I'm beginning to firmly believe that someone with "rapid cycling" bipolar should stay well away from turn based go. While I enjoy it, I'm having a lot of trouble making up for plays when in poor form/tired/whatever. It can make it frustrating which is not good for me. As a friend of mine put it yesterday: "Yesterday you were going for the jugular and I was resigning myself to defeat, your last two moves today have been meek and letting me off the hook."
Anyway, I've no lost games from the past while to share, so here's a win instead. I'm sure there are plenty of errors in it to be picked up on.
This was a really well played game, far above your stated rank, well done. You still need to work on fighting skills and reading ability, but your opening and general feel for the game are getting quite good.
Let me make just one high level comment, on moves 39-45. B is being inconsistent here, trying to accomplish two objectives which conflict with each other. If you really intend to save the cutting stone and start a fight in the center (move 45), consider how much stronger that strategy would be if you omitted the preceding exchanges (41-44) and played move 41 directly at N5. W would then have to worry about the bottom area, and B would have a much easier center fight.
The other consistent strategy would be to take the corner territory as you did in the game, then reduce the W center influence with an approach move, rather than a deep invasion or an immediate attempt to rescue the very weak cutting stone. Something around K9 looks good, or maybe J4 or J5 if you want to go a bit deeper, with a little more risk. (The sequence J5-H4-C3 would be ideal for B, but I digress.) The idea would be to encourage W to capture the cutting stone on a modest scale, then win by 1/2 point in the endgame.
Re: A beginner's journal of little interest
Posted: Thu Jul 26, 2012 11:15 am
by Boidhre
Thank you mitsun, I agree those moves were inconsistent. I cut, then reconsidered and then tried to save the cutting stone which was foolish of me. Thanks for the ideas.
Re: A beginner's journal of little interest
Posted: Fri Jul 27, 2012 9:57 pm
by Boidhre
Another win I'm afraid but a definite learning experience for me. I was losing this game for the most part of it until a ko fight went my way and my opponent made a reading error. Overall a very fun game and I hope people enjoy it. I saw a lot of moves that I hadn't seen before/often. Again it suffers from me alternating between depression and high during it so my play is somewhat inconsistent I think. One major error I made was making a ko threat in a way that removed a follow-up ko threat I believe. I think white had the game won if they played more conservatively in the endgame rather than going for a big kill. I'd like some input on this as I'm pretty weak in the endgame and have trouble telling victors apart from losers if the game is within 20 points or so. I'm learning a lot about the endgame in my recent games as some of them have been rather close. I should have another two close games to go over soon from the looks of things. One looks like a definite loss at this point but the other I think I'm ahead in.
Opponent is 9k on DGS for reference. Starting ranks were 20k and 14k.
Edit: Uploaded the wrong sgf first time around.
Re: A beginner's journal of little interest
Posted: Sat Jul 28, 2012 3:12 am
by Boidhre
Reading through Attack and Defence I'm struck by the beauty and subtlety of this game and how crude and simplistic my moves are in comparison. I find this more inspiring than depressing, that such depth can be found in such simple rules. My slow progression might at times frustrate me but I can see myself keeping this hobby up, if not only for the game itself but because of the people I meet through it. Anyway, sorry for the short rambling post, I can't sleep etc.
