Page 2 of 7

Re: Go Back - Game 2

Posted: Wed Feb 09, 2011 7:50 am
by Bill Spight
topazg wrote:Yeah, I wondered about your :w6: too Bill, that's where I try to play with a Black shimari in the top right and a Black 4-4 in the lower right when wedging - I wasn't sure if the application was the same here, so I played closer. Such a hard balance to get the point right, as always :)
Either extension makes it difficult for Black to come in on the 3-4 point and let White build a wall. But suppose that Black approaches on the 4-5 point and White secures the corner. Then White prefers the longer extension, no? :)

Edit: I wrote 3-5 instead of 4-5. Corrected now. :)

Re: Go Back - Game 2

Posted: Wed Feb 09, 2011 6:15 pm
by topazg
Yes, that's true - one of the reasons I picked the closer extension was the 5-4 approach joseki seemed to have perfect shape (high-low 3 point extension), and I wasn't sure if the knight instead of the kosumi to create that shape was too thin... heh, what a crazy game.

Re: Go Back - Game 2

Posted: Wed Feb 09, 2011 6:33 pm
by Bill Spight
topazg wrote:Yes, that's true - one of the reasons I picked the closer extension was the 5-4 approach joseki seemed to have perfect shape (high-low 3 point extension), and I wasn't sure if the knight instead of the kosumi to create that shape was too thin... heh, what a crazy game.
I see I wrote 3-5 when I meant 4-5. Sorry. :(

Re: Go Back - Game 2

Posted: Thu Feb 10, 2011 4:15 am
by topazg
Fascinating, thanks Bill. I chose the tighter extension because I thought it worked better with the 4-5 approach. Having looked closer after your comments, my analysis would be:
Click Here To Show Diagram Code
[go]$$Bcm7 Tighter extension, can't invade
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , W . . |
$$ | . . . . . . . . . . . . . . . 0 . . . |
$$ | . . . . . . . . . . . . . . . . 9 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 6 . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . , . . . . 1 , . . . |
$$ | . . . . . . . . . . 7 . . . 3 2 . . . |
$$ | . . . . . . . . . . . . . . 5 4 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Here, :w16: seems really severe, so I figured Black couldn't play it, forcing instead:
Click Here To Show Diagram Code
[go]$$Bcm7 Tighter extension
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 9 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . 0 , W . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 6 . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . , . . . . 1 , . . . |
$$ | . . . . . . . . . . 7 . . . 3 2 . . . |
$$ | . . . . . . . . . . . . . . 5 4 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
I really liked White's shape here. What I was worried about with the longer extension was:
Click Here To Show Diagram Code
[go]$$Bcm7 Looser extension - invasion "possible"
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . W . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . 9 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 6 . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . , . . . . 1 , . . . |
$$ | . . . . . . . . . . 7 . . . 3 2 . . . |
$$ | . . . . . . . . . . . . . . 5 4 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
This seems harder to defend for me. However, on closer inspection:
Click Here To Show Diagram Code
[go]$$Bcm15 Looser extension - invasion "possible"
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 2 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . W . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . 3 . 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . , . . . . X , . . . |
$$ | . . . . . . . . . . X . . . X O . . . |
$$ | . . . . . . . . . . . . . . X O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Still looks kinda ok, and Black doesn't seem to have gotten a great deal from his invasion, especially when you consider that he's lost the extension from his shimari. If that really is the case, and locally Black's shimari extension is the better move than the invasion:
Click Here To Show Diagram Code
[go]$$Bcm15 Looser extension - invasion not good enough
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . 2 . W . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . , . . . . X , . . . |
$$ | . . . . . . . . . . X . . . X O . . . |
$$ | . . . . . . . . . . . . . . X O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
... Then this is better for White than the tighter extension. Unless, of course the increased aji in the final position still makes Black's invasion significantly easier - all above my pay grade! As always Bill, thanks for your insightful thoughts :)

And as an aside, presumably :w12: is too poor a shape for the following:
Click Here To Show Diagram Code
[go]$$Bcm7 Tighter extension
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 9 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . 0 . W . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 6 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . X . . . . . , . . . . 1 , . . . |
$$ | . . . . . . . . . . 7 . . . 3 2 . . . |
$$ | . . . . . . . . . . . . . . 5 4 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Re: Go Back - Game 2

Posted: Mon Jul 04, 2011 12:10 pm
by Mr. Mormon
Bump.

