Here is what I had in mind. (and I didn't post any variations). The small monkey jump seems to be ko - I thought it was alive against that, too, but I was wrong.Kirby wrote:Hey, ez4u. Actually, I read this variation, too, but then I was afraid of this response:ez4u wrote: The large knight's move is often a mistake, as it seems to be here. White should live with 2 through 6. Black can't play 7 because of 8, so White can play 'a' to live after Black connects.
Kirby's Study Journal
- Shaddy
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Re: Kirby's Study Journal
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Kirby
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Re: Kirby's Study Journal
Sounds selfish, but somehow, it is refreshing to know that other people can be wrong about variations, other than me :p
I may just be saying this since I just drank wine...
I may just be saying this since I just drank wine...
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Bill Spight
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Re: Kirby's Study Journal
You're right. The ko in the SGF file was Kirby's.Shaddy wrote:Here is what I had in mind. (and I didn't post any variations). The small monkey jump seems to be ko - I thought it was alive against that, too, but I was wrong.
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
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Kirby
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Re: Kirby's Study Journal
I've had a drought on winning. Finally, I was able to win a game. Here, I played KGS 1d.
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I will post variations later, but I have to go to my day job for now.
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I will post variations later, but I have to go to my day job for now.
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- ez4u
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Re: Kirby's Study Journal
When you pulled out your stones with
below, what was your plan if White captures them? I assume you would cut with
but White gets a lot of central strength.
Dave Sigaty
"Short-lived are both the praiser and the praised, and rememberer and the remembered..."
- Marcus Aurelius; Meditations, VIII 21
"Short-lived are both the praiser and the praised, and rememberer and the remembered..."
- Marcus Aurelius; Meditations, VIII 21
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Kirby
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Re: Kirby's Study Journal
@ez4u: The simple answer is that I overlooked the net 
Also, sorry I didn't get around to posting variations, yet. Mostly, I'll probably go over what I already mentioned in the SGF.
Yesterday, I had a match for the AYD, which I took quite some time on (and I lost
), so I didn't get to doing this, yet.
Also, sorry I didn't get around to posting variations, yet. Mostly, I'll probably go over what I already mentioned in the SGF.
Yesterday, I had a match for the AYD, which I took quite some time on (and I lost
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Kirby
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Re: Kirby's Study Journal
I played another game on KGS today against KGS 1d.
It's been awhile since I played rated KGS game, and I played too fast. He also played too fast, so it's kind of not really a go game. Well, it's go, but the strategy doesn't make sense.
Anyway, here's my review.
It's been awhile since I played rated KGS game, and I played too fast. He also played too fast, so it's kind of not really a go game. Well, it's go, but the strategy doesn't make sense.
Anyway, here's my review.
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Kirby
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Re: Kirby's Study Journal
Some problem areas.
Position 1 I played the marked move, but I don't think it's the biggest area, yet. The right side is still open, so I think it's bigger.
I should play here: I don't think black will play in the marked area.
Position 2 I was afraid of black's potential, so I played the marked move. But I think it's a bad move. If I try to make something in that area, black will get solid points in the marked area.
I think I'm already a bit behind because of my slow move from Position 1, but at this point, I should just stay calm and play normally.
Something like this:
I kind of like black's position, but I think it's my best option right now.
Position 3 To add to the mayhem, I started to move out with the marked stone. Seriously... What can I really expect here? While he's attacking my group, he'll get tons of points in the center and on the right.
AND I don't have the corner. I should still just take the corner, I think.
Position 4 I played the marked move, which is big, but my intention was to reduce black later. If my goal was to reduce, I should start out here: Or, if I'm patient, I can follow up: Though, black may be getting too big in this variation.
Anyway, the way I played in the game was inconsistent.
Position 5 The marked move is too simple minded. I think I should make a better connection: Knight's move can be cut, but I'll get strength if he cuts now.
Position 6 I'm being too aggressive. I can't even capture these stones.
I need to stop overplaying.
Just to reiterate the idea that it's too aggressive, I think he's fine if he just keeps pressing here: I can't really stop him: 'a' and 'b' are miai. So what am I really doing here?
Position 7 The move above is a normal move, but maybe I can play here: At least it's an annoying move by white.
Position 8 I played the marked move for a ko.
But of course, why not just play here??? Clearly, it's better. I think I have a good lead if I play this move.
