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Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Tue Jun 21, 2011 5:26 am
by Tryphon
I once met someone who always wanted to get a jigo (or a .5 win)

He then became a bot...

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Tue Jun 21, 2011 6:30 am
by Toge
Tryphon wrote:I once met someone who always wanted to get a jigo (or a .5 win)

He then became a bot...


- Professionals are able to count accurately like this. Having goal like that should motivate to study endgame and developing calculation capabilities.

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Wed Jun 22, 2011 5:46 pm
by Solomon
Chew Terr wrote:Things I put in the achievements category are the type of stuff that would be amusing to see in the go client of your choice. "Make a seki." "Kill 20 stones with one play". "Kill 35 stones over the course of the game". None of these would be good to aim for, but they're just cool things to see.
This was a pretty hard one for me:

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Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Wed Jun 22, 2011 9:58 pm
by jts
Araban wrote:
Chew Terr wrote:Things I put in the achievements category are the type of stuff that would be amusing to see in the go client of your choice. "Make a seki." "Kill 20 stones with one play". "Kill 35 stones over the course of the game". None of these would be good to aim for, but they're just cool things to see.
This was a pretty hard one for me:

Image

:clap: Consecutively? Simultaneously?

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Wed Jun 22, 2011 10:22 pm
by Solomon
jts wrote:
Araban wrote:
Chew Terr wrote:Things I put in the achievements category are the type of stuff that would be amusing to see in the go client of your choice. "Make a seki." "Kill 20 stones with one play". "Kill 35 stones over the course of the game". None of these would be good to aim for, but they're just cool things to see.
This was a pretty hard one for me:

Image

:clap: Consecutively? Simultaneously?
Consecutively; simultaneously could be reserved for an 'Outmatched' achievement :P. Anyways, probably won't see it happen, but I think it'd be pretty cool if KGS went a little gamer-mode and had a few achievements you could unlock.

Image

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Sun Jun 26, 2011 4:20 am
by Simba
Haha, I kind of achieved a 'goal' without really meaning to - was playing a teaching game with a 12k in real life, and I said something like "a lot of your moves are inefficient in their shape - lots of empty triangles, you have far more of those than me.", then I looked around the board and realised I'd played the entire game without an empty triangle! :)

I think I might be 4k now but I've not got the rank on KGS. I've beaten two 10ks on 6 stones now in free games (W+80ish and W+34.5), but I feel I want to study more before taking on fellow 5ks on KGS - quite afraid I'll get roasted. Currently reading through 'Tesuji', 'All About Thickness' and 'The Direction of Play', as well as studying GGPfB volume 4.

Hopefully my next post here will be saying "Yay, 4k!" or even "Yay, 3k!" haha, the latter perhaps being a bit optimistic given I seem to be afraid of the players of my rank each time I rank up... I get intimidated really easily :( . When I'm intimidated I play so badly...

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Mon Jun 27, 2011 2:42 pm
by Simba
Done quite a bit of go today - did the first 102 problems from '200 Endgame Problems', and played a game with my brother on the go board I got for my birthday (so thrilled with that!) Spent most of the day thinking about go in some form or other (will have done around 10 hours of go today by the time I go to bed probably).

If I can gain 0.1 stones per day over summer, with days off here and there, I will reach my goal of 1d by the end of summer quite nicely. That works out to be probably around 0.01 stones per hour I need to gain. Hmm, I hope that's feasible... I want this badly, and Mum always has brought me up with the saying "work hard and put your mind to it and you can achieve anything you want". I want for my family and partner to be truly proud of me for doing something great - maybe if I become British Champion or something similar one day I'll have achieved that goal. Becoming 1d over summer is just the first step on a lifelong journey ^_^ .

Let's do this! Fired up lion, rawr! :P

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Mon Jun 27, 2011 3:39 pm
by amnal
Simba wrote:Haha, I kind of achieved a 'goal' without really meaning to - was playing a teaching game with a 12k in real life, and I said something like "a lot of your moves are inefficient in their shape - lots of empty triangles, you have far more of those than me.", then I looked around the board and realised I'd played the entire game without an empty triangle! :)

I think I might be 4k now but I've not got the rank on KGS. I've beaten two 10ks on 6 stones now in free games (W+80ish and W+34.5), but I feel I want to study more before taking on fellow 5ks on KGS - quite afraid I'll get roasted. Currently reading through 'Tesuji', 'All About Thickness' and 'The Direction of Play', as well as studying GGPfB volume 4.