Re: Go Back - Game 2

Posted: Mon Jul 04, 2011 12:41 pm
by nagano
Click Here To Show Diagram Code
[go]$$Bc 1-10
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . 3 . . . . |
$$ | . . . 2 . . . . . , . . . . . , 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 8 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 4 . . |
$$ | . . . 5 . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . 7 . . . . 6 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Re: Go Back - Game 2

Posted: Mon Jul 04, 2011 1:07 pm
by emeraldemon
Click Here To Show Diagram Code
[go]$$Bc 1-10
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . 3 . . . . |
$$ | . . . 2 . . . . . , . . . . . , 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 8 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 4 . . |
$$ | . . . 5 . 9 . . . , . . . . . , . . . |
$$ | . . . . . . . . . . 7 . . . . 6 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
No reason to make it complicated. :b9: and :b7: work well together.

Re: Go Back - Game 2

Posted: Mon Jul 04, 2011 8:17 pm
by nagano
Click Here To Show Diagram Code
[go]$$Bc 1-10
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . 3 . . . . |
$$ | . . . 2 . . . . . , . . . . . , 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 8 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 4 . . |
$$ | . 0 . 5 . 9 . . . , . . . . . , . . . |
$$ | . . . . . . . . . . 7 . . . . 6 . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Re: Go Back - Game 2

Posted: Tue Jul 05, 2011 4:26 am
by perceval
Click Here To Show Diagram Code
[go]$$Bcm7
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , 5 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . 4 . X . 3 . . . , . . . . . , . . . |
$$ | . . . . . . . . . . 1 . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
with only a 10 move history going back far in the past will be hard ...
i am throwing my lot with :black: , i has been told that points facing a shimari are big.
I expect to be take back but i ll learn something.
Here is my reasoning

I have the feeling that when :b9: is high it is sometimes ok to tenuki there but i don't know the specifics.
Let the one who take my move back explain a bit ;-)
my idea is that if W take the corner we will have another big point, say on the left. But if W plays a big point we will have more info to decider whether to block the corner C2 or to play B8 korean style or something else.
corrected typos
Edit2: as W i would be tempted to play on the left around C10 but that would let B set a perfect double wing formation.

Re: Go Back - Game 2

Posted: Tue Jul 05, 2011 7:57 am
by Chew Terr
Perceval: Personally, I prefer the obvious response instead:
Click Here To Show Diagram Code
[go]$$Bcm7
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . 4 . X . 3 . . . , . . . . . , . . . |
$$ | . . 5 . . . . . . . 1 . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
My reasoning is: if white takes this point, she threatens to separate and attack the two black stones. This means that white can steal the corner in sente, yielding a lot of free points. Instead, black can take the corner, mostly in sente, and threaten to turn around and attack the approaching white stones. The extension on the right is fairly big, but not as big as you might think, since only one of the right-side enclosures are facing it. Long story short though, the biggest thing in the opening (perhaps game) is group stability, so if there is a double-sente group stability move in the opening, nothing but an outright kill seems bigger to me.