But in the game, it was close, in my opinion, when he quit.
Position 1 I played the marked move, but I don't think it's the biggest area, yet. The right side is still open, so I think it's bigger.
I should play here: I don't think black will play in the marked area.
Position 2 I was afraid of black's potential, so I played the marked move. But I think it's a bad move. If I try to make something in that area, black will get solid points in the marked area.
I think I'm already a bit behind because of my slow move from Position 1, but at this point, I should just stay calm and play normally.
Something like this:
I kind of like black's position, but I think it's my best option right now.
Position 3 To add to the mayhem, I started to move out with the marked stone. Seriously... What can I really expect here? While he's attacking my group, he'll get tons of points in the center and on the right.
AND I don't have the corner. I should still just take the corner, I think.
Position 4 I played the marked move, which is big, but my intention was to reduce black later. If my goal was to reduce, I should start out here: Or, if I'm patient, I can follow up: Though, black may be getting too big in this variation.
Anyway, the way I played in the game was inconsistent.
Position 5 The marked move is too simple minded. I think I should make a better connection: Knight's move can be cut, but I'll get strength if he cuts now.
Position 6 I'm being too aggressive. I can't even capture these stones.
I need to stop overplaying.
Just to reiterate the idea that it's too aggressive, I think he's fine if he just keeps pressing here: I can't really stop him: 'a' and 'b' are miai. So what am I really doing here?
Position 7 The move above is a normal move, but maybe I can play here: At least it's an annoying move by white.
Position 8 I played the marked move for a ko.
But of course, why not just play here??? Clearly, it's better. I think I have a good lead if I play this move.
But in the game, it was close, in my opinion, when he quit.
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Kirby
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Re: Kirby's Study Journal
Takeaways From This Last Game
1. Don't play too quickly. This is a thinking game. Think.
2. Be patient, and don't jump into the opponent's area - don't overplay.
3. Play the biggest moves.
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As a side note, I am thinking about whether I should start making streaming go videos. Seems to be all the rage these days. I'm still deciding, though, since there's some allure to hiding behind an avatar on the forums.
1. Don't play too quickly. This is a thinking game. Think.
2. Be patient, and don't jump into the opponent's area - don't overplay.
3. Play the biggest moves.
---
As a side note, I am thinking about whether I should start making streaming go videos. Seems to be all the rage these days. I'm still deciding, though, since there's some allure to hiding behind an avatar on the forums.
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- oren
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Re: Kirby's Study Journal
Mask and a voice changer. Darth Vader live go streaming!Kirby wrote: As a side note, I am thinking about whether I should start making streaming go videos. Seems to be all the rage these days. I'm still deciding, though, since there's some allure to hiding behind an avatar on the forums.
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Kirby
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Re: Kirby's Study Journal
Last Year's Vacation
A little over a year ago now, I visited Korea again to visit my in-laws. Our second son was born about a year and a half ago, so we thought our family over there would appreciate seeing the kids.
A lot of people in Korea live in Seoul - there's over 10 million people living there, after all. But my in-laws are from a smaller town called Daegu (with only about two and a half million people). Here's where we're talking about:

It's a nice city. Compared to Seoul, there's not much pollution - probably since there are fewer people living there.
As beautiful as it is, there was something different this time. I've been to Daegu several times before, and there were always interesting sites to see. But, again, something was different. Well, what was different? The answer... we were travelling with kids this time. And when travelling with young kids, there's one thing to do when you go outside. And only one thing:
And as fun as that thing is, I've gotta admit... It's pretty much the same in Korea as it is in America. I mean, c'mon! Did we travel over 5000 miles to do what we could do in our back yard? Well, yes, it's true - we were mainly there to visit in-laws. But I like to explore and enjoy things unique to Korea while I'm there.
Perhaps my wife observed this. Or perhaps she was just feeling generous. In any case, arrangements were made for me to take some classes at 하늘바둑교실 - "Sky Baduk School". Basically, it was a go school for little kids. But a teacher there - maybe about 5d on KGS - gave me a few lessons.
During my time there, I noticed a sign hanging on the wall. It looked similar to this:

Some may already be familiar with what these are. On Senseis Library, these are known as the "10 Golden Rules" of go (http://senseis.xmp.net/?TheTenGoldenRulesList). Some of these are quite easy to translate and match those on Senseis Library. Others don't seem to fit with the English translations there that well.
