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Re: middle of the month slump

Posted: Sun Jan 23, 2011 1:55 am
by daal
stalkor wrote:also a lot of players i talk to say they don't actually have a set time to play, so their availability is random and very hard to deal with.


But they do know when they tend to be asleep or awake.

Re: middle of the month slump

Posted: Sun Jan 23, 2011 2:43 am
by stalkor
so how would i cope with unbalanced classes or players who sign up to classes that are full in his availabiilty?
It can surely happen that a bunch of strong 4d friends from asia sign up and wind up in the same class(ignoring the 1d seeding in delta since it is full by the time league starts). Ultimately, wouldnt it result in unfairness in the lowest layer?

Btw, saying when you are asleep is actually creating a 16 hour availibility schedule.

Re: middle of the month slump

Posted: Sun Jan 23, 2011 4:59 am
by Gabalon
20 :P

Re: middle of the month slump

Posted: Sun Jan 23, 2011 8:57 am
by daal
stalkor wrote:so how would i cope with unbalanced classes or players who sign up to classes that are full in his availabiilty?


I hadn't thought about this, and you're right. It would be a problem.

Re: middle of the month slump

Posted: Sun Jan 23, 2011 3:19 pm
by teach
Admins could crunch data and seed 'weekend warriors' in the same classes.

Timezone grouping is a bad idea. The best case is to have groups evenly spread across all zones, random.