Hopefully my next post here will be saying "Yay, 4k!" or even "Yay, 3k!" haha, the latter perhaps being a bit optimistic given I seem to be afraid of the players of my rank each time I rank up... I get intimidated really easily :( . When I'm intimidated I play so badly...


This attitude is a standard online-rank-anxiety sort of thing, but is of no benefit to you.

The only problem a 'roasting' could cause you is damaging your rank. If you really care about this, start a new account in play using that. There is no penalty for doing so, but there is a massive penalty for not playing games because you're afraid of losing.

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Mon Jun 27, 2011 4:08 pm
by Numsgil
I second amnal.

Jitters about rank also just naturally go away if you play games routinely. When I'm really on the ball I play over a hundred ranked non-blitz games on KGS in a month. All with appropriate handicaps given my current KGS rank at the time.

If I get absolutely destroyed by someone who's supposed to be weaker I just chalk it up to sandbagging or stylistic deficiencies, review the game a bit, and just move on to the next game. Sometimes I get the same opponent again and I'm the one doing the destroying :) Failure loses its sting if you fail daily.

Also nice: once you have dozens of games, the system is pretty confident about your rank. It takes a lot of failures to move your rank down significantly (also it takes lots of wins to move it up, but once you hit mid SDK you aren't advancing faster than it can keep up). I sometimes have losing streaks where I'm like 2-10. They suck, but the system just drops my rank by like a 3rd of a stone, and once I'm back on my feet the rank recovers pretty quick.

On the same note, when you get a rank promotion you know it's not a glitch but a real improvement in skill, since you not only had to play as well as the next rank up, but play long enough to fight the inertia you had for your previous rank. I've never had KGS promote me when I didn't think I was ready :)

Just force yourself to play ranked games for every game, unless you're goofing around with friends or something. It helps the system (and you) figure out how strong you are, and makes progress easier to track. And it helps you learn to deal with nerves and jitters.

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Mon Jun 27, 2011 8:37 pm
by cdybeijing
I used to be like the OP, and as amnal has referenced, I became paralyzed and never wanted to play ranked games or give proper handicaps on KGS unless conditions were perfect.

Later I realized that KGS rank is only an indicator of how you play given the innumerable distractions surrounding you. I deliberately sank my rating two stones and began playing all the time against anyone at any handicap. I mostly detached myself from my rank and now I am able to comfortably use my KGS account for it's real purpose: to experiment as much as possible, gain as much experience as I can, and enjoy go whenever I have time to do so.

When you really achieve 1 dan or whatever goal you have set for yourself, I don't think you will need a KGS rank to prove it to yourself.

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Sun Jul 03, 2011 5:25 am
by Simba
Have been having a lot of issues with depression lately, feeling down all the time and such, and go isn't helping one bit. I'm playing badly, losing to weak players and just generally sucking. I'm taking a break from playing games until my depression becomes a bit better. My mental health is more important than playing go.

Until I feel less crappy, I'm going to be treating go as simply a puzzle game - solving L+D problems and such, not playing any actual games. I find these a lot more fun than actually playing (I'm pretty majorly into puzzle solving and such - have done things like timed sudoku competitions before). As a useful consequence, hopefully my reading will also get better and I might become a stronger player.

Going to do Cho Chikun's 'Encyclopedia of Life and Death', at least 100 problems per day. Should have the elementary ones finished in a week, then onto intermediate. My puzzle studying is working somewhat at least, I had a group in the final game I played online that could be killed (I read out how to), but my opponent (7k) failed to do so (he just tenukied it, didn't even try).

Hopefully next time I post I'll be feeling less down and out. The past couple of weeks have been really ugh. I need a big hug.

Until next time~.

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Sun Jul 03, 2011 11:04 am
by topazg
*hugs* :P

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Sun Jul 03, 2011 1:04 pm
by stalkor
if your depression gets better, do you feel more depressed then?

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Sun Jul 03, 2011 1:43 pm
by shapenaji
Now I'm thinking of all sorts of fun achievement awards:

Psychotic - Winning a game in which score Estimate reports 60+ swings of 50 points or more

Re: My Shodan Challenge - Zero to Hero in One Year

Posted: Tue Jul 05, 2011 11:38 am
by onou1
Another virtual hug. Let us know when you're back in the game.