Re: Not thrilled with KGS so far...
Posted: Tue Jul 12, 2011 4:09 pm
Also just to add something else I thought of... just ask for rated game in the L19 room. Most of us are friendly. 
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
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Another trick I've seen mentioned is putting a note in your game posting like: "I am 2d. I'll give 4 stones to any 3k." There are plenty of 3ks out there willing to try to prove you wrong.topazg wrote:Just play a 5k, a 2k, whatever, and get a rank any old how. You'll be up to 2d in no time.
I don't disagree with your wanting to keep your record clear of unfinished games, but I think it would have taken fewer games to rank up if you had left it unfinished -- another interesting experiment perhapstopazg wrote:My recent experience was a disaster. I said "open to all", got a 20k?, who escaped. I resigned the game to end it (debated in the other thread!!), and was marked 25k?
Annnnnnnnd then there was Fischer time.emeraldemon wrote:Of course I don't think I will change your mind, and I don't mind at all if you prefer Canadian, it's no skin off my noseBut I will say that I prefer Japanese timing when given a choice. It's true that Canadian time offers more flexibility, but I think it also requires more clock management. I've had it happen with Canadian time that I look over and see that I only have 1 minute, but still need to play 10 moves, for example. Then suddenly I'm rushing to finish so I don't lose on time. Or conversely I may find I've come to 24 moves and only spent 5 minutes. If I'm aware of the clock, at least I can take those other 5 minutes to count, etc. But sometimes I blow right by and realize too late how much time I've lost.
Comparatively, the strategy for Japanese byo-yomi is very simple: think until the warning beeps, then playFor me this means less worrying about the clock, so I prefer it. It may be that if I played Canadian more, I'd get better at it and maybe even come to prefer it. But maybe not.
I've never played a game on Fischer time, so I can't really say. KGS doesn't support it, and AGA tournaments never use it. DGS has it, but I don't consider that the same, as you're never really under time pressure.cdybeijing wrote:Annnnnnnnd then there was Fischer time.emeraldemon wrote:Of course I don't think I will change your mind, and I don't mind at all if you prefer Canadian, it's no skin off my noseBut I will say that I prefer Japanese timing when given a choice. It's true that Canadian time offers more flexibility, but I think it also requires more clock management. I've had it happen with Canadian time that I look over and see that I only have 1 minute, but still need to play 10 moves, for example. Then suddenly I'm rushing to finish so I don't lose on time. Or conversely I may find I've come to 24 moves and only spent 5 minutes. If I'm aware of the clock, at least I can take those other 5 minutes to count, etc. But sometimes I blow right by and realize too late how much time I've lost.
Comparatively, the strategy for Japanese byo-yomi is very simple: think until the warning beeps, then playFor me this means less worrying about the clock, so I prefer it. It may be that if I played Canadian more, I'd get better at it and maybe even come to prefer it. But maybe not.
See, that wasn't so hard after all, now was it?!
Yeah, my comment was a bit tongue in cheek. As far as I know, no online go servers have Fischer time (yet). But it's the most popular timing method on most chess servers, and in my experience it is more suitable for go than it is for chess.emeraldemon wrote:I've never played a game on Fischer time, so I can't really say. KGS doesn't support it, and AGA tournaments never use it. DGS has it, but I don't consider that the same, as you're never really under time pressure.cdybeijing wrote:Annnnnnnnd then there was Fischer time.emeraldemon wrote:Of course I don't think I will change your mind, and I don't mind at all if you prefer Canadian, it's no skin off my noseBut I will say that I prefer Japanese timing when given a choice. It's true that Canadian time offers more flexibility, but I think it also requires more clock management. I've had it happen with Canadian time that I look over and see that I only have 1 minute, but still need to play 10 moves, for example. Then suddenly I'm rushing to finish so I don't lose on time. Or conversely I may find I've come to 24 moves and only spent 5 minutes. If I'm aware of the clock, at least I can take those other 5 minutes to count, etc. But sometimes I blow right by and realize too late how much time I've lost.
Comparatively, the strategy for Japanese byo-yomi is very simple: think until the warning beeps, then playFor me this means less worrying about the clock, so I prefer it. It may be that if I played Canadian more, I'd get better at it and maybe even come to prefer it. But maybe not.
See, that wasn't so hard after all, now was it?!
snorri wrote:Another trick I've seen mentioned is putting a note in your game posting like: "I am 2d. I'll give 4 stones to any 3k." There are plenty of 3ks out there willing to try to prove you wrong.topazg wrote:Just play a 5k, a 2k, whatever, and get a rank any old how. You'll be up to 2d in no time.
Well, that was awful, but you really can't complain - and you really are not - KGS absolutley does not approve of resigning a won game and KGS certainly displayed its disapproval, albeit shockingly dramitically.topazg wrote:My recent experience was a disaster. I said "open to all", got a 20k?, who escaped. I resigned the game to end it (debated in the other thread!!), and was marked 25k?
I assumed it wouldn't take too long to rectify, especially as my opponent only had a provisional rank himself, but it's taken me a further 28 games to finally get back to 1d:
25*-20-15-16-13-12-11-10-9-8-7-6-5-5-4-3-2-3*-3-3-2-2-2*-2-2-2-1-1-1-1d
Marked stars are my losses. I spent most of that period sandbagging, but not intentially, and I don't feel particularly sad about it. As my opponents will _now_ be seen to have lost to a 1d, it doesn't hurt them, and it means I'm getting back to where I should be with no long term effects other than lots of games played.
Just play a 5k, a 2k, whatever, and get a rank any old how. You'll be up to 2d in no time.
Then I am odd, too!Horibe wrote: Mr. Bates - Hang in there, I do not think you are going to find the aspects you like anywhere else. Please stop saying that 30 seconds byo yomi is "blitz". Very few will agree with you. I have no problem with your preference and no problem with you thinking it is too fast for you - but calling it "blitz" is going to make people think you are odd.
We rush the process: we trim decison trees too quickly, we make unwarranted assumptions, we overlook possible responses. And we bungle the sequence. Then we lose.BertBates wrote:...
But, it seems that the Japanese style is very popular on KGS and in this thread. So my sincere question is this: using the Japanese system, how do you handle those times when some deep thought is required?