Thanks for the update on the rules regarding recording games, I'll keep that in mind. Today we went to school 1 again. After some joseki study I played 3 games. Luckily, I managed to remember every move played, so I have reviews this time around.
During the entire first game I felt like I wasn't in control of what was happening, and even though I managed to get into a winning position somehow, my poor reading made me lose relatively easy. The review by Yan Laoshi can be found below.
(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[7.50]
PW[Shong Feng]PB[Hushfield]RE[W+Resign]
;B[pp]
;W[dd]
;B[pd]
;W[dp]
;B[fq]
;W[hq]
;B[fo]
;W[dn]
;B[ip]
;W[iq]
;B[jp]
;W[hp]
;B[ho]
;W[jq]
;B[kp]
;W[lq]
;B[mo]
;W[nq]
;B[pj]
;W[nc]
;B[lc]
;W[ne]
;B[pf]
;W[kd]
;B[kc]
;W[jd]
;B[ld]
;W[jc]
;B[lf]LB[le:A]C[Not good because of warikomi at A]
;W[pc]
;B[me]C[Terrible move. "No weiqi"]
;W[qd]
;B[nf]
;W[oe]
;B[pe]
;W[of]
;B[og]
;W[ng]
(;B[mf]LB[nd:A]C[Again, terrible move. I should play the tesuji at A. This both squeezes white into an eyeless shape in a black center, and will probably kill the corner. Almost game over for white at that point. I did a lot of tesuji problems, but still fail to apply them to my games. Taking more time, and perhaps looking for some less obvious moves might help me come up with answers like these in future games.]
;W[pg]
;B[oh]
;W[qg]
;B[nd]
;W[qe]
;B[qf]
;W[rf]
;B[od]
;W[qi]
;B[qc]LB[qj:A]C[The cut is not that big. Blocking at A is bigger.]
;W[rd]
;B[oc]LB[qb:A][qj:B]C[Not good. Black can just extend at A instead. But it's small and gote. B is still bigger.]
;W[rc]
;B[pb]
;W[rl]
(;B[pi]LB[ri:B][qj:A]C[Very bad. Still pushing at A, then cut at B (see var)]
;W[qj]
;B[cf]
;W[fd]
;B[cl]
;W[ch]
;B[cc]
;W[cd]
;B[bd]
;W[dc]
;B[bb]
;W[bg]
;B[db]
;W[be]
;B[fb]
;W[gb]
;B[ec]LB[fc:A][gd:B]C[Bad move. Should push at A, then cut at B and fight.]
;W[ad]
;B[bc]
;W[ed]
;B[ac]
;W[fc]
;B[bf]
;W[ce]
;B[ae]
;W[df]
;B[eb]
;W[cg]
;B[cq]
;W[dq]
;B[co]C[This is not a good choice. Results in a big local loss for black.]
;W[cp]
;B[do]
;W[bp]
;B[en]
;W[cn]
;B[bo]
;W[ep]
;B[eo]
;W[fp]
;B[qk]C[Exchanging this is not really sente. White might already invade/reduce.]
;W[rk]
;B[ig]
;W[hj]
;B[gh]
;W[jj]
;B[ii]
;W[ij]
;B[kq]
;W[kr]
;B[lp]
;W[mq]
;B[fj]TR[hj][ij][jj]C[According to Yan Laoshi, the marked stones should die without question. I agree. My opponent, did not however, and my fighting is really weak compared to everyone here.]
;W[kh]
;B[ji]
;W[ki]
;B[kj]
;W[kk]
;B[lj]
;W[lk]
;B[mj]
;W[im]
;B[jl]
;W[kn]
;B[il]
;W[hl]
;B[jm]
;W[hn]
;B[in]LB[io:A]C[Bad move. Should be at A]
;W[hm]
;B[jn]
;W[go]
;B[hk]
;W[gk]
;B[ik]
;W[io]
;B[jo]
;W[gj]
;B[fl]
;W[gl]
;B[jk]
;W[jg]
;B[pm]
;W[mk]
;B[nj]
;W[nn]
;B[no]
;W[on]
;B[pn]
;W[oo]
;B[op]
;W[np]
;B[mm]
;W[mn]
;B[km]
;W[lo]
;B[mp]
;W[nm]
;B[lm]
;W[po]
;B[ln]
;W[nl]C[W+R])
(;B[qj]
;W[rj]
;B[ri]))
(;B[nd]
;W[mf]
;B[od]
;W[nf]
;B[nh]LB[qc:A]C[Ladder is good for black. Even if white in the futre would play a ladder breaker, the corner is hopeless for white.]))
The second game was a two stone game. After both players made some pretty bad mistakes, I managed to get ahead in the fighting, and killed a large group. Again, review is by Yan Laoshi. There is a tesuji question at move 44.
(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]HA[2]KM[0.50]
PW[Ma Dong Yuan]PB[Hushfield]AB[pd][dp]RE[B+Resign]
;W[dd]
;B[pq]
;W[cn]
;B[fp]
;W[dj]
(;B[jq]LB[qk:A]C[Although joseki, this is a bit slow. Playing A immediately is much bigger. See variation for followup.]
