Uberdude wrote:What is the purpose of s4? That should help you find the answer to "then I don't really know... that looks complex to me.."
Hi Uberdude, I think the purpose is to separate white...
EdLee wrote:
oca wrote:then I don't really know... that looks complex to me... ... Variation 1. Find a that makes a Broken shape for W: ... Variation 2. Find a : ... Variation 3. Find a : ...
[go]$$Bm11 $$ . . . . . . , . . . | $$ . . . . . . X . . . | $$ . . . . . . . . . . | $$ . . . . . . . . . . | $$ . . . . . W . W . . | $$ . . . 3 X X X X . . | $$ , . . X O O X O X . | $$ . . . X O 2 O O O . | $$ . . . . 1 O . . . . | $$ . . . . . . . . . . | $$---------------------[/go]
So is a bad move and bad idea for W.
Re: OCA's log
Posted: Mon Jul 07, 2014 12:16 am
by oca
Hi Edlee, thanks for your comments, I like both the tiger's mouth(post #50), and the jump (post #51), I also agree that the variation on post #52 is just fine for black... I just saw the ladder doesn't worked for black and missed that put the 3 white stones in atari which is nice for black...
Re: OCA's log
Posted: Mon Jul 07, 2014 1:05 am
by oca
Now about this one :
: strange shape. What's your plan if W ataris Q17 ? (Did you read W Q17 atari ? )
well... that Q17 atari looks more dangerous then I though...
Here are a few variations :
(;FF[4]CA[UTF-8]AP[GoGui:1.4.9]KM[0.5]DT[2014-07-07]RU[Japanese]AB[ep][fq][fp][mp][ne][nc][og][pp][pm][pk][pd][qo][qh][qc][rc]AW[cp][dq][dc][eq][on][pn][pe][qn][qf][qd][rq][rp][ro][rd]PL[W]B[ne];AE[ne];B[ne] ;W[pc]TR[qc][rc][pd];B[pb];W[od];B[oc] (;W[pd] ;B[nd]C[nice for black but I don't think white will just fill th e ponnuki when there is a ko in place...]) (;W[nd]TR[nc][ne]C[I think white would more reply this way... and separate black.];B[md]LB[mc:a][me:b]C[still two cutting points for white...] (;W[mc] ;B[lc]C[long variation just for try...] (;W[mb];B[lb];W[nb];B[ob];W[ld];B[me];W[kc];B[ma];W[kb];B[na] ;W[le];B[jd];W[kd];B[fc];W[hc];B[gd];W[hd];B[jc];W[ib];B[jb] ;W[gc];B[fd];W[ee];B[gf];W[ge];B[fe];W[he];B[ff] ;W[jf]TR[jb][jc][jd]C[don't like this scenario for black...]) (;W[me];B[ld];W[nf];B[mf] ;W[le]C[ladder doesn't work not good for black.])) (;W[me];B[nf];W[ld];B[mc];W[le];B[lc];W[kc];B[kb];W[jc])))
Re: OCA's log
Posted: Wed Jul 09, 2014 3:43 am
by oca
Played 5 more games since post #25. I won them all so I'm back on 17k now.
Of all those games, the two last one were more difficult for me. I won both on time, against the same player.
I will call The first one The "Double 3-3 Invasion". I tryed to play two variations, the classic one, and the double hane (as I wanted at least a corner for me) I think I was not that bad in this one. espacially after
The second one is the "Double Takamoku" and here that went bad for me, I should have lost that one. I'm not very prod of my go here... and I don't know how at all how to play Takamoku... so when there are two of them, that's even worse
Game 1: You played better than your opponent. What do you think of move 64?
Game 2: It was indeed worse as a game. Can you explain what you were thinking with moves 24, 28, 30, 32 and 34? How do you look at these now (sincerely, don't be critical because I mention them). This will allow us to give proper advice.
Cheers
Posted: Wed Jul 09, 2014 4:12 am
by EdLee
Hi oca,
Game 1: you played well until — Misread ? Or bad habit ?
bad habit. What are you trying to accomplish with ? You bumped your own head against B, you reduced your own libs. After the game, did you look up some simple josekis starting with ?
thank-you move.
???
Re: OCA's log
Posted: Wed Jul 09, 2014 5:17 am
by oca
Knotwilg wrote:Game 1: You played better than your opponent. What do you think of move 64?
Hi Knotwilg, well I was thinking that I needed that one to kill the corner but it was allready dead...
Knotwilg wrote:Game 2: It was indeed worse as a game. Can you explain what you were thinking with moves 24, 28, 30, 32 and 34? How do you look at these now (sincerely, don't be critical because I mention them). This will allow us to give proper advice. Cheers
Here is the game2 with comments from move 13 to 52.
Thanks! Self review is extremely important and very helpful for reviewers. We can draw a few lessons from this:
Game 1: revisit basic [sl=]nakade[/sl] like [sl=]farmer's hat[/sl], [sl=]almost fill[/sl] four stone eyespaces, ... Life & Death by Davies might be a good (re)read.
Game 2: seems like a lot of these moves were panic moves under time pressure, so ... allow yourself to play games with some less severe time limits. You should at least be able to get 10s per move.
But there's more under the surface here. Your say that you wanted to do something before it's too late. Well,
1) the board is big; if your opponent already has a strong structure somewhere, better play elsewhere. If it is weak, of course you can attack it 2) if you have decided an invasion is due, then don't try to save all the stones 3) When you "reduce a liberty" of a strong opponent group, you are actually removing your own. Better stay away from those stones and make a base for your own, or flee to the centre. This is why I didn't mention 26: it was a good, light escape (overall still too close to his strength but that's another matter) 4) aside from basic eye shapes you also need to relearn the basics of counting liberties. Although, you may know that but ... 5) You say you play "moves you know that don't work". This is of course a severe psychological issue, related to panic. I can only revert to my initial comment. Give yourself some time to verify if a move works. If you think it works, play it. If you think it doesn't work, then don't. It may cause anxiety, but still it will be better to go through the anxiety of the unknown than pursue the security of failure.
Looking forward to your next games!
Re:
Posted: Wed Jul 09, 2014 9:34 am
by oca
EdLee wrote:Hi oca,
Game 1: you played well until — Misread ? Or bad habit ?
bad habit. What are you trying to accomplish with ? You bumped your own head against B, you reduced your own libs. After the game, did you look up some simple josekis starting with ?
thank-you move.
???
Hi Edlee,
- I would say that is a "bad habit", in the sens that was a "try first and see later move". I'm a bit experimenting if I can somehow "place a few stones that may play a role later". But I have not that much success for now as that's more just wasting move... maybe I should just let that kind of experimentation for later and put a bigger focus on basics first, as their is still so much to do there...
but in the context of the game, that joseki didn't come in my head (the error was "404 joseki not found" maybe an admin may help here )... Separation of stones was also very present in my head too, but that move doesn't separate anything...
now about , I really understand that I didn't kill the corner because of my . I killed the corner because my opponent did a mistake... that lead me that point which is common to these two games :
I still play move "A" expecting the answer will NOT be at move "B" so that I can play move "C" which is so great ! then of course "B" is the reply and I must change my plan... flexibility is nice... but that's not flexibility, that's just having the wrong plan ...
Trying to win the review is also a bad habit so maybe I will stop here and try to apply...
So only two things for next game :
1) Stop to hope, when in doubt, play something "simple" with a direct excpeted result, not a fancy move that comes from nowhere (I think I can identify these situations where I play randomly... so... that will be intersting to see if that is really the case...)
2) Still focus on connection and separation but without that to become an obession so that I can try to have a "clame" judgement.