So that we're on the same page, I'll give some translations that I think are appropriate:
1. 부득탐승: If I'm greedy for the win, I cannot win.
2. 입계의완: When entering my opponent's influence, don't go in too deep.
3. 공피고아: Before attacking my opponent, first take a look at my own defects and my own ability.
4. 기자갱선: Give up unimportant stones to take sente.
5. 사소취대: Don't go for the small profit I see before my eyes; instead, look broadly and go for what's important.
6. 봉위수기: When in danger, I've got to know how to sacrifice.
7. 신물경속: Don't be hasty or rash; exercise caution.
8. 동수상응: If my opponent moves, move together with him; If my opponent stops, stop together with him.
9. 피강가보: In the event that my opponent is strong, plan for the safety of my own stones.
10. 제고취화: When fighting with my opponent and my stones are lonely, choose peace as the first option.
-------------------
It was quite some time ago that I saw this sign - over a year ago at the Sky Baduk School. At the time, I thought the sign was novel, but I didn't think much of it. But after a game like today - one that was so sloppy, and which I cannot be that proud of... I think it's time to revisit these rules.
Every game I review, I want to evaluate these rules, and use that as a basis for evaluating the game. These "Golden Rules" are quite old, and have stood the test of time. I think it's time to try to apply them to my own go.
Looking at this last game, there are clearly rules that I broke. Let's take a look at a few:
#7: Don't be hasty or rash; exercise caution. Clearly, my cut here does not exercise caution. It looks like I'm saying, "Screw caution. Let's party!" Reading just 3 moves ahead, I would see that it's futile to try to cut these stones. There's no way I can get a good result.
Obviously, this cut was rash.
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#5: Don't go for the small profit I see before my eyes; instead, look broadly and go for what's important. Is area in which I just played really the most important area? Clearly, I can get more points by invading the 3-3. And furthermore, the black potential in the center, top, and right is much bigger. Why do I want to fight in such a small area?
I looked at the small profit before my eyes.
---
These are just a couple of examples, but I think that there are many more I can find in my games. I will try harder to find violations of these rules in my games.
Okay. That's enough of that rant. Thanks for reading
A little over a year ago now, I visited Korea again to visit my in-laws. Our second son was born about a year and a half ago, so we thought our family over there would appreciate seeing the kids.
A lot of people in Korea live in Seoul - there's over 10 million people living there, after all. But my in-laws are from a smaller town called Daegu (with only about two and a half million people). Here's where we're talking about:

It's a nice city. Compared to Seoul, there's not much pollution - probably since there are fewer people living there.
As beautiful as it is, there was something different this time. I've been to Daegu several times before, and there were always interesting sites to see. But, again, something was different. Well, what was different? The answer... we were travelling with kids this time. And when travelling with young kids, there's one thing to do when you go outside. And only one thing:
Perhaps my wife observed this. Or perhaps she was just feeling generous. In any case, arrangements were made for me to take some classes at 하늘바둑교실 - "Sky Baduk School". Basically, it was a go school for little kids. But a teacher there - maybe about 5d on KGS - gave me a few lessons.
During my time there, I noticed a sign hanging on the wall. It looked similar to this:

Some may already be familiar with what these are. On Senseis Library, these are known as the "10 Golden Rules" of go (http://senseis.xmp.net/?TheTenGoldenRulesList). Some of these are quite easy to translate and match those on Senseis Library. Others don't seem to fit with the English translations there that well.
So that we're on the same page, I'll give some translations that I think are appropriate:
1. 부득탐승: If I'm greedy for the win, I cannot win.
2. 입계의완: When entering my opponent's influence, don't go in too deep.
3. 공피고아: Before attacking my opponent, first take a look at my own defects and my own ability.
4. 기자갱선: Give up unimportant stones to take sente.
5. 사소취대: Don't go for the small profit I see before my eyes; instead, look broadly and go for what's important.
6. 봉위수기: When in danger, I've got to know how to sacrifice.
7. 신물경속: Don't be hasty or rash; exercise caution.
8. 동수상응: If my opponent moves, move together with him; If my opponent stops, stop together with him.
9. 피강가보: In the event that my opponent is strong, plan for the safety of my own stones.
10. 제고취화: When fighting with my opponent and my stones are lonely, choose peace as the first option.
