Re: Scottish championship game
Posted: Thu Nov 03, 2011 4:13 pm
Hyperpape - what IS the most common continuation?
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
https://lifein19x19.com/
is what i would have played and many professionals will agree also.Magicwand wrote::w12: is what i would have played and many professionals will agree also.
.
, whether tenuki is OK.hyperpape wrote:I hate to spoil a good disputation, but I looked at Gobase and...
, but I do not care for
, either. I am aware that pros play
, just looking at the right side. But I do not like it so early in the opening, for the reasons I gave. I also realize that when you distinguish early from late opening, you are unlikely to get consensus. That's why I just talked about how it feels. shapenaji wrote:Bill Spight wrote:
Good. We clearly disagree here. I think that White can afford to approach the top right corner (after the one space jump) from the top side, leaving the possibility of the Black invasion on the right side, as long as the corner is still open. If Black protects the corner, then White can protect the right side, and be satisfied with having gotten the extension on the top side.
The thing is, if white doesn't take the slide, black gets to either make the diagonal attachment to white's stone, or the descent to 4x2. Either way, White must respond and becomes heavy, black already has a good stone in place on the other side, and then black can get an attack going, building up his framework in the lower right.
I think that's where we disagree, I don't think w has miai here. black can make white heavy. After the sequence in the game, black has no way to attack to build up his bottom right.
tapir wrote:.......... His comment on White 72 is at least according to my reading correct, and of course upon seeing Black 73 White is hopeless. So even when you are not sure, how on earth can you defend? .........
shapenaji wrote:You don't have to write anything for the rank if you don't think you have an accurate one right now. But I have a feeling here that, while you are maybe not 5k, you are not strong enough to be certain about your criticism of a 1d-2d KGS game. That is not to say your criticism is strictly wrong, but an attitude of humility would go far.
?
the position looks almost hopeless and I picked on
as the last chance to instigate 1).tetron wrote:How my go brain was working![]()
I will foolishly follow-up on my more spurious comments where my shape recognition screamed at me but I am out of my depth to what should be done.
My comment on B13 is that I believe it is a move without a plan at a stage when a plan is critical and that is why I exageratedly described it as very poor.
I don't think that it achieves anything with regards a plan winning the game...
a) K17 is not close enough to the black corner group to be guaranteed connected.
So does it make the black top corner group strong enough to fight with impunity.
b) It is not near enough the top left corner to have a secure extension which attacks the corner and build territory at the same time.
c) Nor is it likely to be a particularly useful anchor or ladder break for a fight
or invasion that happens on the bottom or left of the board and is compartively small
I am not sure what the right move is in this spot there is so much open space on the left.
But it absolutlely has to have a long-term plan! A position this open would require a pro to find the biggest move.
To play L17 is much stronger.
I would personally probably try K3 it makes an extension that is further away from the white influence.
It strengthens a move such as P9 and if white attacks the top black group from underneath then as it extends it puts pressure on the white group on the right hand side.
so I can attack by extend the bottom left corner group. When combined with a group on the left hand side.
. However, searching as much of the top, bottom, and left sides as permitted a match suggested possible moves for
.