Re: Starcraft II
Posted: Mon Aug 09, 2010 1:43 pm
Indeed, explo and I are apparently the only two european L19 players on bnet. Would be cool to have a duathlon tournament: sc2 games and go games. But alas, region locking says noooo.
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
https://lifein19x19.com/
That's awesome. Do you know him IRL? (Sorry, but talking about SC2 always makes me want to use more internet abbreviations.) If not, how do you recommend procuring such a mentor? My rating is about 400-425 points right now.Araban wrote:I've been getting a lot of tips and advice from him which has helped my game.
I've met him IRL yeah, I got to know him through Todd B. and we brushed shoulders in 2 USGCs. He even helped me a bit with my Physics homework in the 2008 USGC since I was also taking summer quarter classes at the time. I don't know how you'd go about finding a mentor/sparring partner...maybe try playing in a casual weekly tournament? You'll be brushing online shoulders with some pretty good players I'd reckon. But yeah, definitely surprised me when I saw he was very hardcore in RTS gamesMountainGo wrote:That's awesome. Do you know him IRL? (Sorry, but talking about SC2 always makes me want to use more internet abbreviations.) If not, how do you recommend procuring such a mentor? My rating is about 400-425 points right now.Araban wrote:I've been getting a lot of tips and advice from him which has helped my game.
I have the same criticism. The idea that you have to log into battle.net to do anything and that it's impossible to play over a LAN makes it feel like you're paying $60 for a service rather than a product. It's a shame, but ultimately I still have an absolute blast playing, so I can't complain. And if they want to introduce fees for mods, okay. As long as it never costs extra to play single player or league quick matches, they've provided an amazing, full-featured game right there. Anything else is gravy. Some people act like game companies are a government that needs to respect our gamers' rights, which is wrong-headed if you ask me.Toge wrote:I remember ten years ago when you 'owned' the copy of software you bought.
I think the reasoning is that it allows them to price things locally to the limit the region can bear. If you have two markets with vastly different price levels (say, Japan and China) and you don't want to use DRM, then you have three options. You can charge both China and Japan the "Japan" price and then nobody in China will be able to buy it. You can charge them both China's price and then you won't be making nearly as much profit from Japan as you could be -- they're willing to pay lots more per DVD than China is. Or you could charge them different prices, but then you'll notice that a lot of "Chinese import DVD" business will suddenly start to spring up in Japan, where people buy them at China's prices and sell them at just below Japan's prices. Once again, you're not making as much money in Japan as you could be. The "solution" is to region-lock them so that the Chinese can only watch their version, and the Japanese can only watch their more expensive ones. That's why if you look at a map of region codes, they don't correspond to physical location as much as socio-economic levels.fwiffo wrote:For that matter, who makes money when an American tourist can't play a DVD they bought while on vacation in France? How can that put money in somebody's pocket? I just don't understand the economics of that.
- You're right. I still think the campaign and multiplayer options are worth 60€. But now I know that 60 euros doesn't include the level of customer support I've come to expect from Blizzard. Want to change name? Sure, 10 bucks. I mean geez. Warcraft III supports multiple profiles in case your family members want to play. SCII supports exactly one and sharing with family members is explicitly prohibited.MountainGo wrote:I have the same criticism. The idea that you have to log into battle.net to do anything and that it's impossible to play over a LAN makes it feel like you're paying $60 for a service rather than a product. It's a shame, but ultimately I still have an absolute blast playing, so I can't complain. And if they want to introduce fees for mods, okay. As long as it never costs extra to play single player or league quick matches, they've provided an amazing, full-featured game right there. Anything else is gravy. Some people act like game companies are a government that needs to respect our gamers' rights, which is wrong-headed if you ask me.
Teamliquid does the same thing(list of user handles for other games they have in a side forum/thread), and I think it's a great idea.Christos wrote:Could we edit the main post to include the ID's of people and their regions that would be willing to play/practice?
Lucid.971 EUROPE
Division - Diamond
Race - Random (or zerg)
Since I wasn't OP in this thread and I didn't just want to edit his out, I just posted a list here: http://lifein19x19.com/forum/viewtopic. ... 428#p26428Christos wrote:Could we edit the main post to include the ID's of people and their regions that would be willing to play/practice?
Lucid.971 EUROPE
Division - Diamond
Race - Random (or zerg)
http://www.teamliquid.net/forum/viewmes ... _id=114943Tooveli wrote:I just found out that 'Shift-#' adds units/buildings to the already existing control group #. I've spent almost 100 games selecting the original group, shift-selecting the new units and then pressing Ctrl-# to reset the control group. Particularly annoying as I'm still looking down at my keyboard occasionally to make sure I'm hitting the right number.
Is there any place I can go to find out useful little things like this. I assume I've picked up most of them through experimentation and watching day9 and similar stuff but it was incredibly frustrating to only just find that out.