Posted: Sat Jul 28, 2012 4:30 am
by EdLee
Basics: ataris, broken shapes, cross-cuts:
(;CA[utf-8]FF[4]RU[Japanese]OT[1 days / move]AB[dd][pd][dj][pj][dp][pp]PL[W]AP[SmartGo:2.8.3.0] SZ[19]GM[1]DT[2012-05-21,2012-07-28]PC[Online Go.com]PB[Boidhre]BR[18 kyu]PW[White] WR[15 kyu]KM[4]HA[6]RE[B+R]MULTIGOGM[0] ;W[jq];B[jc];W[fq];B[dn];W[cq];B[dq];W[dr];B[er] (;W[br]C[See var.] (;B[eq]C[See var.];W[fr] (;B[es]C[See var.];W[bo] (;B[fp]C[See var.];W[gp];B[go]C[Good.];W[fo];B[ep];W[hp];B[fn];W[ho];B[gn];W[qd] ;B[qc];W[pc];B[oc]C[This helps W. You want one of the simple extends, instead.] ;W[pb];B[qb];W[ob] (;B[od]C[See var.];W[nc];B[nd];W[mc] (;B[md]C[See var.] (;W[kc]C[See var.];B[kd];W[ld];B[le];W[lc];B[je];W[jb] (;B[ic]C[See var.];W[rd];B[qe];W[re];B[qf];W[jj];B[lj];W[kl];B[ml];W[pm];B[mn];W[qk] ;B[qj];W[rn];B[rp];W[oo];B[op];W[no]TR[mn][op]SQ[no][oo]C[Broken shape.];B[mq];W[nq] ;B[np];W[mo]TR[mn][np]SQ[mo][no]C[Broken shape.];B[ln];W[mp] (;B[nr]C[See var.];W[qq] (;B[oq]C[See var.];W[qp];B[pr];W[qr];B[rr]TR[pr][pp][rp][rr]SQ[qr][qq][qp]C[Broken shape nightmare for B.] ;W[qs];B[qo];W[ro];B[po];W[rq];B[on];W[nn];B[nm];W[om] (;B[pn]C[See also var.];W[qm] (;B[lq]C[See var.];W[cd];B[ce];W[de]LB[dc:a][cc:b][bd:c][be:d][cf:e][df:f][ee:g] [ed:h]C[Cross-cuts can be very confusing. You already atari once at the upper right corner. You are doing it again here.
Locally, B has at least 8 replies -- 4 atari, and 4 extends. When B is strong, like here, you want to extend. The ataris help W.] ;B[cc];W[bd];B[be];W[bc];B[dc];W[bb];B[df]C[This atari helps W, again.];W[ee]LB[cf:a] [dc:b]C[Now W has the cut (a), or (b) is in trouble -- it is miai for W.];B[fd] ;W[cf];B[cg];W[bf];B[bg];W[ae];B[dg]TR[cg][dg][df][dd][dc][fd]SQ[ee][de][cd][bd] [cf][bf]C[Super broken shape for B. Remember, you had the star point stone here first. Then W attached. So there is absolutely no reason W can get this result. You should go back and look at your ataris here. End of notes.] ;W[cm];B[dm];W[cl];B[dl];W[bj];B[ci];W[dk];B[ek];W[ck];B[ej];W[ed];B[ec];W[fc];B[fb] ;W[gc];B[gb];W[hc];B[hb];W[ge];B[cb];W[ib];B[ea];W[hm];B[gl];W[hl];B[gk];W[hj];B[gj] ;W[hi];B[fg];W[hg];B[hr];W[gr];B[gs];W[ir];B[fs];W[gq];B[is];W[js];B[hs];W[hq];B[kr] ;W[jr];B[kq];W[kp];B[lp];W[ko];B[lo];W[kh];B[hn];W[in];B[io];W[jo];B[ip];W[iq];B[jm] ;W[im];B[kn];W[jn];B[km];W[qh];B[rf];W[rb];B[mh];W[rg];B[sf];W[rj];B[ri];W[sk];B[qi] ;W[mg];B[lg];W[lh];B[lf];W[mi];B[nh];W[ok];B[oj];W[nj];B[ni];W[mj];B[lk];W[mk];B[ll] ;W[ie];B[jl];W[hk];B[jk];W[id];B[jd];W[jf];B[ke];W[nf];B[me];W[pf];B[pe];W[pg];B[rh] ;W[qg];B[sg];W[kf];B[li];W[nk];B[pk];W[ol];B[ql];W[rl];B[rk];W[oi];B[oh];W[qk];B[ks] ;W[jp];B[rk];W[do];B[eo];W[qk];B[nb];W[qa];B[rk];W[fh];B[sj];W[eg];B[ef];W[sl];B[hd] ;W[gd];B[if];W[he];B[jg];W[kg];B[jh];W[ki];B[ji];C[Result\: B+R ]N[RESULT]) (;B[lp])) (;B[lp]C[Squeeze.];W[pn];B[lo];W[on])) (;B[qp]C[Connect. Only move.])) (;B[lq])) (;B[qe]C[Last chance.])) (;W[rd]C[Big loss this corner for B.])) (;B[qe]C[Must kill this stone now.])) (;B[nc])) (;B[bn];W[co];B[cn])) (;B[ds]C[Atari. W cannot fight this ko with you.])) (;B[ds]C[Atari first. If W starts a ko, B takes the ko first, and there are no threats (too early in the opening. not to mention the high handicap).])) (;W[cr];B[eq];W[bo];B[bn];W[co];B[cn]))
