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Operation Overboard [Game #5] (handicap)

Posted: Mon Jun 04, 2018 1:21 am
by Ian Butler
Okay so we keep going. Yesterday I thought about ending the series with 2 conclusions:
- fighting is no good without anything to gain
- I can't fight

Today we continue. With these 2 conclusions in mind, we'll attempt to make 2 new conclusions:
- I'll fight to gain
- I'll learn to fight

Today I meet an opponent I've already met 2 months ago, then as 12 kyu and I lost by 3.5 pts
Today I faced him with 3 black stones on the board, I had to play as white.

Because of that disadvantage, I played moves I ordinarily wouldn't play (usually I'd respond more passively and safe) and it made for an interesting game.

Once again, any help especially concerning fighting would be much appreciated!


Re: Operation Overboard [Game #5] (handicap)

Posted: Mon Jun 04, 2018 6:32 am
by Uberdude
Move 37 one to the left would enclose black (who might then die), the 2nd purpose of going into right is not important now, enclosing black well is #1 priority. 43 clamp is a nice idea to have in your arsenal, but if black played better would likely fail: n10 and k9 cut and you have too many weaknesses, he was kind to give you a stone at j9.

Re: Operation Overboard [Game #5] (handicap)

Posted: Mon Jun 04, 2018 7:16 am
by Bill Spight
Congratulations on your win! :)
Ian Butler wrote:Because of that disadvantage, I played moves I ordinarily wouldn't play (usually I'd respond more passively and safe) and it made for an interesting game.
Sounds like you should give more handicaps. :D