hyperpape wrote:palapiku wrote:Qwerty makes it worse in my opinion. Why isn't it at least jkl; ? Are you supposed to move your entire hand left if you want to use all four? What a joke.
Strike all four at once? Yes, that would require moving your hand...
Seriously, I'm not quite sure what you mean or why you say it. Could you clarify?
They're the cursor movement keys by tradition from the original vi (before arrow keys existed on most keyboards - in vim you can also use the keyboard cursor keys, but it's often faster to use hjkl if you have them coded in your brain, as you don't have to move off the home row.)
h=left, j=down, k=up, l=right
If you play roguelike games, the movement keys in the "traditional roguelike" key map are also hjkl - plus yunm for the diagonals on everything but the original Rogue, I think - IIRC Rogue had no diagonal movement.
So yeah, when you're moving the cursor (or your @ adventurer) you've probably shifted one key to the left from the right hand's home. But that obviously takes less time than lifting your hand (I'm a palm-rester) and moving it all the way over to the arrows. But I guess in the Dvorak layout they're split between the two hands (haven't tried it myself, so I don't know.)
I have to confess a bad habit though - I tend to play Nethack with the IBM keymap and "number_pad:on"