Re: Tami's Way
Posted: Sun Oct 28, 2012 5:18 am
How did you define capture? And ladderbreaker? Opposing string? Your mathskill need some improvement.
Magicwand wrote:How did you define capture? And ladderbreaker? Opposing string? Your mathskill need some improvement.
Tami wrote:I challenge you to explain in words why a geta works in a way that is better than simply showing.
RobertJasiek wrote:
(I prefer 'net' to 'geta' and 'capture' to 'work'.)
Citation from Joseki 1 Fundamentals, p. 129:
"A net is a capture that contains some opposing strings very tightly even if they try to escape, and one that does not allow ladder breakers."
Splatted wrote:
When people get shown a strong move they say "I didn't think of that", so I'm going to take a guess and say that the answer is to think. At the very least I it's something I need to do more. All too often I play just on instinct, or make a move that achieves an immediate goal, without thinking about what kind of situation I expect to arise from it.
Tami wrote:You lose!
John Fairbairn wrote:you need to do the thinking work before the game
Hard work
John Fairbairn wrote:At the risk of overegging the pudding, I think it would be wise to add another nugget from the chess experience. Among perennially weaker players it is common for them to learn one significant item, such as a proverb, a formula or a new way of looking at things, and then to experience a surge of improvement. Almost invariably, however, they soon fall back to their old grade. A common response then is to buy more books or more snake oil in the hope of getting another "high". But chess or go proverbs and formulas work no better than drugs.
Depressingly, the best advice for playing good go is a four-letter word ending in k and wrapped up in a two-word phrase:
RobertJasiek wrote:Tami wrote:the role of words in chess thinking. They start off by being helpful, but eventually they become hindrances by overloading the working memory. [...] go principles are of great help, but they can also be great obstacles.
Bad words are a burden - good words are and remain helpful.
Bad principles are a burden - good principles are and remain helpful.verbal principles are something to be mastered and then transcended.
It can be an advantage (you furthermore claim "skill") to enable oneself to apply good principles so fluently that one does not need to mentally spell out them explcitily whenever using them. Even then, it is an advantage to be able to recall principles explicitly whenever needed for greater precision.Grandmasters think in a much more abstract, streamlined way, with minimal use of words to describe the relationships that they process in their minds.
I buy "abstract" and "streamlined", but not "minimal use of words", unless this shall just refer to what you call "transcended".For a long while, I have noticed how very difficult it is to keep reminding myself of verbal principles while considering a move in a real game situation.
The better the principles are the easier and more fruitful it becomes.The goal has to be [...] a wordless way that gets straight to the real relationships between stones.
This does not require wordless thinking. Quite contrarily, the better the words and principles become that one's thinking uses (on the literal surface or in a "transcended" manner), the better the "real" relationships between stones can be assessed.
Tami wrote:What should a musician do before all else?
EdLee wrote:"When you're eating, what's the most crucial thing to do?"
"When you're sleeping, what's the most crucial thing to do?"
"When you're crossing the street, what's the most crucial thing to do?"
Tami wrote:
Tami wrote: