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Re: paK0's goals and dreams

Posted: Wed Dec 10, 2014 7:17 am
by tentano
Hope some of my comments are useful to you.


Re: paK0's goals and dreams

Posted: Fri Dec 12, 2014 1:30 am
by paK0
Uberdude wrote:So don't do anything here yet until you have a good way to choose one. Against this black style of fast development and weakish 2 space extensions, it's often best to just be patient and keep on playing the game, leaving him to worry about later attacks. If you "attack" too blunty and settle the shape, as in the game, you lose other opportunities.


Thanks, this is sure to help me in a ton of my games.

@Bill/tentano: Seems like Q14 for :w10: is the natural move. I need to take not of that. Lately I have been a little reluctant to build walls in gote, since what happens a lot(like in the game), my opponent plops down a stone with enough space for a two space extension an my wall doesn't amount to anything (and this one has the additional problem of already being undercut).

Re: paK0's goals and dreams

Posted: Fri Dec 12, 2014 8:59 am
by ez4u
paK0 wrote:...
:w126: Christmas came a few days early and I was a good boy, so I get to kill this group and get back in the game...

Any correction on my comments appreciated. Also better variations always make me happy =)

When White plays 146, Black's last chance to live (but not his first) was to answer at 2 below; 'a' and 'b' are miai. Christmas came early because your opponent decided to play Santa.
Click Here To Show Diagram Code
[go]$$Wc Alternative for Black 147
$$ ---------------------------------------
$$ | . . . . . . O . O a 2 . X O O O X . . |
$$ | . . . . . O X O O O X X b X O X . X . |
$$ | . . . . . O X X X X . X X 1 O X . X . |
$$ | . O O O . . O X . X X O X . O O X . . |
$$ | . X X . . . O O X X O O X . . . O X . |
$$ | . . . . . . . . O . . . . . . . O . . |
$$ | . . X . . . . . O . O O O . O . O O . |
$$ | . . . . . . . . O . O X O . . O X O O |
$$ | . . . . . . . X O X X . X X X X X X O |
$$ | . . X , . . X . X , X X X O O X . . X |
$$ | . . . . . . . . . X O X O O X X . O X |
$$ | . . . . . . . . . . O O . O O X X X . |
$$ | . . . . . . . . . . . . . . . O . O . |
$$ | . O O O . . . . . . . . O . . . O O . |
$$ | O . O O O . . . . . . X O . . O X . . |
$$ | . O X O X . . . . , X . X . O , X . . |
$$ | . X X O X . . . . . . . . . O X . . . |
$$ | . . . X . X . . . . . . . X X . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

Re: paK0's goals and dreams

Posted: Fri Dec 12, 2014 9:20 am
by Bill Spight
I like ancient games to illustrate the value of walls. Players back then were more territorial than players today, but they still built walls in gote. :) Here is a game where both players do so.


Re: paK0's goals and dreams

Posted: Fri Dec 12, 2014 9:23 am
by Bill Spight
ez4u wrote:
paK0 wrote:...
:w126: Christmas came a few days early and I was a good boy, so I get to kill this group and get back in the game...

Any correction on my comments appreciated. Also better variations always make me happy =)

When White plays 146, Black's last chance to live (but not his first) was to answer at 2 below; 'a' and 'b' are miai. Christmas came early because your opponent decided to play Santa.
Click Here To Show Diagram Code
[go]$$Wc Alternative for Black 147
$$ ---------------------------------------
$$ | . . . . . . O . O a 2 . X O O O X . . |
$$ | . . . . . O X O O O X X b X O X . X . |
$$ | . . . . . O X X X X . X X 1 O X . X . |
$$ | . O O O . . O X . X X O X . O O X . . |
$$ | . X X . . . O O X X O O X . . . O X . |
$$ | . . . . . . . . O . . . . . . . O . . |
$$ | . . X . . . . . O . O O O . O . O O . |
$$ | . . . . . . . . O . O X O . . O X O O |
$$ | . . . . . . . X O X X . X X X X X X O |
$$ | . . X , . . X . X , X X X O O X . . X |
$$ | . . . . . . . . . X O X O O X X . O X |
$$ | . . . . . . . . . . O O . O O X X X . |
$$ | . . . . . . . . . . . . . . . O . O . |
$$ | . O O O . . . . . . . . O . . . O O . |
$$ | O . O O O . . . . . . X O . . O X . . |
$$ | . O X O X . . . . , X . X . O , X . . |
$$ | . X X O X . . . . . . . . . O X . . . |
$$ | . . . X . X . . . . . . . X X . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


He played Santa? How about Sleepy? ;)

Re: paK0's goals and dreams

Posted: Fri Dec 12, 2014 2:10 pm
by paK0
@ez4u: Yes, I realized that, but still, I'm not one to turn down a nice present if I get one =)

@Bill: Thanks, that game was kind of an eye opener, seeing how little actual territory the walls of the pros ended up making I guess my expectations were kinda out of whack.


No game post for today, I think I got the gist of most of my games. But I was quite productive, 7 Blitz games and one long one. I realize more and more that my fundamentals are lacking(but it might also be rereading "Lessons in the fundamentals of Go", Kageyama has a way of making me feel like an idiot).

Anyways this is a serious problem and I'm not 100% sure how to change it. The blitz games are awesome at exposing my flawed fundamentals, but at the same time it makes it hard to fix them.

I came up with a little experiment which I will try over the next few days/weeks. I'll assign a level to each chapter of the book(or close to that) and put them in order, level 1, level 2, level 3....