Re: A beginner's journal of little interest
Posted: Sat Jul 28, 2012 4:37 am
by Boidhre
Thank you Ed, I agree, my fuseki was appalling in this game. Those ataris were from two months ago, thankfully the penny dropped and I rarely do them now having learned the hard way as you can see.
Posted: Sat Jul 28, 2012 6:25 am
by EdLee
Boidhre wrote:Those ataris were from two months ago, thankfully the penny dropped and I rarely do them now having learned the hard way as you can see.
Yea... very tricky: sometimes you played them when they are bad, sometimes you missed them when they are good (e.g. , ), tricky, tricky.
Re:
Posted: Sat Jul 28, 2012 10:17 am
by Boidhre
EdLee wrote:
Boidhre wrote:Those ataris were from two months ago, thankfully the penny dropped and I rarely do them now having learned the hard way as you can see.
Yea... very tricky: sometimes you played them when they are bad, sometimes you missed them when they are good (e.g. , ), tricky, tricky.
No, two months ago I would not have recognised that move in the corner white as a ko offer/opportunity for black to make poor shape for white (I think). I was, and remain, ignorant for the most part about kos and ko fighting and how to go about it as well as shape. Eh, more things to add to the list I suppose.
Re: A beginner's journal of little interest
Posted: Sat Jul 28, 2012 11:00 am
by Bill Spight
Boidhre wrote:Thank you mitsun, I agree those moves were inconsistent. I cut, then reconsidered and then tried to save the cutting stone which was foolish of me. Thanks for the ideas.
To second what Mitsun says, Honinbo Jowa gave some very good advice: Don't run.
He did not mean don't ever run, but that just running is hardly ever right. If you run, especially early in the game, make sure that you are doing something else with the move, as well. Here you are just running.
Re: A beginner's journal of little interest
Posted: Sat Jul 28, 2012 11:42 am
by Boidhre
Bill Spight wrote:
Boidhre wrote:Thank you mitsun, I agree those moves were inconsistent. I cut, then reconsidered and then tried to save the cutting stone which was foolish of me. Thanks for the ideas.
To second what Mitsun says, Honinbo Jowa gave some very good advice: Don't run.
He did not mean don't ever run, but that just running is hardly ever right. If you run, especially early in the game, make sure that you are doing something else with the move, as well. Here you are just running.
Thanks Bill, I'll remember that advice.
Re: A beginner's journal of little interest
Posted: Sat Jul 28, 2012 12:03 pm
by Bill Spight
Some comments.
