DGT 2010 Clock
Posted: Tue Jan 23, 2018 6:09 pm
Hi all,
This week I managed to pick up a DGT 2010 timer at a fraction of the new price. I hadn’t seen much of a review here, so thought I would post up some impressions and thoughts. Elsewhere online the reviews are very much chess-centric, so I’ll mostly focus on the main Go timing methods; Japanese and Canadian byo-yomi, and Fischer.
The clock I bought was the limited edition, and the red and black is very appealing to me. The clock seems to be well made. The rocker switch on top has a nice positive feel to it, and makes a satisfying soft thunk when pressed. The screen is large and clear. The buttons for setting the clock are a good size, and work well. The power button is recessed on the bottom of the clock. It makes it easy to life the front of the clock up and press it to reset for a new game. Overall the physical design seems to be well thought out and implemented.
The clock has 10 different timing methodologies, with each one have a preset or presets, and a manual set option. There is a list of these options printed on the bottom of the clock, and selecting them is easy. You press the + or - button, followed by the tick button. Setting the parameters for manual settings is similarly easy. The clock will store your manual settings, and the next time the clock is turned on, the option last used will display by default. This is very convenient if you use the same settings often.
Japanese byo-yomi is a little strange in it’s implementation. Instead of the number of periods and the time being displayed, only the total byo-yomi time is displayed. So, for 5X 30 seconds, 2:30 is displayed, with a small “byo-yomi” appearing in the bottom of the display. There is no audible warning as each period is about to expire, only a warning of the last 10 seconds, and constant warning for the last 5 seconds- these warnings are a “beep”. For me, a better implementation would be to have “5.30” displayed, and audible warnings for each period.
Canadian byo-yomi is a little disappointing too. There is no move number until the next period displayed. The manual isn’t really clear, but the clock will add the time on after the required number of moves is made. This can be set between 5-25. The total number of moves made can be displayed by holding the tick button, but this is not particularly helpful. I imagine the best solution would be to have your stones divided up in the correct numbers, so that you can get a visual on how many you have left to play.
Fischer time works well, there is little to say here. Any combination of main time, two lots of main time, and seconds/minutes per move can be used.
I’ve never played chess, and looking through some of the other options there appears to be some that would work well for go. Bronstein seems like a good option, and the hourglass could be fun to try and put your opponent under time pressure and keep them there. I imagine that would be a good alternative for blitz games.
In all time settings, different settings can be easily set up for each player.
Overall, I’m happy enough with my purchase. If I had been actively looking to buy a clock and willing to pay full price, I would have looked at other alternatives. I’m most likely going to use it primarily in japanese byo-yomi, and I believe that the implementation of that could be improved upon. The range of options is good, the setting of times is very user friendly, and I expect that the clock will last a long time.
Zac
This week I managed to pick up a DGT 2010 timer at a fraction of the new price. I hadn’t seen much of a review here, so thought I would post up some impressions and thoughts. Elsewhere online the reviews are very much chess-centric, so I’ll mostly focus on the main Go timing methods; Japanese and Canadian byo-yomi, and Fischer.
The clock I bought was the limited edition, and the red and black is very appealing to me. The clock seems to be well made. The rocker switch on top has a nice positive feel to it, and makes a satisfying soft thunk when pressed. The screen is large and clear. The buttons for setting the clock are a good size, and work well. The power button is recessed on the bottom of the clock. It makes it easy to life the front of the clock up and press it to reset for a new game. Overall the physical design seems to be well thought out and implemented.
The clock has 10 different timing methodologies, with each one have a preset or presets, and a manual set option. There is a list of these options printed on the bottom of the clock, and selecting them is easy. You press the + or - button, followed by the tick button. Setting the parameters for manual settings is similarly easy. The clock will store your manual settings, and the next time the clock is turned on, the option last used will display by default. This is very convenient if you use the same settings often.
Japanese byo-yomi is a little strange in it’s implementation. Instead of the number of periods and the time being displayed, only the total byo-yomi time is displayed. So, for 5X 30 seconds, 2:30 is displayed, with a small “byo-yomi” appearing in the bottom of the display. There is no audible warning as each period is about to expire, only a warning of the last 10 seconds, and constant warning for the last 5 seconds- these warnings are a “beep”. For me, a better implementation would be to have “5.30” displayed, and audible warnings for each period.
Canadian byo-yomi is a little disappointing too. There is no move number until the next period displayed. The manual isn’t really clear, but the clock will add the time on after the required number of moves is made. This can be set between 5-25. The total number of moves made can be displayed by holding the tick button, but this is not particularly helpful. I imagine the best solution would be to have your stones divided up in the correct numbers, so that you can get a visual on how many you have left to play.
Fischer time works well, there is little to say here. Any combination of main time, two lots of main time, and seconds/minutes per move can be used.
I’ve never played chess, and looking through some of the other options there appears to be some that would work well for go. Bronstein seems like a good option, and the hourglass could be fun to try and put your opponent under time pressure and keep them there. I imagine that would be a good alternative for blitz games.
In all time settings, different settings can be easily set up for each player.
Overall, I’m happy enough with my purchase. If I had been actively looking to buy a clock and willing to pay full price, I would have looked at other alternatives. I’m most likely going to use it primarily in japanese byo-yomi, and I believe that the implementation of that could be improved upon. The range of options is good, the setting of times is very user friendly, and I expect that the clock will last a long time.
Zac