Re: 1D in 11 months
Posted: Thu Oct 25, 2018 12:36 am
Thanks jlt!Yeah now that you point those out I can see how stupid they look :/ I really need to start thinking a bit more before playing 
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
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Too hard? For problems you should be getting only half of them right. Otherwise, they are too easy. (OC, when you review you should do better.Stemu wrote:I've been skimming through a lot of go books but realized pretty quickly almost everything was a little too hard. Currently I'm reading Elementary go series vol 1 and Graded go problems for beginners vol 1. (It's a bit sad to realize how much trouble I've got with the basics but at least I figured it out and I'm fixing it now!)
Hi Bill,Bill Spight wrote:Too hard? For problems you should be getting only half of them right. Otherwise, they are too easy. (OC, when you review you should do better.Stemu wrote:I've been skimming through a lot of go books but realized pretty quickly almost everything was a little too hard. Currently I'm reading Elementary go series vol 1 and Graded go problems for beginners vol 1. (It's a bit sad to realize how much trouble I've got with the basics but at least I figured it out and I'm fixing it now!))
I don't know what's best. Everybody is different. Whatever feels right to someone is probably a good pace for them.Kirby wrote:Hi Bill,
I've heard you mention this "half right" idea more than once, but I forgot how much time this was applicable to. Do you mean getting half right by spending a couple of minutes on the problem? More?
I guess you should spend similar time to what you'd spend in a game?
Yeah mostly I was trying to read through theory books where I didn't really understand a word of what the author was talking about. Not fun and not useful at all. So I decided to go to the absolute basics. Which was a great decision because even Graded go problems for beginners vol 1 took me hours and gave me a headacheBill Spight wrote:Too hard? For problems you should be getting only half of them right. Otherwise, they are too easy. (OC, when you review you should do better.Stemu wrote:I've been skimming through a lot of go books but realized pretty quickly almost everything was a little too hard. Currently I'm reading Elementary go series vol 1 and Graded go problems for beginners vol 1. (It's a bit sad to realize how much trouble I've got with the basics but at least I figured it out and I'm fixing it now!))
Ah this makes sense! I guess I had a it a bit too easy but a gentle start never hurt anyonejlt wrote:Re: difficulty of problem books, I usually find that the difficulty of problems throughout a book can be quite diverse. If a book has 1/3 obvious or easy, 1/3 medium and 1/3 hard problems, then I think the book is roughly at my level.
Obvious = I immediately see the good answer, and I only need a few seconds to check.
Easy = I can solve in roughly 30 seconds, with very few mistakes.
Medium = I need 1-3 minutes, and yet make occasional misreads
Hard = I have no intuition, so either I can't find the solution or I need several minutes of careful reading.
For such a book, my success rate is about 50% the first time (so this corresponds to Bill's criterion), 75% the second time if I review it just after (and 90% the third time if there is a third time). However, after a few months I tend to forget, so my success rate can be back to 70% or less... except if I have learned useful material from other books. For instance, some middle game problems in "Graded go problems for beginners 3" became much clearer after I had worked on "Tesuji" by Davis.
Looked these trough. What move would you suggest at 105 tho I'm lostKnotwilg wrote:A few exercises for your posted game:
88 - Black can kill
87 - White can live
105 - do better and save the game
EdLee wrote:Hi Stemu,
Re: jlt's note:
Yeah I actually noticed that later in the actual game. I would have lost so badly if my opponent had realized. Actually you could probably summarise the whole game like that.jlt wrote:Is your E2 group alive after?