Deliberate practice
Posted: Mon Jun 16, 2014 8:10 am
Although the term has been used in some of the discussions on improvement, I find that there is a lack of records of "deliberate practice" or perhaps a lack of such practice altogether. When I browse through the study journals, I will find a lot of
* game analysis through self review or requested review (which is great)
* tsumego (which is universally agreed to be necessary)
* pro game study (which I find not very efficient)
* technical discussions (mostly on opening)
What I seldom see is a game review request with "In the following 10 games I tried to get into the endgame with not too high a disadvantage and then apply good endgame techniques to clinch or reverse the game".
Or, "I want to improve in ko fights, so I set up some games to play a ko whenever an opportunity came up. Can you tell me (a) if I fought them well, and (b) if I should have started the kos in the first place"
Or ... you can invent your own deliberate practice.
Go players seem to think that studying tsumego or replaying pro games or acquiring some knowledge will magically integrate into their games, which it probably does. However, I think that studying one subject at a time and forcefully integrating it into one's game, to see the concept at work, is the fastest way to improve. The idea includes self review, which is the best study method even for games where trying to win.
Deliberate practice and integration is also a great antidote for fear of losing. If you disregard the end result and concentrate the feedback around the implementation of an acquired idea, then it will be much easier to play for improvement and not for victory.
Does anyone have experience with such learning? Or is go simply too complex to concentrate on one technique/concept at a time?
* game analysis through self review or requested review (which is great)
* tsumego (which is universally agreed to be necessary)
* pro game study (which I find not very efficient)
* technical discussions (mostly on opening)
What I seldom see is a game review request with "In the following 10 games I tried to get into the endgame with not too high a disadvantage and then apply good endgame techniques to clinch or reverse the game".
Or, "I want to improve in ko fights, so I set up some games to play a ko whenever an opportunity came up. Can you tell me (a) if I fought them well, and (b) if I should have started the kos in the first place"
Or ... you can invent your own deliberate practice.
Go players seem to think that studying tsumego or replaying pro games or acquiring some knowledge will magically integrate into their games, which it probably does. However, I think that studying one subject at a time and forcefully integrating it into one's game, to see the concept at work, is the fastest way to improve. The idea includes self review, which is the best study method even for games where trying to win.
Deliberate practice and integration is also a great antidote for fear of losing. If you disregard the end result and concentrate the feedback around the implementation of an acquired idea, then it will be much easier to play for improvement and not for victory.
Does anyone have experience with such learning? Or is go simply too complex to concentrate on one technique/concept at a time?