qualification points system
Posted: Sun Aug 08, 2010 2:30 pm
hi, i run a small whole-year competition (Northern Bohemia Cup - excuse my poor English translation of the page) in my city, consisting of 4 qualification tournaments (swiss tournaments with reduced handicap) followed by a two-player final. players earn qualification points based on their placement in each tournament and two with most points at the end of a season qualify for final which decide winner of the Cup.
my dilemma is what scoring system to use. this year it was simply from the first place to eighth to get 10, 8, 6, 5, 4, 3, 2, 1 point and it worked quite ok. but it has at least two disadvantages: 1stly - players below 8th place don't get any points, no matter if they were 9th or last; and 2ndly - they get the same amount of points if there were 10 participants in the tournament or if there were 20 of them, while the more people participate, the more should be the place valuable.
so i proposed another system for the following year: every player gets 1 point, top 80% (rounded down) get another point, top 64% (=0.8^2) another, top 51% (0.8^3) another and so on... until 0.8^n falls under 1. for example, for 10 participants it means 11, 8, 6, 5, 4, 3, 2, 2, 1, 1 points, for 20 then 14, 11, 9, 8, 7, 6, 5, 5, 4, 4, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1.
this looks surely better than current system, but i am not 100% satisfied with points for top places, as i think for first 3-5 positions the number of points should grow faster, but cant come up with an easy solution. i also tried various functions (quadratic, logaritmic) based on number of participants to dynamicaly generate number of points for each player, but none of them was really satisfying.
so i want to ask for your opinion on my qualification points system as proposed above and also for suggestions for any further improvement (while keeping the system simple enough so any ordinary player could understand it and could determine points for each place only with paper, pencil and calculator)
my dilemma is what scoring system to use. this year it was simply from the first place to eighth to get 10, 8, 6, 5, 4, 3, 2, 1 point and it worked quite ok. but it has at least two disadvantages: 1stly - players below 8th place don't get any points, no matter if they were 9th or last; and 2ndly - they get the same amount of points if there were 10 participants in the tournament or if there were 20 of them, while the more people participate, the more should be the place valuable.
so i proposed another system for the following year: every player gets 1 point, top 80% (rounded down) get another point, top 64% (=0.8^2) another, top 51% (0.8^3) another and so on... until 0.8^n falls under 1. for example, for 10 participants it means 11, 8, 6, 5, 4, 3, 2, 2, 1, 1 points, for 20 then 14, 11, 9, 8, 7, 6, 5, 5, 4, 4, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1.
this looks surely better than current system, but i am not 100% satisfied with points for top places, as i think for first 3-5 positions the number of points should grow faster, but cant come up with an easy solution. i also tried various functions (quadratic, logaritmic) based on number of participants to dynamicaly generate number of points for each player, but none of them was really satisfying.
so i want to ask for your opinion on my qualification points system as proposed above and also for suggestions for any further improvement (while keeping the system simple enough so any ordinary player could understand it and could determine points for each place only with paper, pencil and calculator)