Identifying bad plays
Posted: Thu Jul 05, 2018 2:29 am
A game I played. I think it certainly wasn't the best game I've ever played, but it was of a certain quality and I think it was pretty okay. Still, we're here to learn so I've identified the following "bad" moves from my play (with help from Leela, too). Do you agree and do you see others?
Move 23: I could be more aggressive.
Move 39: Too soft. I could attack better for profit.
Move 41: reading error. I end up with too few liberties if I cut next.
Move 53: Wrong side. Try to make 3-3 work.
Move 65: Not the largest point.
Move 75: Keima! Now the invasion dies.
Move 81: Doesn't really leave aji because invasion will be dead.
Move 89: I could make the invasion live now. See variation. Didn't see this during the game, though, obviously.
Move 95: Could be better.
Move 101: taking away my own liberty. Bad move.
Move 111: Just descent to 2nd line, much better.
Move 127: Doesn't take any points.
Move 141: Bad timing
Some are just reading mistakes or minor ones. Others are more important. Don't just take away own liberties in exchange for nothing. Don't be too passive. Don't make empty triangle!
Any insights appreciated!
Move 23: I could be more aggressive.
Move 39: Too soft. I could attack better for profit.
Move 41: reading error. I end up with too few liberties if I cut next.
Move 53: Wrong side. Try to make 3-3 work.
Move 65: Not the largest point.
Move 75: Keima! Now the invasion dies.
Move 81: Doesn't really leave aji because invasion will be dead.
Move 89: I could make the invasion live now. See variation. Didn't see this during the game, though, obviously.
Move 95: Could be better.
Move 101: taking away my own liberty. Bad move.
Move 111: Just descent to 2nd line, much better.
Move 127: Doesn't take any points.
Move 141: Bad timing
Some are just reading mistakes or minor ones. Others are more important. Don't just take away own liberties in exchange for nothing. Don't be too passive. Don't make empty triangle!
Any insights appreciated!