Re: Starcraft II
Posted: Mon Dec 06, 2010 1:19 pm
MountainGo wrote:You won that?! I can't think of any way to stop those Roaches from walking up into your main and killing everything there. Replay or it didn't happen!Araban wrote:Just played the biggest comeback game...I'll leave a screenshot of just how bad of a pinch I was in: http://imgur.com/Uf0Xy.jpg
I guess it's like tsumego...Protoss to live.
Interesting SimCity by the way. I like how protected the cannon in back is. What type of hole is that into the nat? Can Stalkers fit through that?
I'll up the replay when I get home, although I didn't play very well that game despite the comeback :/. Basically I managed to fend it off by barely getting 2 VRs out in time, losing a good handful of probes and my ground army. Tbh, it wasn't me playing well that saved the game, but my opponent making huge decision mistakes (e.g: letting his roaches burn to death from fully charged VRs trying to do as much damage as possible in my base rather than retreating, letting his lair die to VRs without an overseer, allowing me to get DTs, etc.). And regarding the sim-city, it's something I'm still trying to get used; the BO in the game was 15 Nexus and I'm still trying to find the best positioning of buildings to place cannons near. I only 15 Nexus on maps like Scrap or Shakuras for PvZ.

