Re: Strategic differences due to group tax
Posted: Fri Jul 24, 2020 12:08 pm
I meant: stone scoring -> territory scoring with tax -> drop tax.
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
https://lifein19x19.com/
I'm not sure I can. Rules bore me. What I can say is that, for those who have GoGoD's New in Go (which, I think, comes with the GoGoD database) GoGoD published, at Chen Zuyuan's request, our English version of a paper of his on the history of go rules. Most of the answers are in there.John Fairbairn can correct me, but the oldest known description of weiqi suggests stone counting, while the oldest existing scored game records appear to have used territory scoring with a group tax.
Chen makes the reasonable assumption that the group tax was originally a feature of stone scoring, and was carried over to territory scoring when that change occurred, at some point before the time of existing scored game records. If you start with territory scoring, it is far from obvious how you get a group tax, nor is it obvious why a dead stone counts as one point of "territory". But if you start, as Berlekamp did in the '80s, with no pass go, the group tax is an obvious feature of territory scoring, and I later showed that, from that standpoint, dead stones are part of the definition of territory.John Fairbairn wrote:I'm not sure I can. Rules bore me. What I can say is that, for those who have GoGoD's New in Go (which, I think, comes with the GoGoD database) GoGoD published, at Chen Zuyuan's request, our English version of a paper of his on the history of go rules. Most of the answers are in there.John Fairbairn can correct me, but the oldest known description of weiqi suggests stone counting, while the oldest existing scored game records appear to have used territory scoring with a group tax.
Chen is the world's premier rules researcher, not least because he can read all the old texts. He has continued his research, and one later item is a major book on cyclic kos. A further huge addition to the go canon is a joint work last year with pro Li Zhe which shows that Chinese go theory was far more advanced than previously thought even in China. And since it predated by a very long time anything written down in Japan, it was presumably well in advance of Japanese theory. Whoever did the PR job for Japanese go was the kind of guy that it looks like President Trump might now need.
Before Davies came up with the terms, territory scoring and area scoring, territory scoring was informally called Japanese scoring and area scoring was informally called Chinese scoring. Not exactly correctly in either case.What I can add, peripherally, is that there is no actual evidence that group tax was ever used in Japan.
With the understanding that very old Chinese rules counted territory, dead stones, and prisoners.The Japanese term for group tax is kirichin (cutting tax) but this was a term made up by Japanese go researchers. They also were the ones who decided to call the rules they originally inherited from Tang China "Japanese rules" (and the two stages of more recent Chinese rules were dubbed Primary and Secondary Chinese rules, the latter being the version with group tax removed). They freely acknowledge the misnomer, but it did at least reflect modern practice. However, when they talk about Tang rules, they specifically call those "Japanese rules with group tax" (切り賃つき日本)ルール), but given they accept the misnomer that really means "very old Chinese rules with group tax".
Well, if they adopted the very old Chinese rules as we know them, the group tax would have applied to certain points of territory in seki. It is easier to tell a story of how the rule about not counting territory in seki arose from the group tax than to tell a story of how it arose de novo. No copout is necessary.The only element of Japanese play that hints at group tax is the rule about not counting points surrounded in a seki, but that can be twisted to support any inside in any argument. The usual cop-out is to refer to Primitive Rules, which nobody actually knows
He is the world's premier researcher in the history of old go rules. I am the world's premier researcher in modern go rules theory.John Fairbairn wrote:Chen is the world's premier rules researcher
If that's true, you can no doubt share insightful views on, say:I am the world's premier researcher in modern go rules theory.
Yes, that's a common, and reasonable, assumption.jann wrote:I meant: stone scoring -> territory scoring with tax -> drop tax.
Do any of these authors mention Button Go? It is a way of unifying area and territory scoring that has already been used in international competition (although not by that name).John Fairbairn wrote:If that's true, you can no doubt share insightful views on, say:I am the world's premier researcher in modern go rules theory.
