My actual first games are lost in the mists of time, but my first KGS game might be kind of interesting because it is one of the very first games played on KGS, according to the
. It was played on March 24th, 2000, over a month before KGS (then Igoweb) was made public.
(;GM[1]FF[4]CA[UTF-8]
SZ[19]RU[Japanese]KM[0.50]TM[1800]OT[5x30 byo-yomi]
PB[dfan]PW[wms]WR[4k]C[wms: Yay!
dfan: Okey doke!
]RE[B+68.50]
;B[pd]BL[1773.830]CR[pd]
;W[pq]WL[1797.990]CR[pq]
;B[dc]BL[1765.740]CR[dc]
;W[dp]WL[1795.850]CR[dp]
;B[ce]BL[1764.550]CR[ce]C[wms: Now the next big test is when/if Droopy tries to observe.
wms: I rewrote some code there, never got around to testing with an observer.

wms: I meant to...but so hard to test 3 players on just one computer.
dfan: Yep
]
;W[jc]WL[1758.680]CR[jc]
;B[hc]BL[1748.290]CR[hc]C[wms: Do you think that the captures & time are too hard to read?
]
;W[mc]WL[1750.320]CR[mc]
;B[pj]BL[1730.700]CR[pj]
;W[pb]WL[1744.440]CR[pb]C[dfan: They're OK
wms: Good.
]
;B[qc]BL[1715.580]CR[qc]
;W[jp]WL[1721.700]CR[jp]C[dfan: I like the feature in some clients where the time changes color when you're under a minute or something
]
;B[po]BL[1708.610]CR[po]C[wms: Yes, that happens here too.
dfan: Good
wms: You can set the "blinky" time in "set preferences" of the "file" menu.
dfan: Here's a little UI thing - it would be nice to have a little more padding on the sides of the board
wms: All sides? Or just the right side? Or...?
dfan: All sides but the top
wms: OK, can do.
dfan: Some green space
wms: Yes, it's a bit cramped looking.
]
;W[oo]WL[1624.350]CR[oo]
;B[on]BL[1702.380]CR[on]
;W[op]WL[1622.110]CR[op]
;B[pn]BL[1695.620]CR[pn]
;W[qo]WL[1617.020]CR[qo]
;B[pp]BL[1688.010]CR[pp]
;W[qp]WL[1614.690]CR[qp]
;B[qn]BL[1675.120]CR[qn]
;W[oq]WL[1600.000]CR[oq]
;B[cn]BL[1672.060]CR[cn]
;W[dn]WL[1595.280]CR[dn]
;B[dm]BL[1664.350]CR[dm]
;W[en]WL[1590.320]CR[en]
;B[co]BL[1660.050]CR[co]
;W[cp]WL[1588.110]CR[cp]
;B[cj]BL[1651.890]CR[cj]
;W[em]WL[1585.910]CR[em]
;B[dl]BL[1647.140]CR[dl]C[wms: Hi Olo! We can't see your comments, but you can see what we say.
dfan: Well, droopy was able to observe without destroying the world
wms: Yes, that's a very good sign.
droopy: shaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!!!!!!!!!!!!!!!
wms: Droopy, say in the English room...can you see the game OK?
]
;W[qb]WL[1543.480]CR[qb]
;B[nc]BL[1612.220]CR[nc]
;W[nb]WL[1539.950]CR[nb]
;B[oc]BL[1604.390]CR[oc]
;W[ob]WL[1538.390]CR[ob]
;B[md]BL[1582.710]CR[md]
;W[ld]WL[1532.060]CR[ld]
;B[me]BL[1571.100]CR[me]
;W[pc]WL[1501.690]CR[pc]
;B[qd]BL[1542.580]CR[qd]C[wms: Here goes nothing. :-O
]
;W[od]WL[1484.150]CR[od]
;B[nd]BL[1540.820]CR[nd]
;W[oe]WL[1482.220]CR[oe]
;B[of]BL[1539.880]CR[of]
;W[pe]WL[1477.490]CR[pe]
;B[rf]BL[1497.730]CR[rf]
;W[nf]WL[1455.080]CR[nf]
;B[lc]BL[1469.290]CR[lc]
;W[mb]WL[1451.070]CR[mb]
;B[ne]BL[1462.270]CR[ne]
;W[pf]WL[1445.070]CR[pf]
;B[og]BL[1452.580]CR[og]
;W[pg]WL[1424.750]CR[pg]C[dfan: Is there a way for me to kibitz without you seeing it?
wms: Nope. I see all your comments, you see all of mine.
wms: Might be a nice thing to add though.
]
;B[oh]BL[1396.770]CR[oh]C[wms: I'm just sort of worried about adding too many controls; it can add a lot to clutter, make things hard to figure out.
dfan: mmhmm
]
;W[rg]WL[1355.010]CR[rg]
;B[qg]BL[1364.120]CR[qg]
;W[qf]WL[1347.270]CR[qf]
;B[ph]BL[1343.630]CR[ph]
;W[qh]WL[1340.860]CR[qh]
;B[qe]BL[1341.960]CR[qe]
;W[qg]WL[1339.340]CR[qg]C[dfan: Hmm
dfan: Give me liberties or give me death

