Page 6 of 6

Re: scoring

Posted: Tue Dec 24, 2013 6:54 pm
by cyclops
Maybe that is big fun. Playing capture go with several players each with his own color. If everyone plays naive strategy then first the rest going after the strongest player and so on until the two weakest players remain. But how to optimalise strategy? Interesting? Can we do that on KGS?

Re: scoring

Posted: Tue Dec 24, 2013 8:24 pm
by darWIN
[/quote] How do you do this? Do players intentionally take on risk for the sake of fun? Because I think that if my goal is to avoid being captured (ignoring how much territory we make), I can do that against anyone except perhaps someone far stronger than me.[/quote]

Well, you're just trying to surround the opponent's pieces. You're definitely trying to avoid being captured. people are hard to catch and you have to remember that. I mean, they can move, they can escape you trying to capture them, so it's a challenge. I mean, how do you capture someone who can move? Who you need more pieces to place than they have? Where do you begin? How do you figure out how to do it? Especially with the complex shapes that develop on the board. will it just be a pointless chase across the board? This was my thinking when I first played, but as I was to learn, no, there were a myriad of interesting situations, and capturing the opponent was definitely possible. You just play until you agree to stop. The entire board can become filled with pieces, instead of territory Go which sometimes looks like people making empty boxes.

It's fulfilling to me to know that I'm good at trapping people. Those are the interesting situations.

Re: scoring

Posted: Tue Dec 24, 2013 8:28 pm
by darWIN
cyclops wrote:Maybe that is big fun. Playing capture go with several players each with his own color. If everyone plays naive strategy then first the rest going after the strongest player and so on until the two weakest players remain. But how to optimalise strategy? Interesting? Can we do that on KGS?


Well, I just play to optimize my strategy. I just guess and experiment to see what works and what doesn't and that way I get better.