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Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 1:19 am
by leichtloeslich
Robert Jasiek wrote:How is it "intuitive" that some stones of the same colour are alive and some are not alive?! Intuition tells one that what looks the same is the same: black stones are black and white stones are white.
The counting method he suggest works by playing the game out until there are no more dead stones on the board, only living stones. The only intersections not occupied by living stones will be the eyes mandatory for esuring life of the particular group in question.
Maybe you're thinking of some weird special occurs-once-in-every-100-million-games situation where there's a seki which relies on some dead stones not being removed or something? (Even then, seems to me those stones would have to be considered alive in that case.)
And no matter how much noise the "traditionalists" make, I find it hard to argue against the ease of area scoring when it comes to counting for beginners.
edit: s/relies by/works by/
Grammar is hard.
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 4:40 am
by daal
tundra wrote: And area scoring, with its disregard for prisoners, reminded me of a callous general, who did not care how many of his soldiers died, as long as the military objective was achieved. Shouldn't there be some penalty for losing stones?
I also find this counter-intuitive, particularly because go is often explained as two armies fighting for more of the board, and the first terms we learn are life & death, and then dead soldiers get tossed in the bowl to be recycled?
In this context, I can't help but bringing up a pet-peeve of mine, which is that the terms "dead" and "prisoners" in my mind ought to be switched. I mean, removing the stones from the board is like killing the soldiers, whereas surrounding them so that they can't escape makes them prisoners, no?

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 4:48 am
by RobertJasiek
leichtloeslich wrote:The counting method
Scoring method.
he suggest works by playing the game out until there are no more dead stones on the board, only living stones.
It becomes "intuitive" if the terms "dead" and "living" are omitted and just the stones on the board considered.
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 4:52 am
by asura
daal wrote:In this context, I can't help but bringing up a pet-peeve of mine, which is that the terms "dead" and "prisoners" in my mind ought to be switched. I mean, removing the stones from the board is like killing the soldiers, whereas surrounding them so that they can't escape makes them prisoners, no?

Also during a game dead stones can become alive (e.g. because of a ko fight) but prisoners never become free

Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 6:04 am
by John Fairbairn
In this context, I can't help but bringing up a pet-peeve of mine, which is that the terms "dead" and "prisoners" in my mind ought to be switched.
A good point, and not a flaw in the Japanese rules. The Japanese refer to prisoners as toriishi, torihama, ageishi, agehama and toriageta ishi, all of which mean simply 'removed stones' (they also say just hama, which means 'clam' = stone).
In the case of 'dead', the usual Japanese form is shini, which is the tenseless renyoukei (i.e. continuative) form, and so can imply 'dying'.
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 9:41 am
by tapir
I wholeheartedly agree with the terminology question. Does anyone know how it came to be that Western go terminology got it so wrong? (Someone called killing capturing to sound nicer, but others didn't care and still called uncaptured stones dead instead of "on trial" or whatever euphemism you can imagine?)
My personal pet-peeve is "move". Why move when the stones are obviously not moving but staying at their place? My first introduction to Go was by a text that called them "hands", unfortunately I rarely have seen it elsewhere.
tundra wrote:And area scoring, with its disregard for prisoners, reminded me of a callous general, who did not care how many of his soldiers died, as long as the military objective was achieved. Shouldn't there be some penalty for losing stones?
Seriously, area scoring emphasizes "the life of the soldiers" - the number of remaining soldiers is the score after all - and doesn't disregard them for some abstract "territory". If I had time I could add quotations from luminaries like Clausewitz or Mao on the subject ... the whole mindset of "defending territory" is a misconception / bad habit not only in Go.
@Robert: So, you agree it is more intuitive (when I reformulate the sentence). Yippie. You are an area scoring person yourself, after all.
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 10:38 am
by Sverre
tapir wrote:Does anyone know how it came to be that Western go terminology got it so wrong?
Chess pieces that are removed from the board are often called "captured", I think we just borrowed it.
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 1:51 pm
by RobertJasiek
For a couple of years, I have consistently used "removal" for "[a play] taking stones off the board" and "capture" for "[a play] changing the status from unsettled to dead". In English go terminology, "prisoner" has the clear meaning "stones already taken off the board", so I have not seen any need to change it.
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 5:10 pm
by tapir
So sad, obviously political correctness started some hundred years earlier than we thought it did. Yet, all chess players say "king (is) dead" to end the game.
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 11:25 pm
by HermanHiddema
tapir wrote:So sad, obviously political correctness started some hundred years earlier than we thought it did. Yet, all chess players say "king (is) dead" to end the game.
Actually, the term check mate derives from the Persian "shah mat", which means "the king (shah) is defeated (mat)" (but not dead). See
http://en.wikipedia.org/wiki/Checkmate#Etymology
Re: Japanese v.s. Chinese v.s. AGA scoring here we "Go" agai
Posted: Tue Oct 08, 2013 11:37 pm
by tapir
HermanHiddema wrote:tapir wrote:So sad, obviously political correctness started some hundred years earlier than we thought it did. Yet, all chess players say "king (is) dead" to end the game.
Actually, the term check mate derives from the Persian "shah mat", which means "the king (shah) is defeated (mat)" (but not dead). See
http://en.wikipedia.org/wiki/Checkmate#Etymology
At least they kill the pieces in persian according to the same iranica article, looked that up yesterday.

Now, if shogi terminology would talk about prisoners that would make so much more sense.