wms:

wms: This would take me a while to read out fully...but I think after you move I'll be able to.
dfan: UI test... say something again
wms: Hello?
wms: Did something go wrong?
dfan: When you talk, my ghost black stone cursor goes away
wms: Oh, I know why.

dfan: And doesn't come back until I move to another point
]
;B[se]BL[1206.940]CR[se]C[wms: Heh heh. Comments are a markup; the "ghost stone" is a markup; when a new markup is added, the whole board is remarked from the SGF...
wms: and since the "ghost stone" isn't from the SGF, it disappears. I can fix that.
dfan: Cool
wms: I never noticed it before, but it is a bit annoying.
droopy: i thought you made that way on purpose, wms
dfan: I assume I could still click and place a stone, but I didn't want to find out

wms: I'll try right now. As soon as I'm sure I want to move here.
]
;W[sg]WL[1228.730]CR[sg]C[dfan: How would I addtime to you?
wms: Works OK if you click with no ghost stone.
wms: You would right-click on my clock, and you get a menu.
dfan: Aha
wms: If my time runs out and I move, I lose...
wms: so you can addtime if we notice, and I just don't move until you do.
]
;B[qi]BL[1153.950]CR[qi]C[wms: But if I refuse to move, you can do the "claim win" and you win when I'm out of time, whether I move or not.
]
;W[sf]WL[1200.040]CR[sf]
;B[re]BL[1147.150]CR[re]C[wms: D'oh!
wms: I meant to play S15, then T14 and get a ko
wms: But I forgot while I was chattering about the addtime business.

dfan: It was all a ploy to disturb your concentration

wms:

dfan: Hmm, I can't back up. I guess it's like that in a real game.
wms: Yes, you can't. Not sure about whether or not that should be possible.
]
;W[le]WL[1122.290]CR[le]
;B[mf]BL[1141.490]CR[mf]
;W[lf]WL[1113.360]CR[lf]
;B[mg]BL[1135.290]CR[mg]
;W[fc]WL[1112.120]CR[fc]
;B[he]BL[1129.530]CR[he]
;W[hb]WL[1109.510]CR[hb]
;B[ib]BL[1116.170]CR[ib]
;W[ic]WL[1106.810]CR[ic]
;B[gb]BL[1114.740]CR[gb]
;W[hd]WL[1105.370]CR[hd]
;B[gc]BL[1106.480]CR[gc]
;W[gd]WL[1103.770]CR[gd]
;B[fb]BL[1086.110]CR[fb]
;W[jb]WL[1091.940]CR[jb]
;B[fd]BL[1074.080]CR[fd]
;W[fe]WL[1089.620]CR[fe]
;B[ed]BL[1068.010]CR[ed]
;W[ff]WL[1082.320]CR[ff]C[dfan: Hmm, time to start another big fight?
wms: Sure!
wms: It's ALWAYS time to start another big fight on VGo!
]
;B[eg]BL[1010.290]CR[eg]
;W[hg]WL[1069.400]CR[hg]
;B[gq]BL[986.035]CR[gq]
;W[eq]WL[1058.030]CR[eq]
;B[jq]BL[978.071]CR[jq]
;W[iq]WL[1054.000]CR[iq]
;B[ip]BL[976.343]CR[ip]C[dfan: I crosscut just for you

