So I have "Study Go" on my HabitRPG. My wife looked over my shoulder as I clicked it today, and said: "Why do you even get credit for that? Do you get credit for breathing too?"
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BooksMy Speed Baduk books came in, everything but #4 and #9. Sadly, I am supposed to be on #4. I have done some problems in 5, 6, and even 7, but 7 is very challenging. I got a whole page of problems wrong -- the third page in!!! Also, 5 and 6 leave me un-confident as well. I am constantly afraid I'm coming up with the wrong solution. Despite my hesitancy to peek at the answer book on problems I should be able to solve, I will just have to break down and check because otherwise I will never know and just reinforce my wrong knowledge, and that is the exact opposite of what I'm after.
One thing I love is that there are lots of capturing race and liberty counting exercises in the books, and the series as a whole focuses on very granular skills -- using atari to connect or save stones, use a throw in to win a capturing race, etc. This means if you drill the series consistently, it really fits into the "deliberate practice" paradigm.
My major concern is that by its very format, the series doesn't have a lot of room to EXPLAIN some of the concepts -- thus me flubbing a whole page of problems in book #7. Of course, this hasn't happened to me very often before, and once I got antsy enough to look up the answers I understood exactly what the problems were looking for: good style.
All in all, it's been a good experience.
Baduk TV English:I am working through Becoming 5 kyu Episode 3. There is one 30-move long joseki variation in particular that is giving me fits trying to memorize, but I will get it done. Otherwise, I have the show down pat.
I watched another pro game yesterday. A best game of the day exhibition match between Gu Li and Lee Sedol, just before their Jubango. It was pretty entertaining right up until the announcer said, "This fight is so complicated, it is beyond words". I watched a little farther, but after that point, I learned very little -- because they couldn't explain it. Not very useful!

I also watched some sort of double game tournament last night on Baduk TV live. It was pretty entertaining, but very disturbing to see how young these kids really are. Unfortunately it was in Korean, so I don't know who the players were. I think there were at least two of the four named Lee -- based on the two letters of Korean I can read.

I kept waiting for another show to come on after the tournament, but after about 15-20 minutes of the same 3 commercials, I gave up.
Other StudiesI stayed up overnight doing another Disaster Recovery test. During the downtime, when server replication was catching up, I went through 20+ pro games relatively quickly on SmartGo Kifu, mostly Xie He, Ch'oe Ch'oel-han, or Shi Yue. I slept soon after, but I don't feel miraculously stronger today, sorry Elom

. Still, just SEEING thousands of Pro games is certain to give you a small edge on someone who has seen very few.
I did stumble into an interesting escape tesuji that Ch'oe used. He played a one-point jump to get ahead of the group chasing him but then it followed and peeped the one point jump. Instead of connecting directly, he played Kosumi forward from the one point jump. If his opponent had tried to cut, it would have failed, and Ch'oe would have stayed two moves ahead. Very clever.
I'm sorry if my verbal description is unclear, but I haven't yet learned how to make a simple diagram.
GamesDue to all the overnights for work, and the overnights due to my daughter having a fever, I have not played any games -- I am not awake enough to play well, and I do not wish to frustrate myself. Assuming I gain any semblance of control over my own sleeping schedule again, I am looking forward to trying out my new Capture Race skills and Shape skills from "Speed Baduk"
QuestionsAre there any more series out there like Speed Baduk, which are focused on drills for specific skills?
I would like a book that would break down and go through and train all the common tesuji, with a bare minimum of theory (I feel like Speed Baduk is a little too light of theory, but, I prefer it to the one Tesuji book I looked at (Tesuji and Anti-Suji, I think), which seemed way too verbose. I am not interested in Theory Go, rather I am after Practical/Applied Go.
Go needs more of this, IMHO:
Here is a skill, here is how it works, here are 10, 20, 100 practice problems.