Fedya wrote:dfan wrote:$$W
$$ ---------------
$$ . . . . . . . |
$$ . . 2 1 3 . . |
$$ . O 4 X O . . |
$$ O . . X O 5 . |
$$ X X . . X a . |
$$ . . . X . . . |
- Click Here To Show Diagram Code
[go]$$W
$$ ---------------
$$ . . . . . . . |
$$ . . 2 1 3 . . |
$$ . O 4 X O . . |
$$ O . . X O 5 . |
$$ X X . . X a . |
$$ . . . X . . . |[/go]
This should be standard knowledge by your level.
Apparently I have some pretty big holes in my game.
That's great! It means there is a really obvious and easy hole to patch. I am always really happy when I find out that I was missing some fundamental knowledge that I should have acquired by now, because addressing it now is usually pretty easy and makes a noticeable difference, as opposed to the laborious task of upgrading a maxed-out 6k brain to a 5k brain.
You didn't say which of the 3 possibilities was true, and instead elaborated on your thought processes during the game (side note: it is good to be self-aware, but I think in general you focus too much on documenting your current thoughts and not enough on figuring out how to swap out those thoughts for better ones), but if you do figure out which one was the case, and fix it, you'll have made a nice qualitative jump, just from one game.
(Maybe you can play

at
a, but at the very least

works.) Of course it damages your upper side, but you knew that when you invaded at the 3-3 point.
No, I didn't know that. All I saw was that I was well behind, and couldn't see any better way of reducing Black's big group on the right side.
OK, that is another thing to learn for next time. Usually when you jump into the 3-3 point, your opponent will seal you in, which means he will have more strength against your nearby stones than before. You have probably seen this happen a hundred times, perhaps without thinking about it; now you can think about it.
(Edit: By the way, I think it was more important to look to the safety of your bottom right group than play the 3-3 invasion. Urgent before big.)
I thought I was way behind! Trying to take away some of Black's territory was more urgent than playing gote moves just to make certain another group wouldn't be attacked!
In the saying "urgent before big", "urgent" refers to life or death and "big" refers to points. By the way, your 3-3 invasion is almost certainly going to be gote.
Let's see, Black has about 10 points in the top left, 12 in the bottom left, 18 in the bottom right = 40 plus whatever he can get on the right (which, granted, is a lot). White has about 10 on the bottom left and 45 on the top (just drawing a line between E11 and L16) plus komi = 60+. It's still anybody's game now, but there's only one weak group, and if Black spends the rest of the game attacking it, he'll turn that right side into tons of territory.
Some ideas: S8 or S3 (getting eyespace and taking territory away from Black while making some yourself), N7 or M8 (running into the center while not letting Black make territory while attacking), N4 (pushing down on Black while trying to make eyes). Note that none of these moves are gote (that is to say, if Black ignores them, you have great followups).
I have a feeling that if you were Black you also would have thought you were way behind
