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Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 12:02 pm
by MarkSteere
oren wrote:Why would you want an account when you don't play go?
One doesn't have to play Go to enjoy a healthy interest in Go, as I've abundantly demonstrated with my
portfolio of games, several of which make use of the goban, including my Go variant,
Redstone.
I'm a designer. I.e., not someone who needs to justify himself to mere players.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 12:13 pm
by illluck
MarkSteere wrote: ...mere players.
-.-
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 12:22 pm
by Bonobo
I'm a god. I.e., not someone who needs to justify himself to mere mortals.

Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 12:24 pm
by Neutron
A designer huh? Interesting reading material...
http://mancala.wikia.com/wiki/Mark_Stee ... l_views%29What happens when us "mere players" never play your "games" ?
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 12:34 pm
by Bonobo
Neutron wrote:What happens when us "mere players" never play your "games" ?
I guess it means the games need a higher intelligence than mere
mortals players have.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 12:47 pm
by MarkSteere
Neutron wrote:A designer huh?
If I'm not a designer, tell me who is. My games are played on
16 servers, far more than any other designer.
The obviously biased "critique" was written by an extremely jealous, fellow designer who never amounted to anything.
A little perspective on
Ralf Gering.
Neutron wrote:What happens when us "mere players" never play your "games" ?
Never?? lol My games have been played many tens of thousands of times, including a few times right here in Life in 19. Howdja miss that?
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 12:49 pm
by palapiku
Wow... Makes me almost jealous of his fame

Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 1:02 pm
by Bonobo
MarkSteere wrote:[..] The obviously biased "critique" was written by an extremely jealous, fellow designer who never amounted to anything.
I assume your harsh critique is not biased, right?
“little”, indeed.
BTW on the same page, near the top
you write about Redstone:
REDSTONE I accidentally designed a Go variant, something I don't normally do. I almost didn't release it but I'm glad I did because it made a huge splash in the Go community.
“a huge splash”? When was that?

I missed this.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 1:07 pm
by palapiku
MarkSteere wrote:One doesn't have to play Go to enjoy a healthy interest in Go, as I've abundantly demonstrated with my portfolio of games, several of which make use of the goban
Everything else aside, this is a non-sequitur.
One could compare go to a literary tradition. Just because you make use of a pen and paper, doesn't mean you have any appreciation of Tolstoy and Dostoyevsky. The essence of go is in the actual patterns of stones, not in the simplistic rules or equipment.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 2:27 pm
by MarkSteere
Bonobo wrote:“a huge splash”?
Huge is a relative term. Just getting the time of day from Go lifers is significant. Getting very favorable reviews from topazg, Bill Spight, et al to me is huge. The fact that Redstone might be "deeper" than Go... Name one other Go variant with that credential.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 2:30 pm
by MarkSteere
How many games have you guys designed?
[chirping crickets]
Exactly.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 2:32 pm
by Archivist
This topic has veered far off course, mostly due to the imprecations of a single poster. I request that the forum moderation intervene.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 2:36 pm
by Xa17u
MarkSteere wrote:How many games have you guys designed?
How many games have you played?
[chirping crickets]
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 3:41 pm
by MarkSteere
Xa17u wrote:How many games have you played?
Of Go? A few. I haven't completely given up on Go, btw. I just need the right instructor. Getting completely annihilated, from the first few moves onward, while receiving zero instruction is not real helpful, believe it or not.
Maybe I'll be inspired by Kaya if I ever get my free account. And assuming the lag isn't too bad. I find any degree of lag totally unbearable.
Re: Kaya Beta still costs money
Posted: Sat Aug 18, 2012 3:53 pm
by Bonobo
I think they intend to open up for more accts on monday, so be sure to watch it. And yes, getting zero instructions is really not helpful. Is this the reason you are (= seem to be) displeased by Go? I could understand this.