Bill Spight wrote:tapir wrote:But using bad examples does hurt beginners, who do learn as much or more subconsciously from the diagrams as from explanatory texts that may be perfectly fine.
I agree. Well put.
Also, beginners focus on weird things. Example: the first time I didn't Cho Chikun's elementary L&D problems, I spent way too much time thinking about whether or not W could escape by crawling along the edge, which is never, ever the point of any L&D problem (unless they actually show some stones outside that W can escape to). Better to make problems and diagrams where the move you suggest is both a good illustration and indisputably the best move.