1. 世界の囲碁ルール (Go rules of the world) by O Meien, 2019,especially Chapter 7 on his suggestions for 純碁 or pure go。
2. 围棋规则演变史 (History of the evolution of go rules) by Chen Zuyuan, 2007, especially on the modern developments in the "Path to unification" (Chapter 6).
3. 囲碁ルールの研究 (Go rules research) by Sekiguchi Harutoshi, 2007. Comments on the perfectibility of rules (page 150) will do.
Finding logical flaws in rule sets is just pulling legs off spiders. Some researchers are concerned with symbiosis.
I'm sorry but I'm not interested enough in rules to go and look again. I have seen it and/or other western ideas (??Maas, ??Lasker-Maas) mentioned in some places (magazines), though I can't remember your name (or Robert's) being mentioned. Chen knows about these things, of course, but I never bothered to ask him what he thought of them. I wouldn't have understood the significance of his answer anyway.Do any of these authors mention Button Go? It is a way of unifying area and territory scoring that has already been used in international competition (although not by that name).
Barry Phease was the first, AFAIK. Ikeda didn't quite do so.RobertJasiek wrote:I forgot who first invented Button Go. Maybe Ikeda?
They are a form of button go without the name.During the International Go Rules Forum, Terry Benson and I were the driving force towards also considering a compromise ruleset so I suggested Ikeda Rules. During the forum, the Asian delegates did not agree. However, my presentation motivated the Chinese organisers of the 1st World Mind Sports Games to use similar button go rules, the WMSG Rules, for which I then wrote commentaries. Personally, I like the International Go Rules more, for which I was also the main motivator, because they avoid button complications.
Such equivalences are not rare, but this does not necessarily mean it played any role in history. Has capture / no-pass (= obligatory move, not simple lack of passes) rules ever appeared in practice before recently?Bill Spight wrote:Thus, the no pass Capture Game can be scored by territory scoring with a group tax. ... And you don't need to make a leap from stone scoring to territory scoring to get territory scoring with a group tax.
How about the "virtual moves" of some ancient contexts?The pass is a modern invention. Stopping play by agreement is how I learned the game.
One of the curious (to us) aspects of the famous 10,000 year ko dispute between Segoe and Takahashi was that it was unclear to the Japanese professionals whether making a play was a right or an obligation. Games ended by agreement, and Takahashi did not agree to end the game. After all the dame had been filled, he did not continue to play, either. Japanese East-West politics was involved, as well, and his team captain was there saying there was a problem. The politics helps to explain the illogical ruling that White (Segoe) won but Black (Takahashi) did not lose. But the Japanese did not know whether a move was obligatory or not.jann wrote:Such equivalences are not rare, but this does not necessarily mean it played any role in history. Has capture / no-pass (= obligatory move, not simple lack of passes) rules ever appeared in practice before recently?Bill Spight wrote:Thus, the no pass Capture Game can be scored by territory scoring with a group tax. ... And you don't need to make a leap from stone scoring to territory scoring to get territory scoring with a group tax.
Where is the evidence of any stone-territory leap? The oldest scored game records we have have territory scoring, and the scores are in line with a group tax. Records of games played with stone scoring are more recent. (Not that there is direct evidence of a territory-stone scoring leap, either, but we do know that territory scoring died out in China but was preserved in Japan.)I think the stone->territory leap had other, more important motivations, the (later) drop of tax may have been just a minor bonus.
What virtual moves? I know of no text that talks of virtual moves.How about the "virtual moves" of some ancient contexts?The pass is a modern invention. Stopping play by agreement is how I learned the game.
These are what I meant by simple lack of passes, in these cases nobody claimed that to keep moving until no more legal moves exist (inside territory) would be obligatory.Bill Spight wrote:... the illogical ruling that White (Segoe) won but Black (Takahashi) did not lose. But the Japanese did not know whether a move was obligatory or not.jann wrote:Has capture / no-pass (= obligatory move, not simple lack of passes) rules ever appeared in practice before recently?
The sensei's page for stone scoring etc mention them, but it's unclear how much credibility is behind. I MAY have come across this one other source as well, but don't remember where.What virtual moves? I know of no text that talks of virtual moves.