Page 4 of 6
Re: KGS is cool because...
Posted: Fri Aug 20, 2010 1:39 am
by blaubaer
There are nice people on KGS and i feel fine there...
but
the software is 10 years behind compared with wdaduk for example - sound, board some features missing. -
and the rating system is not for me. I dont like getting games counted from
months ago and i believe its wrong to rate handicapgames.
I have 2 accounts on KGS with nearly the same winning % but with very different rating.
greetings
Re: KGS is cool because...
Posted: Fri Aug 20, 2010 1:42 am
by Sverre
blaubaer wrote:the software is 10 years behind compared with wdaduk for example - sound, board some features missing. -
I LOL'd.
Re: KGS is cool because...
Posted: Fri Aug 20, 2010 2:53 am
by karaklis
blaubaer wrote:but
the software is 10 years behind compared with wdaduk for example - sound, board some features missing. -
and the rating system is not for me. I dont like getting games counted from
months ago and i believe its wrong to rate handicapgames.
Wbaduk's ranking system is crap. You struggle around at 18k until you're KGS 3-4k, and then suddenly you climb up to Wbaduk 1k. KGS's ranking system is the best that I've seen for playing go. It has some drawbacks, but comparing to other systems it is great.
Also I dislike Wbaduk's counterintuitive GUI. Besides, the betting stuff, the annoying noise, these stupid avatars, that's nothing to play serious games there. KGS' GUI has everything you ever need, in a tidy, neutral and comfortable environment, no unnecessary gimmicks.
Re: KGS is cool because...
Posted: Fri Aug 20, 2010 8:22 am
by calm
karaklis wrote:Also I dislike Wbaduk's counterintuitive GUI. Besides, the betting stuff, the annoying noise, these stupid avatars, that's nothing to play serious games there. KGS' GUI has everything you ever need, in a tidy, neutral and comfortable environment, no unnecessary gimmicks.
I have to admit I like the ability oto include diagrams in your comments. Too bad there are no people commenting. I also wish there ability to handle Asian fonts was better.
Re: KGS is cool because...
Posted: Fri Aug 20, 2010 8:59 am
by calm
Javaness wrote:you can have pink stones there
How gay!
Re: KGS is cool because...
Posted: Fri Aug 20, 2010 9:08 am
by Chew Terr
calm wrote:Javaness wrote:you can have pink stones there
How gay!
Really? You're going with that?
Re: KGS is cool because...
Posted: Thu Aug 26, 2010 2:40 am
by LovroKlc
Stefany93 wrote:5. The ranking system is great - there no is mistake over there.
Oh yes there is. Look at wbaduk ranking system. No mistake on dans.
Stefany93 wrote:1. The people there are more intelligent than in the other Go servers.
And you measure by what exactly? Their knowledge of English. I would have a hard time saying people on Asian servers are unintelligent because I cannot communicate with them. But thats kinda human nature, think bad of things you dont understand...
Re: KGS is cool because...
Posted: Fri Aug 27, 2010 8:13 am
by karaklis
LovroKlc wrote:Look at wbaduk ranking system. No mistake on dans.
Yeah, but in the kyu ranks wbaduk's system is completely crap.
Re: KGS is cool because...
Posted: Fri Aug 27, 2010 10:17 am
by quantumf
karaklis wrote:LovroKlc wrote:Look at wbaduk ranking system. No mistake on dans.
Yeah, but in the kyu ranks wbaduk's system is completely crap.
It's not the system, its the sandbaggers
Re: KGS is cool because...
Posted: Sat Aug 28, 2010 12:21 pm
by karaklis
quantumf wrote:karaklis wrote:LovroKlc wrote:Look at wbaduk ranking system. No mistake on dans.
Yeah, but in the kyu ranks wbaduk's system is completely crap.
It's not the system, its the sandbaggers
Other systems can deal with sandbaggers without such a mess. It's one of the things why KGS is cool.
