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Re: My recent approach to study (I'm going to prove its wort

Posted: Tue Jun 28, 2022 8:14 am
by Elom0
Since I'm psychologically too down to put oomph into anything at the moment, instead of having a goal to reach this year it would probably be better to have my total Euler skill points between these games will reach e^0 at the end of next year, and reaching e^0 from a lower level is 1 dan; from a higher level it's 1 kyu, I guess I should make the rating system before I measure myself by it. I can only guarantee myself to early march 2027 though . . .

Monday, Wednesday, Friday, Sunday, 1 hour Go (Baduk 19x19 and 13x13 and Mancala/Backgammon) morning and evening
Tuesday, Thursday, Saturday, 1 Hour of Chess, Xjianggqi, Shogi, Draughts/Checkers morning and evening
However the self-learning algorithm will not divide by time but by number of games. It will play an equal number of games between Chess, Xjianggqi, Shogi and Draughts/Checkers and then play that same total amount of games of 19x19 baduk, 13x13 baduk, and Backgammon/Mancala split between them in the proportion 361:169:191.5. Their are 1296 different starting positions for Xjianggqi that it will cycle through evenly, while all the variants of Draughts/Checkers and Mancala/Backgammon would have to be cycled through. When they all reach their nearest common factor, that would count as a set, although it's not important because the self-learning algorithm updates continuously every game. Although the concept of me trying to program something like this is laughable, :lol: .

Maybe the more time you spend on the game playing or replaying or reviewing, the less time you should spend time-reverse reviewing, and the less time you spend on a game playing or replaying or reviewing, the more time you should spend time-reverse reviewing>

Re: My recent approach to study (I'm going to prove its wort

Posted: Tue Jul 05, 2022 8:40 am
by Elom0
20 min Baduk/Igo/Weiqi/Mancala aka awele aka adji/Backgammon
20 min Chess/Shogi/Xjianggqi/Xianshochess/Checkers aka Draughts
20 min Mahjong/Bridge/Poker/Poem Karuta/art,languages,music,TCG

For the Neural Net, 1 loop consists of a game each of: 19x19 baduk then 19x19 baduk then 13x13 baduk then Mancala then Backgammon then Chess then Shogi then Xjianggqi then Xianshochess then Checkers aka Draughts then Mahjong then Bridge then Poker then Poem Karuta. There are loads of variants of Mahjong and Mancala and checkers aka draughts and 1296 different positions in Xjianggqi. Each loop a different one will have to be used, so to maintain evenness between starting positions and variants, the nearest common factor amount of loops is chosen to create a set, and then it's updated based on that set. Let's see if a super weak version will exist by 2023.

20 min Baduk/Igo/Weiqi/Mancala/Backgammon
20 min Chess/Shogi/Xjianggqi/Xianshochess/Checkers aka Draughts
20 min Mahjong/Bridge/Poker/Poem Karuta/art,languages,music,TCG

Re: My recent approach to study (I'm going to prove its wort

Posted: Wed Jul 06, 2022 4:04 am
by Elom0
The main thing people are doing is, look at what the AI says and have a response to it, a response which could be ignoring it and continuing with the way before, but you'll be left behind as a pro if you do that. Okay, try to figure out what the ai is saying. Okay, while there has and there will be success as time goes on in this, at least initially understanding was hard to come by, and just copying the ai openings will give you an advantage anyway, BUT then actually you shouldn't just copy ai blindly without knowing what your doing as that might be an disadvantage, blah blah blah . . . BUT what I am shocked at is how much I've heard about responding or not responding to what the ai shows in some way, compared to evaluating how much of our percieved advancement in go from the ancient masters was nonsense in the opinion of AI, and all of that compared to and how little I've heard regarding looking at how the PRE-AI THEORY developed and what was the THINKING THAT DEVELOPED THE THEORY, and then look instead at what type of thinking instead would have resulted in an ai-like opening theory. then instead of trying to imitate ai-moves, we can just carry on the human type thinking that would have lead to ai-like moves and develop that and eventually in the future we'll truly understand ai moves. In the future, when we invent a superintellegent ai and that ai invents backwards time travel, we'll find the obsession with moral standards in terms of the time period silly, the entire concept of changing moral standards with time an especially silly one to me and a prime example of adultism at it's best at being the worst thing ever. I'm with Einstein on this, sorry. But it is only then when people stop the smug silliness looking back at tragic events in the past and plucking out a possible moral problem and the deciding that's what the problem was so that's what we must do, which often leads to learning the wrong lessens and then getting arrogant on the belief you've learned lessons, instead of looking back at the thinking that determined the moral standards and look at changing that instead. Looking at acceleration instead of speed. The again the fact that it took me mentally deteriorating over the past 4 to 6 years to realise this is part of the problem with our species. I think the age of AI represents something akin to the end of time; what we should be doing is not thinking where we should play and why we should play there in the light of ai, but rather how have we been thinking of go and how should we have been thinking of go instead up until the point of Alphago. Why the level of human go was too weak to beat AlphaGo Lee.