wms: Now I have to thing about this...a bit tricky...
dfan: Hey, how about that addtime command??
dfan: How exactly does it work again?
wms:

]
;W[hq]WL[969.759]CR[hq]
;B[hp]BL[968.093]CR[hp]
;W[jr]WL[966.921]CR[jr]
;B[kq]BL[955.395]CR[kq]
;W[gr]WL[965.260]CR[gr]
;B[jo]BL[935.687]CR[jo]
;W[nn]WL[959.443]CR[nn]
;B[kp]BL[909.905]CR[kp]
;W[gp]WL[941.632]CR[gp]
;B[ir]BL[893.707]CR[ir]
;W[hr]WL[935.330]CR[hr]
;B[kr]BL[886.294]CR[kr]
;W[is]WL[934.484]CR[is]
;B[go]BL[884.452]CR[go]
;W[fp]WL[929.446]CR[fp]
;B[nm]BL[855.511]CR[nm]
;W[mn]WL[926.218]CR[mn]
;B[mm]BL[849.502]CR[mm]
;W[ln]WL[920.785]CR[ln]
;B[mp]BL[843.696]CR[mp]
;W[ko]WL[918.116]CR[ko]
;B[lo]BL[830.808]CR[lo]
;W[kn]WL[915.639]CR[kn]C[dfan: Eh, bad
dfan: Forgot that would put me cut in double atari
wms: I think you're OK. I'm just trying to cause trouble.
]
;B[jm]BL[803.867]CR[jm]
;W[jn]WL[912.764]CR[jn]
;B[in]BL[802.603]CR[in]
;W[im]WL[908.992]CR[im]
;B[hm]BL[785.385]CR[hm]
;W[il]WL[904.107]CR[il]
;B[gm]BL[761.264]CR[gm]
;W[hn]WL[895.748]CR[hn]
;B[io]BL[756.299]CR[io]
;W[gn]WL[892.966]CR[gn]
;B[fn]BL[754.746]CR[fn]
;W[fm]WL[886.042]CR[fm]
;B[ho]BL[739.379]CR[ho]
;W[gl]WL[884.272]CR[gl]
;B[hl]BL[732.259]CR[hl]
;W[hk]WL[873.407]CR[hk]
;B[gk]BL[716.863]CR[gk]
;W[hj]WL[853.706]CR[hj]
;B[fl]BL[713.553]CR[fl]
;W[el]WL[852.591]CR[el]
;B[ek]BL[709.045]CR[ek]
;W[ll]WL[848.102]CR[ll]C[wms: Damn, you are clearly leading now.
]
;B[ik]BL[640.486]CR[ik]
;W[jl]WL[838.718]CR[jl]
;B[jk]BL[637.859]CR[jk]
;W[kl]WL[836.562]CR[kl]
;B[kh]BL[603.870]CR[kh]
;W[nl]WL[833.122]CR[nl]
;B[ml]BL[569.119]CR[ml]
;W[om]WL[829.545]CR[om]
;B[ol]BL[504.230]CR[ol]
;W[pm]WL[827.203]CR[pm]
;B[qm]BL[503.211]CR[qm]
;W[pl]WL[825.423]CR[pl]
;B[ql]BL[502.246]CR[ql]C[dfan: I'll see what I can do about that
wms: I didn't read carefully enough. So often, I read 'til I make a capture, then forget that I could still lose the fight.

