Re: Loose - luigi vs topazg
Posted: Tue Mar 20, 2012 3:01 am
Yeah,
was a mistake - ironically, it was purely due to Go mode at the time. When I played
, the idea was it would kill you in a big way in the corner, and still leave you scrabbling for life on the edge. In Go, that would have been true, as you couldn't keep from connecting without losing your central stones, and the top right corner had only space for one eye after
- in Loose, everything's very different. Bamboo joints are very interestingly weak shape points in loose!
was a mistake - ironically, it was purely due to Go mode at the time. When I played
, the idea was it would kill you in a big way in the corner, and still leave you scrabbling for life on the edge. In Go, that would have been true, as you couldn't keep from connecting without losing your central stones, and the top right corner had only space for one eye after
- in Loose, everything's very different. Bamboo joints are very interestingly weak shape points in loose!