It seems that there is a threshold of time in which playing a mindsport becomes more instinctual. Players like Hikaru Nakamura are good at instinctual mindsoprting and you can see it when he let's you hear into his analysis. Shin Jinseo on the other hand is on the opposite end, with the talent for having the tenacity to take the time to thoroughly calculate. In other words, there is a point in time for players in which the disadvantage from exhaustion from having more time begins to outweigh the advantage of the chance of calculating more variations, especially if you can't even calculate as much as time allows. But for Shin Jinseo this upper limit of time seems to be more than other players, so he could play in the kisei title match against any organic intelligence and I'd feel no fear if my life depended upon him winning. It seems there are really just two types of mindsport time limits. Fast and Slow, so perhaps do away with the distinction of blitz and bullet chess, and this is different to what I thought before about the five levels, well, not really, but now I see level 4 and 5 as slow and level 1 and 2 as fast and level three in between. Summary time-reverse review, which is extremely brief and is really a clever way to pack the stones back up when counting, and is a level 1 review. In fact after that I then I will conduct a normal review. However for a select number of games, I will conduct an Analysis of time-reverse review. This is the opposite of the Summary treview, since now the purpose of reviewing the game backwards is that for the last move we can know exactly which one is the best, and this results in a level 5 review.

Replaying games between others.
Playing and replaying games between you and others.
Playing and replaying self play games between you and yourself.

The proportion between which you do all three might say something about your go training type.

Re: My recent approach to study (I'm going to prove its wort

Posted: Wed Jul 27, 2022 2:11 am
by Elom0
From the autumn, for an hour after waking and before bed, on alternating days, Day 1 TCG's&Poem Karuta and Bridge+ and Mahjong; Lentears and Tables games, Day 2 Draughts aka Checkers; Shogi&Chess&Xjianggqi, Xianshochess!

Play then brief treview of blunders to pack up stones after a game, treviewing is operating extremely quickly. However when rereviewing any game between any players that you've already reviewed or had reviewed by a strong player and you deem or has been deemed as high quality with time-reverse reviewing, here, it works extremely slowly since you're analysing every move to see if it wins the game.

Re: My recent approach to study (I'm going to prove its wort

Posted: Mon Aug 01, 2022 5:59 am
by Elom0
2022 goal: Book of Natural Unilism and Surrounding Gardens (Ayana no Go), Square 1 [Ai no Oushou], Point 0, which requires the eDan rating system, get an intuitive understanding of Igo.

Re: My recent approach to study (I'm going to prove its wort

Posted: Wed Aug 24, 2022 8:35 am
by skydyr
Elom0 wrote: The goal is euler 1 dan by January 1st 2023, which is about equivalent I guess to about EGF 3 dan to 4 dan, around the level you can remember your games from memory well.
It might be less relevant to your entire study plan, but I found I could remember my games quite well when I was playing frequently as a mid-SDK. I think it has more to do with intention (and it helps to have opponents whose moves are mostly understandable to you.)

Re: My recent approach to study (I'm going to prove its wort

Posted: Wed Aug 24, 2022 8:45 am
by Knotwilg
On the tangent of "remembering games": I remember a game for about 1 day and only into the middle or endgame. The second day after I hardly remember anything.

Re: My recent approach to study (I'm going to prove its wort

Posted: Thu Aug 25, 2022 6:33 am
by Elom0
skydyr wrote:
Elom0 wrote: The goal is euler 1 dan by January 1st 2023, which is about equivalent I guess to about EGF 3 dan to 4 dan, around the level you can remember your games from memory well.
It might be less relevant to your entire study plan, but I found I could remember my games quite well when I was playing frequently as a mid-SDK. I think it has more to do with intention (and it helps to have opponents whose moves are mostly understandable to you.)
Knotwilg wrote:On the tangent of "remembering games": I remember a game for about 1 day and only into the middle or endgame. The second day after I hardly remember anything.
That's interesting. I guess to do what Hikaru did you have to be 3-4 Dan EGF so it was implying that was his strength at the time, Of Course his style may also be a factor rather than him actually being that strong, since he wasn't so good at the endgame. So maybe his brain is naturally good at remembering opening patterns so that his game recall is what you'd expect from someone three stones above him, in which case Sai's comments make even more sense . . .

This also is backed up by the fact that he is able to and tends to match Fukuu's speed when they play, altogether implying his strength is in rapid analysis of opening positions that become more vulnerable to mistakes as the game goes on.

And it makes sense an opening-based style would be more akin to remembering games. Lee Changho wasn't naturally good at it . . .