(;ST[2]AP[GOWrite:2.2.21]GM[1]CA[ISO8859-1]FF[4]SZ[19]FG[259:]RU[Japanese]BR[19 kyu]RE[B+R]PB[Boidhre]PC[Online Go.com\: http\://www.online-go.com]CP[Creative Commons\: Attribution-NonCommercial 3.0 Unported]WR[17 kyu]KM[6.5]PW[a]DT[2012-05-14,2012-07-21]OT[1 days / move]PM[0]GN[beidao's mini-tournament] ;B[pd] ;W[dp] ;B[pq] ;W[dc] ;B[qk] ;W[mq] ;B[po] ;W[jq] ( ;C[*** See variation.]B[de] ;W[ce] ;B[cf] ;W[cd] ( ;C[*** See variation.]B[df] ;W[fc] ;B[cj] ;W[cm] ( ;C[*** See variation.]B[kc] ;W[ic]C[*** Not good.] ( ;C[*** See variations.]B[nc] ;W[qi] ;B[qg] ;W[oi] ( ;C[*** See variation.]B[og] ;W[pl]C[*** Ouch!] ( ;C[*** See variation.]B[ql] ;W[pm] ( ;C[*** Slight misstep. See variation.]B[qn] ;W[qm] ;B[rm] ;W[pn] ;B[qo] ;W[pk] ( ;C[*** Why? Both Black groups are strong. See variation.]B[ri] ;W[qj] ;B[rj] ;W[oo] ( ;C[*** See variation.]B[op] ;W[np] ;B[no] ;W[on] ( ;C[*** See variations.]B[nq] ;W[mp] ;C[*** Small.]B[nr] ;W[mr] ;C[*** Do not run.]B[mn] ;W[mo] ;B[nn] ;W[kn] ;B[ml] ;W[mj] ;B[kl] ;W[lm] ;B[ll] ;W[mm] ( ;C[*** See variation. End of com]B[km] ;W[ln] ;B[jn] ;W[jo] ;B[in] ;W[io] ;B[il] ;W[fq] ;B[ho] ;W[hp] ;B[go] ;W[gp] ;B[gd] ;W[gc] ;B[id] ;W[fo] ;B[fn] ;W[en] ;B[fm] ;W[mf] ;B[kf] ;W[mh] ;B[kh] ;W[kj] ;B[li] ;W[lj] ;B[mi] ;W[nh] ;B[ni] ;W[nj] ;B[oh] ;W[lh] ;B[ki] ;W[jj] ;B[ih] ;W[ge] ;B[hd] ;W[fe] ;B[fd] ;W[nl] ;B[em] ;W[eo] ;B[ii] ;W[ch] ;B[ej] ;W[bf] ;B[bg] ;W[be] ;B[cg] ;W[dk] ;B[dj] ;W[ck] ;B[bj] ;W[bk] ;B[ek] ;W[of] ;B[qh] ;W[ij] ;B[hj] ;W[hk] ;B[ik] ;W[gj] ;B[hi] ;W[gk] ;B[gi] ;W[jc] ;B[kd] ;W[jd] ;B[je] ;W[ie] ;B[ed] ;W[hc] ;B[ec] ;W[eb] ;B[dd] ;W[cb] ;B[qd] ;W[fi] ;B[fj] ;W[dm] ;B[kb] ;W[jb] ;B[pi] ;W[oj] ;B[pj] ;W[ng] ;B[lg] ;W[he] ;B[dh] ;W[bh] ;B[ag] ;W[fh] ;B[ak] ;W[al] ;B[aj] ;W[bl] ;B[ms] ;W[ls] ;B[ns] ;W[lr] ;B[ja] ;W[ia] ;B[ka] ;W[fa] ;B[af] ;W[ae] ;B[dl] ;W[cl] ;B[el] ;W[di] ;B[ei] ;V[65.1][65.1]TY[jh jl]DW[ca\:ea ga\:hb ab\:bd db fb ib cc ol am\:bm nm cn\:cp do ko\:kr ap\:bp ep\:eq fp jp lp\:lq dq\:ds gq\:hs iq fr\:fs jr\:js]TB[af][ag:sh][ai:ii][aj:hj][ak][cf:sf][dd:id][de:se][dl:ml][ec][ek:ik][em:km][fn:jn][go:ho][ja:sa][kb:sd][ki:ni][ms:ss][nq:sr][op:sp][pi:sj][po:so][qk:sl][qn:sn][rm:sm]TW[aa:ia][ab:jb][ac:dc][ad:ce][al:cl][am:dm][an:en][ao:fo][ap:np][aq:mr][as:ls][bf][bk:dk][fc:jc][ij:oj][io:oo][jd][kn:pn][lm:qm][nl:pl][oi][pk]DB[na\:nb