Re: Now I get to play on IGS :-)
Posted: Thu May 20, 2010 3:11 pm
Mef wrote:Your analogy to software in this case is poor, perhaps a better analogy would be "there is a game that is fun to play, however in a small percentage of time when it is played, there is a delay in recording the score obtained to the high scores list."
- Leaver accounts can be abandoned too. However the point wasn't score, but unhandled termination of game where the other player is left wondering what just happened. Analogy with software crash is quite appropriate in this respect.
There are many solutions to this. One is the research on typical disconnecter behavior versus typical escaper behavior. Disconnecter loses connection; quitter presses the X button. Disconnecter wants to get back to finish the game; quitter doesn't. Adjourning a game makes sense only with both players' consent. Based on this information we can start proposing solutions to discourage escaping behavior while causing minimal harm to those with bad connections. I assert that the solution has to be in code. Else we'll continue to have these escaper threads no one likes, right?
Mef wrote:Personally, I've attempted to recall / estimate the criteria that were kept in mind when revising the KGS escaper system, and base a judgment using that. It may be that you disagree or think other criteria are important (which is perfectly reasonable), but I think in order to establish something as a problem, it would be nice to at least list proposed goal it is failing to achieve, or perhaps present a factor that was overlooked and argue for why it is important. Presenting a hypothetical anecdote to declare something a problem without a listing a realistic means of measuring or evaluating it makes it much more difficult to evaluate what might be the best way to solve said problem.
- Those four tenets were all reasonable. I don't disagree. While that's true, it might be worthwhile to discuss why the current system creates so many complaints about escapers. Might escaping be the most discussed problem in English Game Room?
I'd like to help, but this topic is surrounded by negativity. Many people complain about the system without offering helpful feedback. I understand that it's a frustrating experience having to deal with escaper. Been there myself a couple of times.