Beta release of SGFGrove.js
Posted: Sun Mar 15, 2015 8:56 am
Hi,
I'm releasing SGFGrove.js, a type-ware SGF parser/composer intended for the browser.
https://github.com/anazawa/sgfgrove
Features:
- no dependencies, while the tests require Node.js
- convert a SGF property value to the appropriate JavaScript type
- extendable, i.e. you can add game-specific properties other than go
- supports old FF[1]-FF[3] formats via the extension
- JSON-aware, i.e. the data structure can be converted into JSON without any modifications
- accepts malformed SGF as possible, generate strict SGF (it's not enough at this time)
- fun to use
This is a beta release, and so implementation details of this module are still
very much in flux. Feedback is welcome!
I'm releasing SGFGrove.js, a type-ware SGF parser/composer intended for the browser.
https://github.com/anazawa/sgfgrove
Features:
- no dependencies, while the tests require Node.js
- convert a SGF property value to the appropriate JavaScript type
- extendable, i.e. you can add game-specific properties other than go
- supports old FF[1]-FF[3] formats via the extension
- JSON-aware, i.e. the data structure can be converted into JSON without any modifications
- accepts malformed SGF as possible, generate strict SGF (it's not enough at this time)
- fun to use
This is a beta release, and so implementation details of this module are still
very much in flux. Feedback is welcome!