pa\:qc lb\:ld mc oc\:od rd\:sd ke qe dg kg pg\:ph rg\:sh ah jh bi\:ci qi\:qj si\:so fk rk\:rl gl\:hm jl im rn\:ro pp oq\:or qq\:sq pr\:ps]N[RESULT]C[Result\: B+R ] ) ( ;B[nm] ;W[nl] ;C[*** Kikashi.]B[nk] ;W[ol] ( ;B[km] ;W[ln] ;B[jn] ;W[jo] ;B[io] ;W[jp] ( ;B[im] ;W[hn] ;B[in] ) ( ;C[*** Also playable, I think.]B[fq] )
) ( ;C[*** Threatens a ladder. For reference.]B[jn] ;W[jo] ( ;C[*** Still threatens a ladder.]B[in] ( ;W[io]C[*** Not good.] ;B[ln] ;W[km] ;B[ko] ;W[jm] ;C[*** Ladder.]B[im] ) ( ;W[km] ;B[jm] ;W[ko] ;B[ik] )
) ( ;B[jm] ;W[ko] ;B[hn] )
)
)
) ( ;B[kp] ;W[kq] ;C[*** Better, but the Black stones are still floating and weaker than the White stones.]B[mo] )
( ;B[ip] )
) ( ;C[*** Play a reduction.]B[ip] )
) ( ;C[*** Prevents the wall, attacks the White group. Huge.]B[no] )
) ( ;B[pk] ;W[ok] ;C[*** Standard connection.]B[rn] )
) ( ;C[*** Here first. Create weaknesses.]B[pk] ;W[ok] ;B[ql] )
) ( ;C[*** Black is weaker here.]B[ok] )
) ( ;C[*** Obviously better.]B[nd] )
( ;C[*** Your stone on the top side got a passive reply, You do not have to save it. ]B[pf] ( ;W[nc] ;B[oc] ;W[nd] ;C[*** Bad for White.]B[ke] ) ( ;W[mc] ;B[me] ;W[ld] ;B[kf] ;W[kd] )
)
) ( ;C[*** The top side is not so big, because White is so strong there. The proverb is, Do not approach strong stones.]B[nc] )
) ( ;B[cn] ;W[fp] ;B[df] ;W[fc] ;B[dj] )
) ( ;C[*** White does not have a strong pincer against this play.]B[cf] )
) ( ;C[*** Difficult fight. This secures the corner.]B[nq] ;W[rj] ;B[ri] ;W[rl] ;B[rf] ;W[rb] ;B[bn] ;W[bp] ;C[*** Attack!]B[jm] )
) ( ;B[bn] ;W[bp] ;B[rf] ;W[rb] ( ;C[*** Drive White towards your wall.]B[jl] ) ( ;B[jm] )
)
) ( ;C[*** More solid. Usually the double hanging connection has too many flaws.]B[ke] ;W[me] ;C[*** Here is where the solid connection comes in handy.]B[nf] )
) ( ;B[bn] ;W[co] ;B[cn] ;W[do] ;B[eo] ;W[en] ;B[fo] ;W[em] ;B[dl] ;W[fp] ;B[ep] ;W[hp] ;C[*** The White corner is still not alive.]B[ho] )
) ( ;B[ds] ( ;W[cr]C[*** Not good.] ;B[bp] ) ( ;W[bo] ;B[bn] ;W[co] ;B[cn] ;W[do] ;B[eo] ;W[cr] ;B[fp] ;W[cs] ;C[*** The White corner is still not alive.]B[es] )