What i meant was, for next move, try to run fuego twice, one with min playout 23 , the other 2500 min playout, and see if the chosen move ,and the rate between explored moves, changes.topazg wrote:
If we're talking about sufficient data points to improve play beyond chance, then I suspect 1 move won't tell us much
i propose to do it only for next move because maybe esmeralddemon as a life and no time to run all those experiments for our enjoyment
Unfortunatly i don t have much time at home those days and compiling/running fuego at work might be a liiittle too much
Very interesting thread anyway
I really wish i had some time to burn on that.
My previous job was on automated software translation base on statistical algos, it was really a blast, so if i have been able to work on translation without being a linguist, i hope i could work on a MC go engine without knowing how to play.
Unfortunatly i am not sure that go engine dev really pays up the bills ...