Re: KGS is cool because...
Posted: Sat Aug 28, 2010 12:52 pm
by CarlJung
karaklis wrote:Other systems can deal with sandbaggers without such a mess. It's one of the things why KGS is cool.
How does KGS deal with sandbaggers?
Re: KGS is cool because...
Posted: Sat Aug 28, 2010 1:24 pm
by Kirby
It's impossible to deal with sandbaggers on any system, because a person can play as well or as poorly as they want to.
With many non-KGS servers, however, you can input an initial rank. This could potentially make it easier to sandbag. However, I still like systems where you can put in an initial rank. On Tygem, actually, I put in an initial rank of 5k and I'm 2d there right now. Some people might have said I was sandbagging.
However, conversely, it is hard for me to get an initial rank on KGS when I make a new account, so I often have to play a weaker player to get a game. People might still call me a sandbagger in that case :-p
Either way, if you're just playing to improve, I don't think sandbagging is really a problem. I'm glad if I can play stronger players.
Re: KGS is cool because...
Posted: Sat Aug 28, 2010 10:50 pm
by CarlJung
Kirby wrote:Either way, if you're just playing to improve, I don't think sandbagging is really a problem. I'm glad if I can play stronger players.
I'm a sandbag victim. I wanted to get a stable rank on my old account but I abandoned it when it got to 2d? I'm not that strong but people kept resigning on me (and I got somewhat lucky in some games) and pushed my rank up. My current account is 2k? and I doubt I'm that strong. I know the solution is to play more ranked games but it's just not any fun to be thoroughly crushed on the board and still get the win. For some reason I like wbaduk's system better where this haven't happened (yet) because it takes a lot more wins to push up the rank. At least compared to kgs' ranks when you have very few rated games. I usually just play ranked to get a stable rank but it hasn't worked that well for me recently.
On the whole I think kgs' rank algorithm is nice though.
Re: KGS is cool because...
Posted: Sat Sep 11, 2010 6:17 pm
by Liisa
+ KGS rating system is great and 9d is really a 9d. E.g. Artem and Ilja are 8-dans and currently two strongest European born players. And 2-dans really are 2-dans there. Yes they really do! EGF ratings are just flawed.
+ It is always possible to estimate the reliability of rank, if you know how the rating system works, by examining player's game history.
+ It is possible to make useful offline game archive script where rating graph and games archive are on the same page! E.g. like
this php script.
+ Sandbagging is practically impossible in KGS due to rating system. Some Asian's may try that by resigning most games early. But this is very impractical and therefore rare. Resigning games on purpose does not suit well humans and is not that bad for the opponents.
+ People can express something intelligent in the info and select picture with good taste.
+ There are less those people, who do not want to learn go, but just annoy opponent by playing year after year without mind, improvement and sense of strategy and theory and do not even try to read further than three moves ahead. Even gobots are better opponents.
+ My favorite go player Zen plays there, with the company of other cool gobots. Sometimes gobots even play against each other in monthly gobot tournaments and that is entertaining to watch.
+ It is possible to choose NZ rules where handicap stones can be placed in random intersections. Also possibility to make suicides and have integer komi are nice extra. Suicide is sometimes needed as a kou thread but it is more fun to watch when opponent fills accidentally the last liberty and kills theirself!
+ It is easy to filter those challengers for handicap games that play only against significantly weaker or stronger opponents. I.e. plays only as either black or white.
+ People do not create many multiple account's there, because it is bad habit to have multiple active accounts. (ok, I was perhaps a bit sarcastic here =)
+ Score Estimator has some spirit and is an endless source for kibitz.
+ Pink stones and social features and all the other cool features that are already mentioned several times!
Re: KGS is cool because...
Posted: Sun Sep 12, 2010 4:26 pm
by Loons
Less ducks leering at you than on wbaduk.
And KGS+ is pretty great for its cost.