I'll start at lvl 1, and as long as I am there I am only allowed to think about the things the level demands. As lvl 1 I'll pick "The struggle to get ahead". Which means while stones are pushing against each other I am only allowed to try to get ahead and get a good result that way. After that I'll review the game. If the plan worked and I made no spottable lvl 1 mistakes I'll get to go to lvl 2 (Will probably be cutting and connecting). This will be independent from the outcome of the game, so I can advance even if I loose.

Should I make a mistake (or several) during the game I will go back to the lowest level of the occured mistakes. This may be brilliant or a total failure, lets see^^

Blurp on how I came up with the idea, for those interested:
So, I like videogames. And one of the series that I like is Touhou(my current avatar is from that game-series). Anyways, Touhou is a bullet hell shooter series, which means you will spend most of the game dodging enemy bullets. The games are incredibly hard and the worst possible way to beat them is just to have a go at it. The best way is to do it is as follows:
Go to practice mode and start stage one. Play it over and over until you memorized all the bullet patterns and have a movement plan for the whole stage. After that gets ingrained in your blood do the same with stage two, occasionally repeating stage one to not forget it. Repeat until you beat the game.

Re: paK0's goals and dreams

Posted: Fri Dec 12, 2014 3:17 pm
by Abyssinica
Play on Lunatic only like me.

Re: paK0's goals and dreams

Posted: Sat Dec 13, 2014 1:48 pm
by paK0
Abyssinica wrote:Play on Lunatic only like me.


Yeah, I'm sure that won't fry my brain or anything...^^


Ok, played 9 games today, went 3-6 x.X

As Kageyama said: If you can't read you can't do detritus. Or something along those lines. So I guess I'll just have to keep doing tsumego unitl my reading gets better and play more games until I recognize more situations(or ideally both). All the games I lost were because either:
- One of my groups died, usually due to a reading mistake
- I tried to kill something unkillable and took a local gote move. A lot of the games were quite close, so one or two wasted moves would probably have made the difference.

Also the whole focusing on one aspect is super hard, since I can't always apply the principle I'm currently working on(its hard to push forward when trying to find the killing move on a group) and when I should be going back to it I have already forgotten that I'm supposed to focus on one thing^^. Though I had several games where I managed to go the whole game never pushing from behind(unless it was to live). So it might be a partial success, lets see if that sinks in more during the next days. As soon as it becomes automatic I can focus on the next thing.

Re: paK0's goals and dreams

Posted: Sun Dec 14, 2014 2:50 pm
by paK0
Today: 6 Games, went 4-2.

I also took a glance at Roberts "First Fundamentals" book again, since it fits the theme of what I'm working on right now.

Which raises the question if I should be working on my fundamentals in the first place. Without a doubt they need improvement, but both this and Kageyama's book basically require you to be stronger at reading than I currently am. So I'll definitely keep up with my blitz games and a slow game every now and then, but I'll supplement it with more reading practice.

In addition to Cho's elementary problems I'll do some from 1001 Life and Death problems every day, to mix it up a little and for the additional benefit of not having to stare at a screen all the time.

Re: paK0's goals and dreams

Posted: Sun Dec 14, 2014 3:43 pm
by tentano
For every successive piece of knowledge you need the previous part on which it is founded.

I'm strongly convinced that for me, this means I need more reading proficiency, so I can see why things will go wrong in the "obvious" examples.

Not that I reject any of the higher level stuff, but I can't internalize it without some preparatory knowledge. After all, obediently playing as told is useless when your opponent doesn't join in with your scripted routine. I can't really punish errors in a tactic I don't understand properly.

Plus there's that smug, self-satisfied feeling of having spotted an obvious kill when your opponent has so foolished played tenuki. Sweet gratifcation. :D

Re: paK0's goals and dreams

Posted: Mon Dec 15, 2014 11:17 am
by paK0
@tentano: May we should start a "horribly readers anonymous" club of some sort^^.

Well the things that sucks most about being a university student is that you actually have to do something for university every now and then.

I did most of my problems, but only one game today.

I asked about a similar formation a while ago, but here goes again: What to do for move 62?


Re: paK0's goals and dreams

Posted: Mon Dec 15, 2014 11:35 am
by Shaddy
Move 62 is too late, you have to do something on move 60 to defend the corner.

Re: paK0's goals and dreams

Posted: Mon Dec 15, 2014 1:45 pm
by tentano
At :b28: you could have approached from the other side.

:w59: was a huge red flag, putting that corner under pressure.

:b62: I would block on the other side. Miserable life or one eye + escape seems likely.

:b72: at C4 to make a ko, followed by white A3, black B1. If you don't want that ko, you really shouldn't play a double hane on the 1st line. It's really not that great to make a ko at this time.

Re: paK0's goals and dreams

Posted: Mon Dec 15, 2014 6:05 pm
by amatterof
paK0 wrote:I asked about a similar formation a while ago, but here goes again: What to do for move 62?

I agree with Shaddy's comment that you probably should have protected the corner sooner, given the threatening move of :w59:. That said, I thought the overall question was really interesting, and decided to make studying this corner situation my focus for today. You can see what I came up with here.

Re: paK0's goals and dreams

Posted: Tue Dec 16, 2014 3:29 am
by Uberdude
62 isn't too late (though your 60 was small and f4 would be better), d3 will live easily. In fact your 62 is fine given the way white played: 70 is the big mistake, how about c2 and then a2? White is dead with not many liberties and the e4 cut doesn't capture either of your bits fast enough.