I wonder if the java version or OS made the difference. I am using a linux machine,
dual core, 8G of memory, quite low end machine. The java verison I am using is:
$ java -version
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
I would say in my setting, the Orego version 7.08 is probably more than 9 stones weaker than gnugo, it probably ranks below 20 kyu in DGS.
Re: Engine Tournament
Posted: Tue Aug 01, 2017 4:58 pm
by Cyan
Here are estimates of goratings elo of different bots (from various sources and also my own testing). GPU is assumed to be high-end (e.g. 1080 Ti). Good to put things into perspective.
AlphaGo ~4800 elo
Ke Jie ~3700 elo
DeepZenGo ~3600 elo
Average pro =3000 elo
Ray GPU ~2700 elo
Leela GPU ~2500 elo
Hira GPU ~2300 elo
Leela ~2100 elo
Zen 6 ~2100 elo
Hira ~1900 elo
DarkGo ~1600 elo
Pachi ~1300 elo
1k player ~1000 elo
Re: Engine Tournament
Posted: Wed Aug 02, 2017 7:11 am
by as0770
Shoreline wrote:I wonder if the java version or OS made the difference. I am using a linux machine,
dual core, 8G of memory, quite low end machine. The java verison I am using is:
$ java -version
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
I would say in my setting, the Orego version 7.08 is probably more than 9 stones weaker than gnugo, it probably ranks below 20 kyu in DGS.
This is my Java version:
java -version
openjdk version "1.8.0_131"
OpenJDK Runtime Environment (build 1.8.0_131-8u131-b11-2ubuntu1.16.04.3-b11)
OpenJDK 64-Bit Server VM (build 25.131-b11, mixed mode)
Does Orego use all the available time? Maybe you use a time setting that Orego doesn't support and it moves faster.
Re: Engine Tournament
Posted: Wed Aug 02, 2017 10:19 am
by Shoreline
as0770 wrote:
Shoreline wrote:I wonder if the java version or OS made the difference. I am using a linux machine,
dual core, 8G of memory, quite low end machine. The java verison I am using is:
$ java -version
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
I would say in my setting, the Orego version 7.08 is probably more than 9 stones weaker than gnugo, it probably ranks below 20 kyu in DGS.
This is my Java version:
java -version
openjdk version "1.8.0_131"
OpenJDK Runtime Environment (build 1.8.0_131-8u131-b11-2ubuntu1.16.04.3-b11)
OpenJDK 64-Bit Server VM (build 25.131-b11, mixed mode)
Does Orego use all the available time? Maybe you use a time setting that Orego doesn't support and it moves faster.
The Orego in my machine moves bleedingly fast, may be 1 second per move. It can play 5 or 10 different games within 10 seconds.
How can I change the time setting in GTP command? Maybe that is the issue.
Checked GTP manual and list_commands of Orego, found 2 commands is related "time_settings" "time_left". Not sure how to use them in games.
Re: Engine Tournament
Posted: Wed Aug 02, 2017 10:31 am
by as0770
Shoreline wrote:
as0770 wrote:
Shoreline wrote:I wonder if the java version or OS made the difference. I am using a linux machine,
dual core, 8G of memory, quite low end machine. The java verison I am using is:
$ java -version
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
I would say in my setting, the Orego version 7.08 is probably more than 9 stones weaker than gnugo, it probably ranks below 20 kyu in DGS.
This is my Java version:
java -version
openjdk version "1.8.0_131"
OpenJDK Runtime Environment (build 1.8.0_131-8u131-b11-2ubuntu1.16.04.3-b11)
OpenJDK 64-Bit Server VM (build 25.131-b11, mixed mode)
Does Orego use all the available time? Maybe you use a time setting that Orego doesn't support and it moves faster.
The Orego in my machine moves bleedingly fast, may be 1 second per move. It can play 5 or 10 different games within 10 seconds.
How can I change the time setting in GTP command? Maybe that is the issue.
I use game in x for my testing because this works with most engines. The gtp command is:
time_settings 3600 0 0
for a game in 60 minutes. But Orego uses some more time as allowed.
Re: Engine Tournament
Posted: Wed Aug 02, 2017 11:53 am
by Shoreline
as0770 wrote:
I use game in x for my testing because this works with most engines. The gtp command is:
time_settings 3600 0 0
for a game in 60 minutes. But Orego uses some more time as allowed.
THanks for the information. I think you nailed the issue already correctly. I tried your setting and found Orego runs
about 40 seconds per move and it is much stronger player. Now I settled down to
time_settings 600 60 0 roughly at 10 to 20 seconds per move in my machine.
I had downloaded DarkGo.
I had downloaded also CUDA. Unfortunately CUDA requires NVIDIA driver v.375 or higher, but v.375 driver tells, that with my video card can work drivers v.340 or lower (card has 32 CUDA cores and 256 MB memory)...
I had downloaded also go.train and go.weights. And there is a lot of cfg files, but it isn't any description. Can anybody tell me, how is it possible to run darknet in gtp mode with maximum strong (including pondering, neural network), using 2 CPU cores, up to 8 GB memory and up to 2 min / move time?
Re: Engine Tournament
Posted: Sat Sep 30, 2017 10:46 pm
by as0770
Unfortunately AQ can't play my tournament because of some issues: AQ always ponders and it uses the GPU very effectively so that other engines get less GPU power. Beside that Rayon and Oakfoam don't work together with AQ because of a cuda memory error. It was possible to set up a match between Leela and AQ with ponder on for both engines where Leela reaches around 35% of it's playouts with full power. So I gave AQ 2h/game and Leela 4h/game. Still I can't control what is happening on the GPU during the games, but I think the conditions are as fair as possible. BTW DarkGo was able to win one of four games against AQ during my tests.
2h/game (Leela 4h/game because Leela gets only ~35% and AQ ~65% GPU time), pondering on (can't be switched off in AQ), 4 threads, 2 (AQ 4) GB on 4 x Intel® Core™ i5-4210H CPU @ 2.90GHz, 8 GiB Ram and GeForce 840M/PCIe/SSE2
When you are planning to include latest versions of leela and Ray?
Re: Engine Tournament
Posted: Tue Oct 03, 2017 5:09 am
by as0770
aTan wrote:When you are planning to include latest versions of leela and Ray?
I'll add Leela with the official release, unfortunately I am still not able to compile the latest version Rayon...
Re: Engine Tournament
Posted: Sat Oct 07, 2017 1:44 am
by q30
I had downloaded CUDA older version and NVIDIA driver v.340. But while executing command "./darknet go test cfg/go.test.cfg go.weights" I get error: "CUDA Error: invalid device function"... And what about how is it possible to run darknet in gtp mode with maximum strong (including pondering, neural network), using 2 CPU cores, up to 8 GB memory and up to 2 min / move time?