Bantari wrote:Here is the answer to you and to PaperTiger. Not going to respond to his nasty post, nyah nyah.

What I cannot see is - why cannot the same beginners just 'play things out' under japanese rules? What is preventing them?
But you did respond, as you clearly read my "nasty" post, and you continued your argument. Except now you look even more willfully ignorant by
continually ignoring that playout under Chinese-style rules is simple and doesn't change the score when a "dead" group is removed (as determined by the skill of the players), but Japanese rules do change the score. This isn't hard to understand,
at all. The excuse is made that the beginners should find a club or expert to help them out.
When I was beginner playing other beginners - this is exactly what I did. It never occurred to me that it is 'confusing' or 'impossible' or even to resign the game rather than count. I mean really? I accept that situations like this might happen, and that people reacting like that might exist, but these day and age we are not living in vacuum.
Good for you. Give yourself a pat on the back for making sense of the senseless. Yet you've been presented with countless examples over the years of beginners who had trouble with the logical hurdle of the Japanese rules, but choose to brush them off.
I don't accept a scenario where two guys learning Go from a one-page pamphlet found in a dumpster in a remote village somewhere, without electricity or internet. They make the board out of paper and use buttons form stones, and try to 'play Go.' Does this happen anymore?
How about a married couple picking up the game and trying to play it? Two friends? Two family members? Or even a solo person who wants to understand the rules before playing online. Why can't they learn simple rules and play on their own? Why do they need to seek a club or expert advice on the Internet when a simple alternative exists that lets them play by the rules confidently, and once they have enough games under their belt they can
easily learn the Japanese rules?
And even if it does - I assert that those two will never really play any serious Go unless they get exposed to the culture and the community surrounding the game - and this includes more materials, help, and advice. Without it, regardless of the scoring method, they will probably shortly abandon Go and start playing Snakes and Ladders or something.
Absurd. They will much more likely never seek to get further into Go if there are unnecessary obstacles.
It is very hard for me to accept that with so much potential help around the choice of scoring method can make or break a Go player. Go offers much bigger challenges that that, especially to a beginner, and with a little help the scoring is easily accomplished. And if at some point there is no help around, nothing is stopping them from playing things out and learning... even if one of them loses a point by mistake.
The problem with such help is that it is hand-holding and doesn't dispel the logical confusion. It doesn't let them
confidently play games and
learn by doing on their own. And losing
several points to prove a group is dead punishes the removal, leading to logical confusion and an impractical hurdle to actually playing with other beginners.
And anyways... the assertion was that with further play after disagreement the score can 'mysteriously' change. It sure can, but it is due to the beginners making mistakes, not to the fact of playing itself. And beginners will make mistakes regardless of scoring method. So to me the whole argument is bogus, sorry.
Again wallowing in ignorance. How does a player prove that a group is dead without losing points under Japanese rules? How can you act like this problem doesn't exist?
Bill Spight wrote:I am quoting part of the original post, because I think that, while the discussion is not strictly OT, it has long ago reached the point of negative utility for beginners.
I quoted it too, because it shows how badly beginners like him are brushed off by people who think the issue isn't a big deal. He
resigned rather than score the game. Fortunately he made his way here, and hopefully will get over the hurdle. How many people just give up instead? How can a beginner like this try to teach other beginners?
(Not that such discussions do not serve a purpose, but I don't think that they help beginners much.)
He explicitly asked which ruleset to learn from. If another beginner understands that Chinese-style rules can be simple, allowing for an easy jump to Japanese rules after enough experience, then that is useful.