kgs
What time is that?