Re: www.Ootakamoku.com - Modern fuseki practice.
Posted: Sat Feb 01, 2014 2:14 pm
I just logged in and my rank estimate is between 9.8 Dan and 9.9 Dan, so I suppose it's broken again?
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uPWarrior wrote:I just logged in and my rank estimate is between 9.8 Dan and 9.9 Dan, so I suppose it's broken again?
Ootakamoku wrote:uPWarrior wrote:I just logged in and my rank estimate is between 9.8 Dan and 9.9 Dan, so I suppose it's broken again?
Or maybe your true inner strength has finally been revealed! Thx for pointing out the bug, another fix in place. Taking frustrating amount of work this "simple" piece of code
I prefer not to make anything configurable unless I absolutely have to. I doubt this is important enough for most users to meet that criteria.Ellyster wrote:- I prefer not to know the last move, but it can be helpful to allow the user choose if he/she wants to see it (as a hint).
The rank you are shown is based on last ~100 answers you have provided, so just continue doing problems and the rating will update, no need for a reset.Ellyster wrote:- The option of reseting your ranking would be nice (to recheck your level after a long time with out using it).
Rank evolution might appear at some point, tho not all that important yet as the ranking algorithm is still under development. More categories will appear in the future, and some of them might be detailed enough to be specific josekis, especially complex ones such as large avalanche.Ellyster wrote:- A Profile page where you can check some statistics about you would be helpful (most failed josekis, rank evolution,...).
Slows down the tempo, wont happen. Yan can click the go back link when you are curious enough.Ellyster wrote:- Show the other correct answers after guessing it corrrect for a second
To some extent this is already possible, as you can look up the pro game where the position occurred. As looking up josekis, it doesn't make sense because they are can't be viewed in isolation, hence even tho a joseki dictionary might say "this is good variation" it wouldn't be played in the given position because of global consequences. As for linking to kogos of josekidictionary, it might be possible, but would be rather useless for stronger players as the quality of comments there is still not quite good enough.Ellyster wrote:- Allowing some joseki exploration will definitively be a good idea (for educative purposes), specially when you fail... you want to see some of the complete sequences (maybe it should be integrated with kogo's joseki diccionary).
Ootakamoku wrote:I prefer not to make anything configurable unless I absolutely have to. I doubt this is important enough for most users to meet that criteria.Ellyster wrote:- I prefer not to know the last move, but it can be helpful to allow the user choose if he/she wants to see it (as a hint).
Ootakamoku wrote:The rank you are shown is based on last ~100 answers you have provided, so just continue doing problems and the rating will update, no need for a reset.Ellyster wrote:- The option of reseting your ranking would be nice (to recheck your level after a long time with out using it).
Ootakamoku wrote:Rank evolution might appear at some point, tho not all that important yet as the ranking algorithm is still under development. More categories will appear in the future, and some of them might be detailed enough to be specific josekis, especially complex ones such as large avalanche.Ellyster wrote:- A Profile page where you can check some statistics about you would be helpful (most failed josekis, rank evolution,...).
Ootakamoku wrote:Slows down the tempo, wont happen. Yan can click the go back link when you are curious enough.Ellyster wrote:- Show the other correct answers after guessing it corrrect for a second
Ootakamoku wrote:To some extent this is already possible, as you can look up the pro game where the position occurred. As looking up josekis, it doesn't make sense because they are can't be viewed in isolation, hence even tho a joseki dictionary might say "this is good variation" it wouldn't be played in the given position because of global consequences. As for linking to kogos of josekidictionary, it might be possible, but would be rather useless for stronger players as the quality of comments there is still not quite good enough.Ellyster wrote:- Allowing some joseki exploration will definitively be a good idea (for educative purposes), specially when you fail... you want to see some of the complete sequences (maybe it should be integrated with kogo's joseki diccionary).
Ellyster wrote:Ootakamoku wrote:Slows down the tempo, wont happen. Yan can click the go back link when you are curious enough.Ellyster wrote:- Show the other correct answers after guessing it corrrect for a second
For me, going back and forward is the thing that is slowing back the tempo (and the most anoying of the web), I go back almost 50% or more of the times... becouse I want to know if all the other alternative moves that I though were valid solutions or not.
uPWarrior wrote:
I would like to add support for this idea. Going back after each fuseki question gets annoying fast.
Nikolas73 wrote:uPWarrior wrote:
I would like to add support for this idea. Going back after each fuseki question gets annoying fast.
Agreed, just discovered this website and loving it so far but the time spent going back and forth is my only real complaint.