In general, all aspects of the game have influence in how strong we play. And no two of us are exactly equal in any one of these aspects, even if we have identical overall strength/rank. Given any two 5d players - one of them will *always* be stronger in the opening theory, and one (maybe even the same one) will *always* be stronger in fighting, and so on... But they are still both 5d players, and you cannot really predict the outcome of the game.
Weaknesses in one area can be compensated by strengths in another area. By this token, weakness in opening can be compensated by strong play in later parts of the game. There are countless examples of games where one player came out from opening with inferior position and yet still won the game.
The problem with being weak in the opening (as opposed to being weak in, for example, yose) is really twofold:
- Opening happens in pretty much every game, so weakness in this area will affect every game. In comparison, not every game has yose.
- Opening happens very early in the game, so any mistakes in that phase mean that you will face an uphill battle for many moves.
In addition, opening mistakes are often not immediately apparent, so they are much harder to pinpoint and fix.
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@RJ:
I am sure you are thinking right, but some stuff you say is just questionable. For example:
RobertJasiek wrote:If you have not spent your 1000 hours on studying openings, do so now.
1000 hours? really? Do you realize it is like 6 solid months of full-time study, 8 hours a day, every weekday? And that with exclusion of anything else, like studying L&D, playing, going over pro games, etc... I am not sure who can really afford that. I find it strange to give advice to just "do so now". In real life, such study, if ever undertaken, takes long years for most of us.
RobertJasiek wrote:A 5d understanding the opening will practically always beat the 1d not understanding the opening
A 5d will practically always beat a 1d because a 5d is a 5d while a 1d is only a 1d.
While opening theory knowledge does play a role in such matchup, it is not really the decisive point.
Were you meaning to say that a 1d with superior opening theory will almost always beat a 5d with weak opening theory? This would make more sense in the context of your argument, although I would still find it highly questionable.
RobertJasiek wrote:There are those very young 4d/5d players without joseki and opening knowledge and with every fighting skill. Against a 5d with both solid opening and fighting knowledge, they almost always lose.
So basically, what you are saying is that given two 5d players, both strong in fighting, the one who is superior in opening theory almost always wins. I would say that the one with strong opening will most likely get a better position out of the opening, but this is all you can really say. There is more to Go than just fighting and opening theory.
Did you mean to say something like "given all other skills being equal, the player with stronger opening theory will win"? If so, I find it rather trivial. You could say the same about pretty much any skill which combines into our overall strength.
And even then, what you say is not necessarily the case, anyways. If both are 5d, then theoretically they both have 50% chance of winning in any given game. My guess is that the one with strong fighting and weak opening is actually *very* strong in fighting, like 6-7d level, and so can compensate for his weak(er) opening. Otherwise he would not be a 5d to begin with.