]
;W[lg]WL[752.772]CR[lg]
;B[mh]BL[490.898]CR[mh]
;W[lh]WL[749.425]CR[lh]
;B[li]BL[487.448]CR[li]
;W[ki]WL[730.661]CR[ki]
;B[kj]BL[463.538]CR[kj]
;W[ji]WL[726.046]CR[ji]
;B[mj]BL[456.668]CR[mj]
;W[bp]WL[636.941]CR[bp]
;B[ao]BL[442.113]CR[ao]C[wms: I'm going to play until the bitter end, just to make sure that scoring works!
]
;W[fh]WL[624.127]CR[fh]
;B[gj]BL[420.157]CR[gj]
;W[hi]WL[620.156]CR[hi]
;B[eh]BL[395.700]CR[eh]
;W[fi]WL[617.213]CR[fi]
;B[ej]BL[371.484]CR[ej]
;W[fj]WL[612.392]CR[fj]
;B[fk]BL[366.376]CR[fk]C[dfan: One thing I miss from IGS-style byoyomi is the chance every one in a while to take a breather and count
]
;W[rc]WL[595.147]CR[rc]
;B[rh]BL[360.752]CR[rh]C[wms: Yeah. You can still play that way if you want. But I think I prefer this style.
]
;W[lk]WL[570.325]CR[lk]C[dfan: It's a neat idea - I'll get to see how it works soon enough

wms: Try counting. Then you'll see.

wms: I say B+30 or B+40, but that's only a guess.
]
;B[lj]BL[309.645]CR[lj]
;W[mk]WL[567.447]CR[mk]
;B[nk]BL[304.242]CR[nk]
;W[ro]WL[564.294]CR[ro]
;B[rn]BL[302.263]CR[rn]
;W[sn]WL[561.346]CR[sn]
;B[sm]BL[293.702]CR[sm]
;W[so]WL[558.394]CR[so]
;B[nr]BL[272.019]CR[nr]C[wms: BTW, a minute or two after you win, you will get a rating.
wms: That'll be exciting...to see if it works.
dfan: Cool
wms: At least for me it will be exciting.

]
;W[nq]WL[524.305]CR[nq]
;B[mq]BL[267.198]CR[mq]
;W[or]WL[519.380]CR[or]
;B[no]BL[258.662]CR[no]C[wms: Oh crap
wms: Now B+50 or B+60.

