Handicap Stone Question

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Bill Spight
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Re: Handicap Stone Question

Post by Bill Spight »

logan wrote:A long time ago I saw a friend playing KGS and always wondered why the number of handicap stones moves from 0 to 2 on the server?

For example:
5k vs. 5k = Even
5k vs. 4k = 0.5-komi, 0-handicap stone
5k vs. 3k = 0.5-komi, 2-handicap stone

Notice the handicap stone skips from 0 to 2 (instead of 0 to 1) when moving up only one rank.

Maybe this applies to other go servers too, I am not sure so I posted this in "Go Rules" sub-forum.

Thank-you.


First, the handicap does not skip from 0 to 2. Taking Black without komi is considered equivalent to having 1 handicap stone.

Second, there is a problem, which I think that the KGS rating system takes into account.

Historically, there was a time when the strength difference between pro ranks was greater than today. Here was the handicap schedule:

Code: Select all

Rank difference    -    Handicap
--------------------------------

    0                   Alternate Black and White
    1                   Black
    2                   Alternate 2 stones and Black
    3                   2 stones
    4                   Alternate 3 stones and 2 stones
   ***                  ******


Modern amateur rank differences are equivalent to twice these rank differences. Thus, this would be a reasonable handicap scheme:

Code: Select all

Rank difference    -    Handicap
--------------------------------

    0                   Alternate Black and White
    1                   Alternate 2 stones and Black
    2                   Alternate 3 stones and 2 stones
   ***                  ******


Or

Code: Select all

Rank difference    -    Handicap
--------------------------------

    0                   Black, giving komi
    1                   2 stones, giving komi
    2                   3 stones, giving komi
   ***                  ******


Plainly, the traditional amateur handicaps favor White. The problem starts with 5 kyu vs. 4 kyu.

How much should komi be? That is an empirical question. Proper komi for pro even games is still an open question. But it seems that a komi around 7 is reasonable. Komi should decrease as the players get weaker, because they are less able to utilize the handicap stones. My guess is that DDK komi should be around 3 or 4.
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