Posted: Wed Mar 05, 2014 6:54 am
peti29 wrote:I've heard referring to fundamentals many times but I don't get it.
Probably if you are already a master of the game then you'll understand "fundamentals"...
Life in 19x19. Go, Weiqi, Baduk... Thats the life.
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peti29 wrote:I've heard referring to fundamentals many times but I don't get it.
Probably if you are already a master of the game then you'll understand "fundamentals"...
Knotwilg wrote:As I have stated many times, for those who know me, "Lessons in the fundamentals" is a great book to read but it doesn't really teach you anything about the fundamentals. It talks about fundamentals a whole lot in the sense of using the word "fundamentals".
{snip}
It is somewhat provocative to dismiss Kageyama, I know. I think he wrote for a Japanese audience, who somehow was already past the first level of the fundamentals, so that referring to them without really explaining them was sufficient.
I didn't want to strengthen white's wall so I tenukied there. I thought the B-5 stone is not dangerous because it's already shoulder-hit. I played many (probably too many) tenukies in this game.
I should have played B-17, right? I went for the potential of development on the top side but maybe I should have pressured those white stones instead.
doesn't feel right. I should have put more thinking into playing this move. I was like "3 stones of wall >> 4 spaces of jump", there.
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I didn't want to make that white group strong so I think I was too afraid to go near. It ended up developing way too easy. At the end I tenukied, not knowing what to do.
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"shouldering" that space for myself on the bottom seemed a good idea. I'm not sure it was good or bad.
for some reason I felt a simple connection would not be enough there. I don't know why. So I played this fancy move.
is ja-choong soo, right?
: ok, white has two big corners, but black has a big corner too and all the influence in the world. How did I end up losing?
was clever( Emphasis added. ) Were you counting (assessing the situation) periodically, throughout the game ?peti29 wrote:why did I lose this game so badly? I was feeling good throughout the game
peti29 wrote:My question: why did I lose this game so badly? I was feeling good throughout the game and though I thought maybe I was going to lose because of the two big white corners nowhere did I anticipate a 20+ points loss.
: white has 25 pts in lower right and 18 pts in lower left corner. Black has 25 points upper right, about 10 points at the bottom and maybe 8 points at left side. Thus - except for upper left corner, where white has some additional points, the secured amount of territory is more or less equal.
,
and
look especially bad) black has a very huge influence zone comprising the center and the whole left side. If you played e. g. K13 etc. on move
in order to further enclose the white groups from the center, white would be more or less forced to invade, if he doesn't want to lose by 50+ points of territory. After his invasion, you can harass his weak groups, thereby secure a lot of territory and use your momentum to either kill a group or create weaknesses in one of his other groups.
you invaded in a white zone, which was still open to the right and could eventually be converted to 5 points later. Within the next moves, you created a "toothpaste" shape (
!) and let white fill in your moyo with a strong group. I think this is the sequence, where the game turned.
atari at C14 ?
seems strange to me: W jumps into your area, and your first reaction is to run away ??Hi Peti,peti29 wrote:Jumping into the corner whenever I get pincered has become a reflex to me.
I should learn other responses but right now I don't know any better.
peti29 wrote:If I jump to F-6 white will close the corner (maybe D-3 or E-3). Then I can H-4 but then white can link under around F-2?
Does this discussion help you understand a little better why you want topeti29 wrote:Jumping into the corner whenever I get pincered has become a reflex to me.