Re: Go Back - Game 2

Posted: Wed Jul 06, 2011 2:34 am
by perceval
Chew Terr wrote:Perceval: Personally, I prefer the obvious response instead:
Click Here To Show Diagram Code
[go]$$Bcm7
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . 4 . X . 3 . . . , . . . . . , . . . |
$$ | . . 5 . . . . . . . 1 . . . . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
My reasoning is: if white takes this point, she threatens to separate and attack the two black stones. This means that white can steal the corner in sente, yielding a lot of free points. Instead, black can take the corner, mostly in sente, and threaten to turn around and attack the approaching white stones. The extension on the right is fairly big, but not as big as you might think, since only one of the right-side enclosures are facing it. Long story short though, the biggest thing in the opening (perhaps game) is group stability, so if there is a double-sente group stability move in the opening, nothing but an outright kill seems bigger to me.
get your point but i love B frameowrk here:
Click Here To Show Diagram Code
[go]$$Bcm7
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . 7 . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , 5 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . 4 . X . 3 . . . , . . . . . , . . . |
$$ | . . 6 . . . . . 8 . 1 . . 9 . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
OC D4 looks silly ... do you consider this unplayable by B ?

Re: Go Back - Game 2

Posted: Wed Jul 06, 2011 6:30 am
by Redundant
@Perceval
Click Here To Show Diagram Code
[go]$$Bcm7
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . 7 . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , 5 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . 0 . . . . . . . O . . |
$$ | . 4 . X . 3 . . . , . . . . . , . . . |
$$ | . . 6 . . . . . 8 . 1 . . 9 . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
I'm not a huge fan of this for black. Black has two weak groups now, and even worse, they're right next to each other. Urgent before big ... yada yada yada.

Re: Go Back - Game 2

Posted: Wed Jul 06, 2011 7:28 am
by Chew Terr
Redundant wrote:@Perceval
Click Here To Show Diagram Code
[go]$$Bcm7
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . X . . . . |
$$ | . . . O . . . . . 7 . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , 5 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . 0 . . . . . . . O . . |
$$ | . 4 . X . 3 . . . , . . . . . , . . . |
$$ | . . 6 . . . . . 8 . 1 . . 9 . O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
I'm not a huge fan of this for black. Black has two weak groups now, and even worse, they're right next to each other. Urgent before big ... yada yada yada.
That's exactly the response I was going to post. Additionally, white has territory in 2.5 corners and opportunities for expansion, while black is basically ONLY going to get territory in the top right, anytime soon. The weak groups black is saddled with are too negative to be compensated for by any current advantages. I mean, if white attacks the leftmost black group from above, the whole left side is looking optimistic. Or white could choose to expand in the right side to R8, and doing so threatens the bottom and right-side black stones. Sorry if I sound a bit harsh, but lately I've been realizing just HOW much I've been suffering for leaving stones unstable and weak.

Re: Go Back - Game 2

Posted: Wed Jul 06, 2011 8:00 am
by Redundant
I've found that it sometimes helps to just keep a counter of your weak groups. If you have none, then you can play aggressively and invade. If you have just one, you should defend it before you can make another weak group. If you have two weak groups ... pray that they aren't at all near each other.

Re: Go Back - Game 2

Posted: Wed Jul 06, 2011 9:01 am
by perceval
Redundant wrote:I've found that it sometimes helps to just keep a counter of your weak groups. If you have none, then you can play aggressively and invade. If you have just one, you should defend it before you can make another weak group. If you have two weak groups ... pray that they aren't at all near each other.
interesting, i didnt realize that it even worse if they are close to each other. It makes perfect sense of course once spelled out.
Yes, urgent before big, but usually it s easy to assess that a play is big and difficult to assess how urgent soenthing is.
To me this is the true difficulty with that proverb
Chew Terr wrote:


That's exactly the response I was going to post. Additionally, white has territory in 2.5 corners and opportunities for expansion, while black is basically ONLY going to get territory in the top right, anytime soon. The weak groups black is saddled with are too negative to be compensated for by any current advantages. I mean, if white attacks the leftmost black group from above, the whole left side is looking optimistic. Or white could choose to expand in the right side to R8, and doing so threatens the bottom and right-side black stones. Sorry if I sound a bit harsh, but lately I've been realizing just HOW much I've been suffering for leaving sto
nes unstable and weak.
not harsh at all, to be fair i was already convinced by your first post above and i just pushed the discussion a bit to enter it further into my thick skull. :mrgreen: