Fedya wrote:Please tell me, which moves of yours in this game do you consider fighting moves? Thanks.
The first ones that come to mind are M3, P8, M17, and C10.
Thank you.

Two pincers and two invasions.
Let me add the slide,

, which undercuts White's potential eye space on the right side, and the nose jab, Black 115, a very nice tesuji in the center. Too bad you missed the chance to save your stones with Black 119. Next time.
After

you say, "Somehow my opponents get a better result when they invade {than} when I do, despite picking the same invasion point." I think that you are referring to your opponent's invasion at H-03 versus your invasion at M-17. But at first I thought you were referring to his invasion at R-17 and your invasion at C-03. Well, for those invasions one obvious reason he did better is that he kept your C-03 stone separated while you allowed his R-17 stone to connect.
Please go back and look at the board after

. If you were White and it was your turn, where would you want to play and why? I'll hide my guess.
In this game, and others, you imagine that your opponent's stones are stronger than they are and that your stones are weaker than they are. Maybe taking a look at the board from your opponent's perspective would help to cure that.
Counting the number of stones may help to give some perspective. After your pincer in the bottom right, Black has three or four stones locally (depending upon what you consider to be local) to White's one stone. After White crosscuts, you decide to sacrifice one Black stone, forcing White to live. Then you decide to escape to the center. Does that make sense to you? You started off with more stones than White, you got three forcing plays for your sacrifice, yet you're in trouble? Yes, you might have played better, but you are good enough that that should not happen. And it didn't. Your corner is alive.
With P-08 you do "escape" to the center. And again, you outnumber White locally. But what happens? White makes shape and you take gote. That should not happen. Yes, if you make the extension to P-09, attacking White's weakness, there is a cut and bad things could happen. But your stones have escaped. Whatever happens, don't let White take the initiative. OK, you decide to protect against the cut, and let White make shape with P-09. Now play somewhere else. Don't take gote. It doesn't make sense.
I'm not sure what you were thinking in the top right corner. I suppose that you were worried about your three stones on the top side, and wanted to save them over anything else. But again, once you sacrificed the stone on the top side, you outnumber White in the corner. Surely it cannot be right to let White make a big corner. In a similar situation in the bottom left corner, White did not let you make a big corner, did he? You worry too much about the safety of your own stones.
Don't worry.
Be happy.