-------------------
It was quite some time ago that I saw this sign - over a year ago at the Sky Baduk School. At the time, I thought the sign was novel, but I didn't think much of it. But after a game like today - one that was so sloppy, and which I cannot be that proud of... I think it's time to revisit these rules.
Every game I review, I want to evaluate these rules, and use that as a basis for evaluating the game. These "Golden Rules" are quite old, and have stood the test of time. I think it's time to try to apply them to my own go.
Looking at this last game, there are clearly rules that I broke. Let's take a look at a few:
#7: Don't be hasty or rash; exercise caution. Clearly, my cut here does not exercise caution. It looks like I'm saying, "Screw caution. Let's party!" Reading just 3 moves ahead, I would see that it's futile to try to cut these stones. There's no way I can get a good result.
Obviously, this cut was rash.
---
#5: Don't go for the small profit I see before my eyes; instead, look broadly and go for what's important. Is area in which I just played really the most important area? Clearly, I can get more points by invading the 3-3. And furthermore, the black potential in the center, top, and right is much bigger. Why do I want to fight in such a small area?
I looked at the small profit before my eyes.
---
These are just a couple of examples, but I think that there are many more I can find in my games. I will try harder to find violations of these rules in my games.
Okay. That's enough of that rant. Thanks for reading
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Kirby
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Re: Kirby's Study Journal
I played another game today against KGS 1d. I lost, and I deserved it. I maybe had a chance to get lucky, but it would have been just luck.
I primarily contribute the loss to ignoring one of the rules I mentioned from yesterday:
Here is my review.
I primarily contribute the loss to ignoring one of the rules I mentioned from yesterday:
I clearly ignored this rule this game. And I paid for it dearly. I tried to remember these proverbs, and remembered at certain points, especially during the opening. But eventually, I forgot.Kirby from Yesterday wrote:9. 피강가보: In the event that my opponent is strong, plan for the safety of my own stones.
Here is my review.
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- Shaddy
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Re: Kirby's Study Journal
I could make more comments, but I want to point out 56. It's common in KGS low dan games, we love to start reductions with peeps like that. It feels good, and it's usually dead wrong (aji keshi).
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Kirby
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Re: Kirby's Study Journal
Problem Areas
Position 1 I played the marked move, but given black's central influence, maybe it's not the best strategy.
Perhaps I can approach this way: Position 2 I approached on the bottom here, but I should be more concerned with black's center. It's a loss locally, but perhaps I can approach high in this case: If it continues as expected, black gets points, but I already have some points, too: Something like this?
I'm not quite sure.
Position 3 BIG mistake. As I said, I ignored the proverb about thinking of the safety of my group.
I should play here: It was a huge mistake not to help my group.
---
These are only three positions, but I think they are big issues in terms of strategy, and really affected the flow of the game. Maybe I could have lived, or maybe not after Position 3.
But it doesn't matter. I ignored a big rule, and let my group get attacked. The corner profit wasn't worth it.
I don't know why my mind switched to that area.
So from this game, I really want to remember the rule: PLAN FOR SAFETY FIRST WHEN THE OPPONENT IS STRONG.
Position 1 I played the marked move, but given black's central influence, maybe it's not the best strategy.
Perhaps I can approach this way: Position 2 I approached on the bottom here, but I should be more concerned with black's center. It's a loss locally, but perhaps I can approach high in this case: If it continues as expected, black gets points, but I already have some points, too: Something like this?
I'm not quite sure.
Position 3 BIG mistake. As I said, I ignored the proverb about thinking of the safety of my group.
I should play here: It was a huge mistake not to help my group.
---
These are only three positions, but I think they are big issues in terms of strategy, and really affected the flow of the game. Maybe I could have lived, or maybe not after Position 3.
But it doesn't matter. I ignored a big rule, and let my group get attacked. The corner profit wasn't worth it.
I don't know why my mind switched to that area.
So from this game, I really want to remember the rule: PLAN FOR SAFETY FIRST WHEN THE OPPONENT IS STRONG.
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Kirby
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Re: Kirby's Study Journal
Good point, I didn't think about that much.Shaddy wrote:I could make more comments, but I want to point out 56. It's common in KGS low dan games, we love to start reductions with peeps like that. It feels good, and it's usually dead wrong (aji keshi).
I did think a little about the peep before playing it, but I didn't see a way to use the aji in another way.
But I think you are probably correct. The extra white stone doesn't do much, and black has a solid wall after the peep.
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