;W[po]
;B[qo]
;W[qn]
;B[qp]
;W[pn]
;B[nq]
;W[qf]
;B[qi]LB[pj:B][qk:A]C[This gives white a chance to extend to A. Better to attack severely at B.]
;W[of]
;B[nd]
;W[oi]
;B[ql]LB[ol:A]C[While black lives inside, white now has a nice move at A. White's stones work together very well.]
;W[rm]C[Wrong direction by white.]
;B[ol]
;W[nn]
(;B[om]LB[pk:A][ml:B]C[Exchanging this to deal with the aji at A is not the best way. Jumping to B directly is faster, puts more pressure on white group.]
;W[no]
;B[ml]
;W[lo]
;B[mp]
;W[lm]
;B[ll]
;W[in]
;B[hp]
;W[kp]
;B[kq]
;W[lc]
;B[me]C[This is the only direction for black on this board.]
;W[pj]
;B[pg]
;W[pf]
;B[qj]
;W[pk]
;B[qk]
;W[pl]
;B[pm]
;W[qm]LB[nh:A]C[This is a terrible overplay by white. Black can finish the game with one tesuji. I couldn't read out what happens if black plays here directly, so I pieced together enough help to eventually play it and get a favourable position.]
(;B[pi]
;W[nj]
;B[qg]LB[og:A]C[This is very bad, because it allows white to connect at A.]
;W[rh]C[Yan Laoshi giggled and called this a double overplay.]
;B[oj]
;W[ok]
;B[nk]
;W[oj]
;B[rg]C[Again, risky,]
;W[rf]
;B[nh]C[The review stopped here as Yan Laoshi said this was game over for white.]
;W[mj]
;B[ng]
;W[qc]
;B[jm]
;W[jn]
;B[kj]
;W[li]
;B[ki]
;W[lh]
;B[kg]
;W[lg]
;B[kf]
;W[oe]
;B[lf]
;W[kh]
;B[jh]
;W[kk]
;B[lk]
;W[sg]
;B[od]
;W[nf]
;B[mf]
;W[mg]
;B[lj]
;W[ri]
;B[qd]C[B+R])
(;B[nh]LB[oh:A]C[Actually, I didn't play this in game because i couldn't read a good variation for black after white. I forgot to ask Yan Laoshi during the review, so if any of you know what black should do, feel free to contribute. I'll ask Yan Laoshi tomorrow, and you can compare your answer to that of the pro.]
;W[og]
;B[pi]
;W[nj]
;B[oh]))
(;B[ml]
;W[pk]
;B[pl]
;W[qk]
;B[rl]
;W[rk]
;B[sk]
;W[sj]
;B[sl]
;W[rj]
;B[ok]
;W[pj]
;B[oj]
;W[pi]
;B[ln]C[Black captures on a large scale, while white captures small. There is no comparison between the two.]))
(;B[qk]
;W[hq]
;B[kq]LB[eo:B][ho:A][eq:C]C[After this, white has joseki followups at A, B or C.]))
The third game was a rematch against the opponent from the first game. Strengthened by the second game, I did much better this time around. It also helped he played even more ridiculous overplays. As this was a win by resignation before 50 moves, Yan Laoshi did not review the game.
(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[7.50]
PW[Zhong Feng]PB[Hushfield]RE[B+Resign]
;B[pp]
;W[dd]
;B[dp]
;W[pd]
;B[qf]
;W[nd]
;B[rd]
;W[qc]
;B[qi]
;W[fq]LB[jc:A]C[Joseki should end at A for white, white takes gote, that's why black chose this joseki.]
;B[cn]
;W[nq]
;B[pn]
;W[jp]LB[lc:A][ql:D][hq:C][lq:B]C[White now has several weaknesses, Black has some aji at D. I feel this board favours black, especially because it's Black turn to play now.]
;B[lc]
;W[mc]
;B[ld]
;W[jc]
;B[rc]
;W[ke]
;B[le]
;W[kf]
;B[lf]
;W[nf]
;B[lg]
;W[kg]
;B[oc]
;W[nc]
;B[ng]
;W[og]
;B[nh]
;W[oh]
;B[oe]
;W[of]
;B[pe]
;W[ne]
;B[od]
;W[lh]
;B[mh]
;W[li]
;B[nj]
;W[oj]
;B[oi]
;W[pi]
;B[ni]
;W[qh]
;B[pj]
;W[ph]
;B[ok]
;W[ob]C[B+R])
After school I did around 4 more hours of problems, and watched a review of a 4 stone handicap game between Yan Laoshi and one of his local students. It turned into a really interesting lecture on how to play handicap. One of the most interesting things that was highlighted was that black should choose joseki that are easy to control and end in sente. that way you can have safe corners and also play big points. This way black can maintain its 4-stone advantage into the middle game. The way to carry the advantage through the middle game is by paying close attention to shape. If black can play in good shape everywhere, white has almost no chance.
The lecture was really interesting, but it did eat into my problem time. 4 hours wasn't enough for the problems I wanted to do, I should try to get more problems in tomorrow.