I've been replaying the AG Lee vs Zero20 recently as I got rather bored of interminable 4-4 and 3-3 invasions. Something I noticed is AG Zero normally ends up with more corners than AG Lee. This reminded me of some analysis I did of my OGS games some years ago, in which I found, on average, I ended up with substantially more than half the corners, but less so in the games I won: I had something like a 90% win rate, and an average of >3 corners in games I won but only 2.5 in games I lost. So although me having >2 corners in all my games could just be down to a territorial style, the fact I had less corners in games I lost tended to suggest corners were valuable and a good way to beat me was not let me get them.
So here are the stats for the 20 AG Zero (20 blocks) vs AG Lee games. By having a corner I mean controlling the 2-2 and 3-3 points and having some territory there, so for edge case example top right in game 7 I said white has half the corner and black none as white has 3-3 and some territory but black has 2-2 and no territory. I also recorded if anyone got a big centre (which I classify as including or near tengen and > 25 points with some fudging).
Code: Select all
# AG Zero Colour AG Zero corners AG Lee corners Big centre?
1 White 3 1 -
2 White 3 1 Lee
3 White 4 0 -
4 White 3 1 -
5 White 3 1 -
6 White 4 0 -
7 White 3.5 0 -
8 White 3.5 0.5 -
9 White 3 1 -
10 White 3 1 -
11 Black 2 2 ~Lee
12 Black 3 1 -
13 Black 3 1 ~Zero
14 Black 4 0 -
15 Black 4 0 Lee
16 Black 2 2 -
17 Black 4 0 Lee
18 Black 3 0 -
19 Black 0 2 -
20 Black 3 1 -
======================================================================
Average (all) 3.05 0.78
Average (black) 2.8 0.65
Average (white) 3.3 0.9
Also 5 of the 10 games with AG Zero as black start like this (
a most common answer):
$$B
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 4 . . . . . . . . . . . . 3 . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . 6 . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 8 2 . . . . . , . . . 5 . , 1 . . |
$$ | . . 7 9 0 . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+
- Click Here To Show Diagram Code
[go]$$B
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 4 . . . . . . . . . . . . 3 . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 6 . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 8 2 . . . . . , . . . 5 . , 1 . . |
$$ | . . 7 9 0 . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]
$$Bm11
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . X . . |
$$ | . . . , . . . . . , . . . . . , . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . a . . . . . . . . . . . . . . . |
$$ | . . . b . . . . . . . . . . . . . . . |
$$ | . . . . 7 . . . . . . . . . . . . . . |
$$ | . c O O . . . . . , . . . X . , X . . |
$$ | . . X X O 2 4 6 . . . . . . . . . . . |
$$ | . . . . 1 3 5 . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+
- Click Here To Show Diagram Code
[go]$$Bm11
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . X . . |
$$ | . . . , . . . . . , . . . . . , . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . a . . . . . . . . . . . . . . . |
$$ | . . . b . . . . . . . . . . . . . . . |
$$ | . . . . 7 . . . . . . . . . . . . . . |
$$ | . c O O . . . . . , . . . X . , X . . |
$$ | . . X X O 2 4 6 . . . . . . . . . . . |
$$ | . . . . 1 3 5 . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]