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Finally SDK? -- 24 stones lost
Posted: Mon Jun 20, 2016 10:08 am
by Riani
So this is the game that somewhat secured me as an SDK on KGS and I'd be grateful for any and all feedback. I play black. I know that I made mistakes particularly in the endgame, but there are a few opening points that I was unsure on, and exactly how to prosecute the attack at the top were also unsure for me. I include a lot of my own analysis in the file, even when it clearly fails just so I can work out how I read my intuitions out. Thanks in advance
Re: Finally SDK? -- 24 stones lost
Posted: Mon Jun 20, 2016 10:49 am
by skydyr
Just one quick comment: At

I'm pretty sure black can clamp at R7 and watch white fall apart.
Posted: Mon Jun 20, 2016 1:41 pm
by EdLee
Hi Rani,
Same note as skydyr:

clamp.

still clamp R7.

,

W cuts at Q9 on

-- study the variations.

Pass; not needed.
You had some mistakes in your

pass vars:
your N3 string still has the 1 liberty at N4,
which is important, and which maybe you missed.

Pass; yes, F17 much better.

Good that you check the status of all your groups;
the P10 group already has 1 eye, and is out, so probably OK, for now.

D12 is an option -- W has weak points at C17 and C15.
Re: Finally SDK? -- 24 stones lost
Posted: Tue Jun 21, 2016 12:13 pm
by Bill Spight
Congratulations on your win.
A few comments.