]
;W[jj]WL[492.377]CR[jj]C[dfan: Moves with two purposes are always the best

]
;B[kk]BL[252.992]CR[kk]
;W[ij]WL[485.964]CR[ij]
;B[nj]BL[237.451]CR[nj]
;W[ia]WL[457.805]CR[ia]
;B[ms]BL[227.679]CR[ms]
;W[ks]WL[453.195]CR[ks]
;B[ls]BL[218.057]CR[ls]
;W[js]WL[451.210]CR[js]
;B[os]BL[206.297]CR[os]
;W[ps]WL[443.137]CR[ps]
;B[ns]BL[197.694]CR[ns]
;W[qr]WL[438.670]CR[qr]C[wms: Now remember...thing slowly, if you think for :45 then you will see the byo-yomi happen.
wms: thinK slowly I mean.
]
;B[ap]BL[168.701]CR[ap]
;W[bo]WL[434.456]CR[bo]
;B[bn]BL[165.491]CR[bn]
;W[aq]WL[411.708]CR[aq]C[dfan: Assuming that the code works!
]
;B[an]BL[158.268]CR[an]C[wms: We'll see soon.
]
;W[bq]WL[403.297]CR[bq]
;B[fg]BL[150.000]CR[fg]C[wms: Ta-da!
wms: And now, as long as you think for 30 secs or less, you will never run out of time.
dfan: It would be nice if there were some sort of visual indicator
]
;W[gg]WL[384.741]CR[gg]
;B[gi]BL[150.000]CR[gi]
;W[gh]WL[380.688]CR[gh]C[dfan: Though I'm not sure what it would be
]
;B[ef]BL[150.000]CR[ef]C[wms: If you can think of a good one, I'll add it.
]
;W[ei]WL[377.024]CR[ei]
;B[di]BL[150.000]CR[di]
;W[gf]WL[369.311]CR[gf]C[dfan: There goes one...
]
;B[do]BL[120.000]CR[do]C[wms: Yup.
]
;W[eo]WL[362.298]CR[eo]
;B[fo]BL[120.000]CR[fo]
;W[ep]WL[359.547]CR[ep]
;B[cm]BL[120.000]CR[cm]C[dfan: Wait, it went back up to 2:30
wms: On my screen it says 2:00
wms: Are you sure?
dfan: Yep
wms: OK, let me move and we'll see what happens.
dfan: Droopy, what do you see? Tell us in the English Room
]
;W[ga]WL[314.609]CR[ga]
;B[fa]BL[120.000]CR[fa]
;W[np]WL[306.979]CR[np]C[dfan: Started counting down from 2:30, went to 2:22, I moved and it went back to 2:30
]
;B[mo]BL[120.000]CR[mo]C[wms: So you see 2:30 now? I keep seeing >2:00. Grrr! This bug I must find. I'll look at the SGF file after, too, and see what it says in there.
]
;W[sd]WL[280.809]CR[sd]
;B[sh]BL[120.000]CR[sh]
;W[ha]WL[277.915]CR[ha]C[dfan: Yep, exactly
]
;B[rd]BL[120.000]CR[rd]
;W[sb]WL[274.166]CR[sb]
;B[sc]BL[120.000]CR[sc]
;W[sl]WL[265.724]CR[sl]
;B[rm]BL[120.000]CR[rm]
;W[sd]WL[264.968]CR[sd]
;B[ee]BL[120.000]CR[ee]
;W[sc]WL[259.572]CR[sc]C[wms: Hmmm...I actually I think I may know the problem.
]
;B[]BL[90.000]
;W[]WL[252.684]
;TB[aa][ba][ca][da][ea][ab][bb][cb][db][eb][ac][bc][cc][ec][fc][ad][bd][cd][dd][od][ae][be][de][oe][pe][af][bf][cf][df][nf][pf][qf][sf][ag][bg][cg][dg][ng][pg][qg][rg][sg][ah][bh][ch][dh][nh][qh][ai][bi][ci][mi][ni][oi][pi][ri][si][aj][bj][dj][oj][qj][rj][sj][ak][bk][ck][dk][lk][mk][ok][pk][qk][rk][sk][al][bl][cl][gl][il][jl][kl][ll][nl][pl][rl][sl][am][bm][im][km][lm][om][pm][gn][hn][jn][kn][ln][mn][nn][ko][jp][lp][lq][lr][mr]TW[ja][ka][la][ma][na][oa][pa][qa][ra][sa][ib][kb][lb][rb][kc][lc][id][jd][kd][ge][he][ie][je][ke][hf][if][jf][kf][ig][jg][kg][hh][ih][jh][kh][ii][rp][sp][cq][dq][fq][gq][qq][rq][sq][ar][br][cr][dr][er][fr][ir][pr][rr][sr][as][bs][cs][ds][es][fs][gs][hs][qs][rs][ss]C[dfan: What does it say now? Now it says 2:00 here
dfan: Uh oh, it's still going down!
wms: Oops. That's a bug. :-O
wms: OK, there we go.
dfan: OK, are we still at the table?
wms: Want to go over the game a bit?
dfan: Yep!
wms: Yes, we are. And if droopy talks, we'll hear him now.
])