Kirby wrote:If you want to play without the stress of distractions, houses catching on fire, or misclicks... Then, simply play a free game.
Humm... I can never play another rated game now, because my house might catch on fire.
Kirby wrote:If you want to play without the stress of distractions, houses catching on fire, or misclicks... Then, simply play a free game.
Javaness2 wrote:Kirby wrote:Yep, that's the policy that I am arguing against. Feel free to argue against time settings on games, if you'd like.
Well can you tell me what your argument is?
xed_over wrote:Kirby wrote:If you want to play without the stress of distractions, houses catching on fire, or misclicks... Then, simply play a free game.
Humm... I can never play another rated game now, because my house might catch on fire.
Kirby wrote:xed_over wrote:Kirby wrote:If you want to play without the stress of distractions, houses catching on fire, or misclicks... Then, simply play a free game.
Humm... I can never play another rated game now, because my house might catch on fire.
You can play a rated game, but if your house catches on fire, I don't think that it justifies escaping. You should resign the game and give your opponent the win, IMO. That's because it is your house, and you are the one that is backing out of the game that you agreed to.
Of course, if there were an option for a mutually agreed-upon postponement of the game, you could request with your opponent that you resume the game later, once you have put the flames out.
Kirby wrote:You can play a rated game, but if your house catches on fire, I don't think that it justifies escaping. You should resign the game and give your opponent the win, IMO. That's because it is your house, and you are the one that is backing out of the game that you agreed to.
Of course, if there were an option for a mutually agreed-upon postponement of the game, you could request with your opponent that you resume the game later, once you have put the flames out.
Javaness2 wrote:What if it is your opponent who started the fire, would the rule still apply?
judicata wrote:...
I honestly respect your position, and find it interesting. You fundamentally disagree with a concept of agreements and contracts: i.e., that breaking (or breaching) implied promises, or the occurrence of certain external forces ("force majeure") can excuse fully performing the agreement. I disagree with you on this point, but do so respectfully.
judicata wrote:...
Admirable consistence on your part, Kirby. But if my house is on fire, I am either (a) grabbing my laptop and getting the heck out (or putting the fire out) or (b) just leaving my computer. With (b), I might lose on time but, more likely, I'll disconnect when my router fries.
...
judicata wrote:I honestly respect your position, and find it interesting. You fundamentally disagree with a concept of agreements and contracts: i.e., that breaking (or breaching) implied promises, or the occurrence of certain external forces ("force majeure") can excuse fully performing the agreement. I disagree with you on this point, but do so respectfully.
Force majeure (French for "superior force"), also known as cas fortuit (French) or casus fortuitus (Latin),[1] is a common clause in contracts that essentially frees both parties from liability or obligation when an extraordinary event or circumstance beyond the control of the parties, such as a war, strike, riot, crime, or an event described by the legal term "act of God" (such as flooding, earthquake, or volcanic eruption), prevents one or both parties from fulfilling their obligations under the contract.[2]
However, force majeure is not intended to excuse negligence or other malfeasance of a party, as where non-performance is caused by the usual and natural consequences of external forces (for example, predicted rain stops an outdoor event), or where the intervening circumstances are specifically contemplated.
danielm wrote:This is a straw man, Kirby does no such thing.
First of all, "force majeure" of course doesn't apply in the vast majority of the cases. To quote Wikipedia:
No punishment aside from constantly creating new accounts?karaklis wrote:KGS says that it punishes escapers after they have escaped (maybe) 10 times, which in most cases will never happen, since they simply create a new account after 9 escapes. So in practice there is no punishment.
This is a bit stubborn--you've talked to such people on these very boards!Kirby wrote:Again, disconnections can be handled by providing a short time limit for users to return. This still eliminates escapers, and also aids people that are playing with poor connections (if such people still exist these days). (emphasis added)
karaklis wrote:KGS says that it punishes escapers after they have escaped (maybe) 10 times, which in most cases will never happen, since they simply create a new account after 9 escapes. So in practice there is no punishment.
Helel wrote:What is the point of all this arguing?
If arguments could change wms mind on this matter, do you not think that would have happened long ago?
The solution to the "escaper problem" is easy. If you don't like the KGS way of doing things, then don't play there!