Re: A new server is being developed: Kaya.gs
Posted: Wed Aug 24, 2011 3:29 am
@daniel_the_smith : I see your point. One cannot get rid of counting completely, but I still do believe that a bangneki-no-money system reduces (not eliminates) the importance of positional judgement on the overall board.
Apart from counting, another advantage of bangneki-no-money system is that the games are more likely to be exciting until the very last move.
By the way, I am aware of the Hahn system but never tried it. But the system I had in mind is different than Hahn system. Hahn system rewards big wins, but still the term "win" is still more important than "big". What I had in mind is a different system.
For example I register to the server, I initially have 10,000 points. I play a game and end the game ahead by 30 points (I refrain from using the word "win"), I end up with 10,030 points and my opponent with 9970 points. New people joining the system, brings new funds. A difference of X hundred points means a handicap stone, etc etc etc.
I am sure anyone can come up with some objections on why such a system would not work. But if there is the desire one can make it work.
But what I understood from the reactions on my proposal, there is no such desire anyway
So, forget about all these and let me have a look at my dragongoserver games
Apart from counting, another advantage of bangneki-no-money system is that the games are more likely to be exciting until the very last move.
By the way, I am aware of the Hahn system but never tried it. But the system I had in mind is different than Hahn system. Hahn system rewards big wins, but still the term "win" is still more important than "big". What I had in mind is a different system.
For example I register to the server, I initially have 10,000 points. I play a game and end the game ahead by 30 points (I refrain from using the word "win"), I end up with 10,030 points and my opponent with 9970 points. New people joining the system, brings new funds. A difference of X hundred points means a handicap stone, etc etc etc.
I am sure anyone can come up with some objections on why such a system would not work. But if there is the desire one can make it work.
But what I understood from the reactions on my proposal, there is no such desire anyway
So, forget about all these and let me have a look at my dragongoserver games